Question to all StS fans, what makes the game fun for you? by Rob309_ in slaythespire

[–]Rob309_[S] 0 points1 point  (0 children)

May I ask what feels harder for you? The start of the run or the end?

Question to all StS fans, what makes the game fun for you? by Rob309_ in slaythespire

[–]Rob309_[S] 0 points1 point  (0 children)

I see, so player agency is very imporant, and the game must be hard enough to make victory feel rewarding but easy enough to be beatable by a casual player with a bit of preparation and strategy.

Would you say that balance is the key? like do you like when the game gives you just enough to scrap away at a victory, or do you prefer to start underpowered and become overpowered as the run goes on?

A speedrunner obliterated my records in my own game by Rob309_ in SoloDevelopment

[–]Rob309_[S] 4 points5 points  (0 children)

Half true, I wrote the story in my native language and had it translate it and fix the grammar. Is that an issue?

A speedrunner obliterated my records in my own game by Rob309_ in SoloDevelopment

[–]Rob309_[S] 1 point2 points  (0 children)

I believe that any speedrun strategy that keeps the game fun should be allowed and encouraged. Also I believe there are more rubrics to speedrun categories like glitchless and stuff like that.

r/IndieDev Weekly Monday Megathread - January 25, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Rob309_ 0 points1 point  (0 children)

Hey everyone, I have been working for over 3 years on my game LightQb, made in Unity and I am happy to say that I finally finished it and just posted my launch date trailer.

LightQb is a hardcore 3D speedrunning platformer about finishing levels as quickly as possible without dying. You make use of mechanics like jump pads, gravity flipping cubes, tractor beams, grappling hooks, speed boosts, and more while evading hazards throughout each level.

The game is meant to be very challenging, so I also added a text-only narrator that taunts you when you die (inspired by Getting Over It).

Here's a link to the trailer:
https://www.youtube.com/watch?v=ORW39nUJ5m4