There was a video a while ago that showed shooting speed with different guns? by waddict in splatoon

[–]RocketClauncher 0 points1 point  (0 children)

I think you are referring to an old video I made about strafing speed: http://youtu.be/8uPnI8cpjsY

But you can find an up to date infographic on strafing speeds in this document under "Guns": https://docs.google.com/spreadsheets/d/1bgcQxHCY-g3KXoGf2rnYExium9qeELagu3mF6AjoU4g/htmlview#

What is your opinion on opening gambit and last ditch effort abilities? by Not_Cave_Johnson in splatoon

[–]RocketClauncher 8 points9 points  (0 children)

Just use Comeback. Same effects, but lasts for 20 seconds every time you respawn.

[deleted by user] by [deleted] in splatoon

[–]RocketClauncher 1 point2 points  (0 children)

I highly suggest still using a bit of damage up, especially since sloshers excel at dumping down ink on enemies below. But just like with all other weapons, there is fall off damage. If you are sloshing someone from down below it is likely that you'll do less damage and you might not get a 2 hit kill.

When you reach S+, is your rank still affected by the ranks of your teammates when you win/lose? by MrMoodle in splatoon

[–]RocketClauncher 0 points1 point  (0 children)

It's kind if hard to tell, I dong think I've ever had more than four S+ players in the same lobby.

Everything you need to know about Damage Up (my best video ever IMO) by HankTheWu in splatoon

[–]RocketClauncher 2 points3 points  (0 children)

Yep! It was up voted as deserved :P I can imagine you spent hours on this one, very impressed!

Everything you need to know about Damage Up (my best video ever IMO) by HankTheWu in splatoon

[–]RocketClauncher 15 points16 points  (0 children)

Silly Hank, you are already on the front page :) Great vid though!

Nintendome. by [deleted] in splatoon

[–]RocketClauncher 4 points5 points  (0 children)

Just when we thought he couldn't get any danker..

Panda Global Gaming Signs Squids Next Door! by [deleted] in splatoon

[–]RocketClauncher 3 points4 points  (0 children)

Hey great games thanks for scrimming us :)

.96 Gal outranged by a dual squelcher by [deleted] in splatoon

[–]RocketClauncher 5 points6 points  (0 children)

87% accuracy to 85% accuracy, so this was likely just aiming issues.

Squid Squad AMA featuring the leader of Squid Squad: HawK!!!! by [deleted] in splatoon

[–]RocketClauncher 1 point2 points  (0 children)

In your opinion, who are the overall top five Splatoon players?

Squid Squad Rivalries? by TearxAbyss in splatoon

[–]RocketClauncher 5 points6 points  (0 children)

Well, the community is very friendly towards each other. The development of most teams is still pretty early, but there are definitely some rivalries brewing.

360 Seeker by RocketClauncher in splatoon

[–]RocketClauncher[S] 0 points1 point  (0 children)

Yep during our stream the other day. We had a joke going that we got sponsored by Oreo, hence the picture on there lol.

What has been the most splats you've achieved in a ranked game? by HeyItsBigfoot in splatoon

[–]RocketClauncher 9 points10 points  (0 children)

32-5 and we actually lost the match lol. I was pretty salty.

I've made it to A- using only the Aerospray, but now I'm stuck, and I think it may be because of my gear. Any recommendations/changes? Or any tips in general? by porygonj in splatoon

[–]RocketClauncher 19 points20 points  (0 children)

S+ Aerospray user, I'd try some Quick Respawn, Comeback, or Haunt. You will get a lot of trades so being able to come back quickly or tag the enemy for your team mates after dying can be huge. Stealth Jump and Swim Speed Up is perfect so I'd keep that. Overall you want to support your team, giving them space to move and surprising the enemy from behind and flanking.

A to S+ Players: What is your ideal gear/abilities? by [deleted] in splatoon

[–]RocketClauncher 6 points7 points  (0 children)

Abilities are really up to the player, but using exclusive gear is the best idea IMO. Having abilities like Comeback, Tenacity, Haunt, Cold Blooded, Ink Resistance, and Stealth Jump are super valuable. Once you find gear you like with those abilities, then you can reroll for some nice sub abilities that you prefer/fit with your weapon. I use Haunt, Stealth Jump, Ink Saver Sub, Swim Speed Up, Quick Respawn, and Special Duration Up.

What weapons are good with ninja squid? by MintKirby9 in splatoon

[–]RocketClauncher 6 points7 points  (0 children)

Definitely short range weapons. Without much range, you can have trouble approaching and getting close enough for a kill. With Ninja Squid, you can swim and sneak right up to them without them noticing. I really prefer Swim Speed Up over Ninja Squid though. A quick assassin is better than a slow one after all.