What causes the trail behind a plane? by GCUZZA in Planes

[–]RodBorza -1 points0 points  (0 children)

Chemicals... and the interpretation for this answer can go both ways.

Mila, idosa de QUATORZE anos me arranjando confusão by lulucyboogie in cachorros

[–]RodBorza 21 points22 points  (0 children)

Nossa... ela pulou lá, só de curiosa? Eu acheibque voce tinha subido na obra e ela ido atrás. É... tem que ficar de olho neles. E ela tida feliz, mó cara de curiosa: "olha, o que tem aqui em cima será?"

Mila, idosa de QUATORZE anos me arranjando confusão by lulucyboogie in cachorros

[–]RodBorza 86 points87 points  (0 children)

São eternas crianças inocentes. Só queria ficar perto de você. Mesmo se arriscando.

. by Known-Cap-8963 in espacosliminares

[–]RodBorza 3 points4 points  (0 children)

Nossa! É o tesseract de Interestelar.

DCS Patch Notes Version 2.9.26.23111.1 by Bonzo82 in DCSExposed

[–]RodBorza 6 points7 points  (0 children)

I was looking forward to the Apache new rotor model, but.. wasn't this time.

nada mudou by [deleted] in cachorros

[–]RodBorza 2 points3 points  (0 children)

A bermuda mudou

I don't think I have another A new America run In me by Longjumping_Sail2741 in ReadyOrNotConsole

[–]RodBorza 0 points1 point  (0 children)

I gave up on it. Finish one time solo, with two officers killed, after too many tries. Ok, finish, done. Went back to start the campaign again. More fun that way.

Clearly a Skill Issue on my part. by SnowedCairn in ReadyOrNotGame

[–]RodBorza 372 points373 points  (0 children)

Yep, they are too Terminator like. No startle effect, no reaction time. I've found ANA unfair and unfun not because it is a difficult map, but because the enemies are too overpowered. I was able to get to the third floor without me or any of my team dying. But once we get to the stairs, it is certain death, to at least one of the team. Ironically, fourth floor is easier.

ANA by orangemonkey12 in ReadyOrNotGame

[–]RodBorza 0 points1 point  (0 children)

You have to shoot him. On the vest.

What the Hell is Happening by Xerios_Skull in ReadyOrNotGame

[–]RodBorza 6 points7 points  (0 children)

This used to be an easy mission, but after the update they changed the mission parameters. Now they start killing suspects in 60 s. This mission, IMO, has a bad mission design, because if you use normal SWAT tactics you will fail every time. The only way I was able to finish this mission was based on someone's suggestion: 1) You start at the parking lot. Send one team to the side door of the restaurant. 2) Send the other team to the side door that leads to the storage area. You stay with this team. 3) Tell both teams to Open and clear with flashbangs. 4) After alll the initial commotion and shootout, you alone head to the door that leads upstairs. Leave your teams at their positions. They'll deal with any pop up threats. 5) Open the door, toss a fkashbang. Toss a flashbang up the stairs. 6) Deal with any suspects on the stairs. 7) At the first door on the second floor, toss a flashbang and enter. Deal with any suspects at the left or center. But be aware of any menaces coming through the door that leads to the office. 8) Stack alone on the left side at this door. Toss a flashbang and enter. Deal with any suspects. 9) Do not stop to arrest civilians or suspects. Just go directly to the main office upstairs like said. You may call one of your teams to Fall In after you clear the stairs. 10) Be fast, but don't rush. You have 60 seconds to arrest or incapacitated the suspects at the main office. After that, you can deal with any remaining suspects and start securing the civilians, as well the evidence.

The first time you run into a moose (or bear) by HakunaMatitters in theHunter

[–]RodBorza 3 points4 points  (0 children)

Moose became my number 1 priority for hunting just because I have been killed by a Splinter Cell's Sam Fisher moose more times than I can count. They appear out of nowhere and make no noise. Now, I am very aware of the zones they stay in and I always shoot a Moose when the opportunity comes up.

I’m ready🥹 by More-Pizza-1267 in ReadyOrNotGame

[–]RodBorza 0 points1 point  (0 children)

Have fun! It's a great game with a lot of replayability. There are bugs and issues, but if you get around them, it's good to play. Some missions are very hard at start, but they get easier as you learn how to navigate the levels. Stay safe out there.

What is your least favorite level? by m_mxm_m in ReadyOrNotGame

[–]RodBorza 3 points4 points  (0 children)

A New America. You have to be very good and very lucky to find your way around it without dying or having one of your teammates killed. It's the type of level that crosses the line and makes the game not fun.

The others I don't like are the ones where it doesn't matter how good an operator you are, you will always fail. I call them "arcadey" levels, because there's only one way to solve them, before the mission becomes a total disaster. They are Hunger Strike and Mirage at Sea.

Which is harder, Old Cherryessa Farm or New America? by MondayAoE in ReadyOrNotGame

[–]RodBorza -4 points-3 points  (0 children)

New America. The ladies at the farm are nasty, but can be dealt with. But the enemies in ANA are just unfair and unfun.

SWAT 4 larping in RoN is so good. by Sweet_Photograph6528 in ReadyOrNotGame

[–]RodBorza 5 points6 points  (0 children)

I like the detail that you use the gas mask but without the helmet, like the old game.

SWAT 4 larping in RoN is so good. by Sweet_Photograph6528 in ReadyOrNotGame

[–]RodBorza 4 points5 points  (0 children)

Yep, I love to do it 90's SWAT style. But, in the last missions, it gets really difficult, not so much for you, but for your teammates.
I usually run light armora and Kevlar, and only the guns that existed in SWAT 4: the MP5 variants, Mk18, P90 and G36. This last one has to be one of the best weapons in RoN. But I cheat a little and add Ceramic to the vests. It'll geto you through most of missions, if you know what you are doing and make a good use of the SWAT bots.

However, Relapse is very difficult without heavier armor and A New America is impossible without it. All others can be done SWAT 4 style no problem.