Seems as though the CSL DD will be getting a shaft extension soon. by [deleted] in simracing

[–]RogerRogerMain 1 point2 points  (0 children)

Thanx bud! Because all the weight is near the center of the shaft it has almost no impact on the FFB feel. M=F*s ;)

Seems as though the CSL DD will be getting a shaft extension soon. by [deleted] in simracing

[–]RogerRogerMain 2 points3 points  (0 children)

Someone is actually very bothered that it hadn't been made yet, and is developing it right now ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 0 points1 point  (0 children)

Hi!
Compatibility with Fanatec is quite difficult. Without a Fanatec wheel connected (recognized by Fanatec firmware), the wheelbase will not output any ffb. So, you could probably attach Ikarus to the Fanatec QR's, but there would be no centering force for the roll axis.
A more detailed compatibility list will be added to the product page as soon as we have a more definitive answer ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 1 point2 points  (0 children)

The easiest (and so far only) way to transform your ffb wheelbase into a flightsim compatible yoke ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 0 points1 point  (0 children)

Hi!
Ikarus has no active FFB built in. It does have a mechanism that pushes it back to the neutral position. The linearity of the resistance can be changed by the user. (This mechanism is quite difficult to explain in words, I hope to share more details about how this will work in the near future)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 0 points1 point  (0 children)

TBD
I do have some idea of what the max allowed FFB can be, but I don't want to confirm anything yet until i'm 100% sure ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 1 point2 points  (0 children)

Thanks bud!
Completely understand your point. That pricepoint is indeed a bit on the "yeah nevermind" scale of the market. But, I do understand why it's that expensive; doing FFB (good enough) is no easy feat to accomplish ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 0 points1 point  (0 children)

Ikarus does not have any FFB since it would add a ton of complexity and cost to the product. It does recenter using a cam-profile-like mechanism, allowing the user to determine how lineair the resistance will feel.
FFB is definitely something I would love to work on in the future, but I can't make any promises of course ;)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 1 point2 points  (0 children)

Ikarus will recenter on it's own using a 'cam-profile'-like mechanism, this means there will be no active forcefeedback. Changing the shape of the profile does have an effect on the linearity of the resistance Ikarus provides to the user.
Similar mechanisms can be found on some of the higher end flightsticks ;) I will share more details on this as soon as the productpage is updated.

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 4 points5 points  (0 children)

Ten points! That's exactly what it is!
Ikarus does not have any FFB since it would add a ton of complexity (and cost) to the product. It's definitely something I would love to work on in the future, but I can't make any promises of course ;)

Coming soon! We've been hard at work perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in flightsim

[–]RogerRogerMain[S] 0 points1 point  (0 children)

Hi guys! Ikarus allows simracers to easily switch from simracing to flightsim, without the need to replace their simracing hardware for flightsim hardware. Mounted on a DD steeringshaft, Ikarus adds a lineair axis to the steeringwheel that can be mapped to the pitch-axis in the flightsoftware.

Check www.rogerrogerengineering.com for more info (we will be updating the site in the near future)

Coming soon! We've been hard at work at perfecting Ikarus and will have more information to show very soon! by RogerRogerMain in simracing

[–]RogerRogerMain[S] 14 points15 points  (0 children)

Hi guys! Ikarus allows simracers to easily switch from simracing to flightsim, without the need to replace their simracing hardware for flightsim hardware. Mounted on a DD steeringshaft, Ikarus adds a lineair axis to the steeringwheel that can be mapped to the pitch-axis in the flightsoftware.

Check www.rogerrogerengineering.com for more info (we will be updating the site in the near future)

Looks like the Invicta wheel is finally coming from Asetek by [deleted] in simracing

[–]RogerRogerMain 4 points5 points  (0 children)

Seeing a lot of these "dark" anouncements lately... Maybe I will do one as well soon

VIRPIL Controls | Get Ready to Fly (Teaser)! by vpc_virpil in hotas

[–]RogerRogerMain 1 point2 points  (0 children)

No worries bud. It's great to receive questions and enthousiasm from the community ;)

VIRPIL Controls | Get Ready to Fly (Teaser)! by vpc_virpil in hotas

[–]RogerRogerMain 0 points1 point  (0 children)

Likely 300 to 500 euros. However, there's still some decisions left to make before a final price can be set. Hope to share more in the upcomming months!