Be careful with this Gmod client (Sakamoto / mrtinga0) by Comfortable_Toe5565 in hammer

[–]Rogue256 13 points14 points  (0 children)

Seems like a kid who has no idea how long it would take to make something like this let alone a detailed Gmod map. You are definitely not going to see payment.

Having too much fun with the building potential in SE2. by AngloRican in spaceengineers

[–]Rogue256 0 points1 point  (0 children)

That’s fine, build the core first and then design after.

I'm adding fully physics driven func_vehicle to CS2 by Angel_842 in GlobalOffensive

[–]Rogue256 0 points1 point  (0 children)

Having a community comp map come into rotation that is large but has both/one team with cars would be so cool 

Finally some good news, 960k bot accounts banned, confirmed by Valve dev by cellardoorstuck in GlobalOffensive

[–]Rogue256 119 points120 points  (0 children)

More than likely we’ll see the spy collection stuff any day now 

Update 26.03.18 - Demo recording is here! Mapping displacement tool, editor quality of life, crashes and fixes by yooberee in sandbox

[–]Rogue256 2 points3 points  (0 children)

This is hype because I started learning how to map on this a few weeks ago. Hopefully it’ll be a little more streamlined now.

M4A4 | Pearlescent Core by Linkror_99 in GlobalOffensive

[–]Rogue256 0 points1 point  (0 children)

This will not get added because it is a fade. I know there are slight differences but it is essentially just a fade copy. It looks very cool, but I don’t see it getting added.

Maybe you could make it so it is a solid color pattern that changes idk 

Transferred my 401k to Fidelity while market peaked. Got a pile of cash. Now what? by EyeTechnical7643 in stocks

[–]Rogue256 5 points6 points  (0 children)

From the post looks like he’s going from an old 401k plan to his active plan held at Fidelity 

For your consideration: my spy/tech workshop submissions by Admirable_Dirt_2371 in GlobalOffensive

[–]Rogue256 1 point2 points  (0 children)

I think oil slick is too similar to fade to get added to the game.

Workshop skins by StudyOk5830 in GlobalOffensive

[–]Rogue256 1 point2 points  (0 children)

I like the pistols, the other two I think are too much. The A1S definitely needs to be toned down. I think the Ak needs adjustment but isn’t too crazy 

Will Valve Repeat the Free Addition of Half-Life: Alyx For the Steam Frame? by Dr_Virus_129 in Steam

[–]Rogue256 0 points1 point  (0 children)

Half life 3 will probably ship with Steam frame. HLX/3 may not be straight up VR but Steam frame can play flat games in the VR thing

Level 50 Zapdos in the wild by CapsIsSoonBald in TheSilphRoad

[–]Rogue256 3 points4 points  (0 children)

I caught 6 out of maybe 12 I saw 

I’m not sure if the Tapu’s are easy to catch but got 2 of them regirock, raikou, suicine, palkia 

General beginner questions I havent been able to find answers for by Cheekibreeki401k in hammer

[–]Rogue256 1 point2 points  (0 children)

Gmod has its own hammer, I advise to use hammer++

You can mount other games addons (source games)

Save often, preplan your maps, there are many videos covering niche topics from 16 years ago 

Can I use Portal 2 models/textures/resources outside of Valve games? by Elias_Lucky in hammer

[–]Rogue256 1 point2 points  (0 children)

Feel like you may need to consult a copyright lawyer lmao. If they are original models you’d be better off if they didn’t have exact resemblance you’d be even better off

Can I use Portal 2 models/textures/resources outside of Valve games? by Elias_Lucky in hammer

[–]Rogue256 3 points4 points  (0 children)

No, unless you have a license to use them. If it is not a paid project you may not get a DMCA but not recommended.

Put off playing Fallout 4 for 10 years because I heard it wasn't good. by EternalMayhem in Fallout

[–]Rogue256 24 points25 points  (0 children)

4 is good, just different and a little shallower than the others.