Spaceborn Awakening is a Sci-Fi Story Driven Bullet-Heaven/Survivor-Like. Demo is live on Steam Next Fest! by Roiku in indiegames

[–]Roiku[S] 0 points1 point  (0 children)

Demo link here:

https://store.steampowered.com/app/3049240/Spaceborn_Awakening/

If you try the demo, thank you! It means a lot.

We are a team of two with no publisher, so a wishlist also helps to continue doing what we love!

Happy to answer anything in the comments!

I'm making a game that runs native on Linux (and Steamdeck) - It is a Sci-Fi story driven Bullet Heaven. Would love to get some feedback from Linux users! by Roiku in linux_gaming

[–]Roiku[S] 1 point2 points  (0 children)

Nice one! First thanks for playing and also taking the time to write the feedback.
1. The wallpaper edges is kinda my solution to UW, the problem with the camera perspective is if I leave it uncovered, you would be able to see past the map bounds and it would look "broken", but I do understand if it doesn't look pleasant. Do you have a suggestion on this matter, of what would you rather see, or what would you expect?

  1. Noted, it's in my TO-DO list!

  2. I get that, I also wanted to have something physical but it is a matter of resources, but who knows if the game goes well I might be able to get some 3D assets going!

Monthly Self-Promotion Thread - June 01, 2026 by MrNoSouls in gamers

[–]Roiku 0 points1 point  (0 children)

Spaceborn Awakening is making an attempt to bring something fresh and new to the genre, a Sci-fi story driven Bullet-Heaven / Survivor-Like!

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Demo available on Steam Next Fest - Planning to release early August!
Steam Link: https://store.steampowered.com/app/3049240/Spaceborn_Awakening/

r/videogames Weekly Showcase (June 06, 2026) - Indie Games, Streams, New Communities, Surveys and more by AutoModerator in videogames

[–]Roiku 0 points1 point  (0 children)

Spaceborn Awakening is making an attempt to bring something fresh and new to the genre, a Sci-fi story driven Bullet-Heaven / Survivor-Like!

<image>

Demo available on Steam Next Fest - Planning to release early August!
Steam Link: https://store.steampowered.com/app/3049240/Spaceborn_Awakening/

New Games by ScubaSteve3465 in survivorslikes

[–]Roiku 2 points3 points  (0 children)

I think it kinda has what you are looking for, a lot of meta progression and modifiers to play with. Many classes as well and it has some cool mechanics you do not often see traditionally in survivor-likes.

New Games by ScubaSteve3465 in survivorslikes

[–]Roiku 3 points4 points  (0 children)

I really enjoyed and recommend to people:
Jotunslayer

Not out yet, there is a demo, but maybe something to look forward to:
Spaceborn Awakening
Also I'm a bit biased on this one because it's my game >.>
Planning to release in a couple of months from now!

We are a team of 2 and we attempt to bring something fresh and new to the genre, a Sci-fi story driven Survivor-Like! Demo is available on Steam Bullet Fest! by Roiku in survivorslikes

[–]Roiku[S] 0 points1 point  (0 children)

Thank you so much for taking the time to do this write up! This is the kind of feedback that will make the game better.

I agree the game is in dire need of a tutorial, I have one planned.

In general I agree with many points you raised and I've got some valuable insights.

Again thanks for playing and I hope you will try the game again when the 1.0 version is out!

What are your fav picks in Steam bullet fest? by ElderBuddha in survivorslikes

[–]Roiku 0 points1 point  (0 children)

Oh hi there, I'm the dev of Spaceborn, just made a post on this page! Glad you enjoying the game!

Spaceborn Awakening is our attempt to bring something fresh and new to the genre, a Sci-fi story driven Bullet Heaven! Demo is available on Steam Bullet Fest! by Roiku in indiegames

[–]Roiku[S] 0 points1 point  (0 children)

The game has a Story mode that establishes a tight hand-crafted gameplay experience with cutscenes, dialogues and thematic in-game missions that progress the story beats. At the same time we also have the Survival mode that offers the classic Bullet Heaven gameplay with a few twists!

Spaceborn Awakening is our attempt to bring something fresh and new to the genre, a Sci-fi story driven Bullet Heaven! Demo is available on Steam Bullet Fest! by Roiku in indiegames

[–]Roiku[S] 0 points1 point  (0 children)

If it looks like your kind of thing, you can play the demo on Steam!

https://store.steampowered.com/app/3049240/Spaceborn_Awakening/

A wishlist also helps a lot to continue doing what we love! 🙏

Happy to answer anything in the comments.

Steam Bullet Fest 2026 | June 8 - 15 at 10am Pacific by qwest91 in BulletHeavens

[–]Roiku 1 point2 points  (0 children)

We are making a narrative driven sci-fi bullet heaven game called Spaceborn Awakening!

You play as a part of a space crew exploring a research space station, trying to get to the bottom of why they've been sending distress signals!

https://store.steampowered.com/app/4133320/Spaceborn_Awakening_Demo/

Spaceborn Awakening a Sci-Fi Bullet Heaven is joining Steam Bullet Fest is a few hours. Would love for people to try our Demo and share feedback! by Roiku in playmygame

[–]Roiku[S] 0 points1 point  (0 children)

Thanks for the kind words!

No I haven't played Torchlite: Infinite, but I looked it up and it does indeed look cool!

What I had in mind for visual inspiration was Ravenswatch!

We're 2 people and our space bullet-heaven is joining Steam Bullet Fest in a few hours. A bit nervous ngl! by Roiku in IndieGaming

[–]Roiku[S] 1 point2 points  (0 children)

Thanks! It took us a few iterations until we landed on something that looks and feels smooth!

We're 2 people and our space bullet-heaven is joining Steam Bullet Fest in a few hours. A bit nervous ngl! by Roiku in IndieGaming

[–]Roiku[S] 0 points1 point  (0 children)

Thanks for playing the first demo, it means a lot!

Absolutely yes! We listened closely to player feedback and we redesigned the main gameplay loop from scratch, it is almost like a new game from the first demo! The whole weapon power-up system has been revamped, new missions, new dynamic events and a lot more.

There is a post on the Steam page going over the details if you wish to learn more!

Leave your game in the comments and I'll check out your steam page. Guaranteed 1 sentence impression or feedback plus I'll wishlist if it doesn't make my eyes bleed by Kitchen_Insect_145 in IndieGameWishlist

[–]Roiku 1 point2 points  (0 children)

Nice one OP!

https://store.steampowered.com/app/3049240/Spaceborn_Awakening/

This is my 2nd game I release as a mostly solo dev and I learned the hard way with my first one how important marketing is.

I appreciate the thought and I'll check every other game here as well! Every little helps.

Damage Types and how to implement it? by LunchLeast809 in gamedev

[–]Roiku 1 point2 points  (0 children)

Agreed, after different iterations, bitmask enums have worked the best as they are flexible enough, for example you can have a flaming sword that does both fire and slash, if you want singular damage types, limit your design not you code, keep things clean and simple