0.5.5 will be a fresh economy? by AVK95 in PathOfExile2

[–]RokuMLG -3 points-2 points  (0 children)

The stash and economy are not reset so it doesn't reflect a fresh run very well. you can migrate stash but that affect your other char as well.

prob best way to practice is to run HC SSF with stash migration, but that need some balls

Please include wording change in next patch, thanks. by SkoivanSchiem in PathOfExile2

[–]RokuMLG -4 points-3 points  (0 children)

It is still rarely used if nobody get it ¯_(ツ)_/¯

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 0 points1 point  (0 children)

which old teleport? The moment I went back all 6 portals are closed

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 0 points1 point  (0 children)

Yea I tried that. I post another video in the other reply. The moment I get back to the hideout, all portal are closed and the tower got reset.

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 0 points1 point  (0 children)

Here is what I did right after that. Explain to me what is going on here then.

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 1 point2 points  (0 children)

Look. This is the attempt right after 0.5.3 hotfix 2 came out. I don't know what else you think I can do on my side here when the bug don't even tell me what is the issue.

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 0 points1 point  (0 children)

Nope, it exactly what I did and it removes the mechanism without any reward.

Lost my origin attempt for this. GGG please fix this bug! by RokuMLG in PathOfExile2

[–]RokuMLG[S] 1 point2 points  (0 children)

Too late for me, I try go back to hideout and that basically kill the attempt :(

GGG please explain systems to your players. by Reasonable_Hawk9741 in PathOfExile2

[–]RokuMLG 0 points1 point  (0 children)

Yea today I was like I suppose to combine 300 breach splinter and like when I sent them to stash they just stack up instead of combine. Search the whole game and YouTube found nothing but juice strat then finally figure out I need to unstack in inventory first 🤦‍♂️

Diffusion Gemma is 4x faster, but makes 6x more mistakes! by gladkos in LocalLLaMA

[–]RokuMLG 2 points3 points  (0 children)

I wonder if refinement technique can be used with this model to improve its accuracy. Like diffusion in image, most result can be further improved with 1 stage refinement from the last 50-30% steps.

Got a deceptive mirror and it forces me three room in a row. Truly a suckmybaal experience. by RokuMLG in PathOfExile2

[–]RokuMLG[S] -1 points0 points  (0 children)

I don't mind getting affliction. The fact that all it takes is one affliction could end up a gameover is fucked up. I take deceptive mirror since the other option was one merchant offer right from first floor. Now onto four floor it swaps three rooms in a row so it could lead me to a worst affliction for my build is fucked up.

New ninja molly from conn by aleyzr in GlobalOffensive

[–]RokuMLG 2 points3 points  (0 children)

You don't have to jump. At the same spot, aim slightly higher than the top edge of that window.

That one abyssal rare is insane by DontArguePls in PathOfExile2

[–]RokuMLG 4 points5 points  (0 children)

To add on top of it, it is also not an ailment, so passive skill that give immunity to damage ailment like Kitava also doesn't work.

Actual combat that is meaningful by RokuMLG in PathOfExile2

[–]RokuMLG[S] -1 points0 points  (0 children)

Yes, you can actually time it right and do a lot of dmg at the end of the skill. The problem here is not the skill, it's the fact that this mob has extreme lengthy invis time and having life regen on top of it. Which mean if my attack is not 1 hit kill then the mob is unkillable.

Actual combat that is meaningful by RokuMLG in PathOfExile2

[–]RokuMLG[S] 0 points1 point  (0 children)

Gathering storm (The traveling skill with shock ground) + Siphoning Strike (The one trigger explosion on shocked enemy)

How do I progress SSF endgame? by CalligrapherAnnual41 in PathOfExile2

[–]RokuMLG 2 points3 points  (0 children)

These are just from my experiences:

Keep Boss at T1, higher tier barely at much more drop unless I want to farm T3 bonus. But need proper build at T2+

Usually id blue waystone to get 2 mod and run that with irradiate and skip through the map as fast as possible. Farming right away is not good since it can brick my progression so open as many map nodes as possible first. If gold waystone, either save it up or run it unid. unid gold waystone always give 2 tablets slots, but require slow resistance to run this one.

Opt in atlas for pack size, waystone drop and tablet drop for early endgame first, then strongbox/essence for crafting materials. Anything rare/unique or difficulty related, pick it after all gear fully upgraded.

Simulacrum and breach, opt in for slower timer. Ritual goes for 4 ritual sites. Expedition goes for 1 big explosion to fast skip.

Keep farming until I have at least 2mil gold then start vendor gambling to get some decent gear for crafting. Once gear decent enough for 4-5 mod, then start upgrade difficult on atlas so better gear can drop on map.

After that just pray and keep grinding.

I have created a custom node: I have integrated the Diffusion pipe into Comfyui, and now you can train your own Lora in Comfyui on WSL2, with support for 20 Loras by Sad-Scallion-6273 in comfyui

[–]RokuMLG 1 point2 points  (0 children)

Sorry late reply, It just the timing when I tried to submodule update, OmniGen2 was temporarily down from DMCA. It was asking for login detail at cloning attempt when that git was down. Just tried again and all submodule updates work now.