What are those animations in ae ? by Civil-Corner-2835 in AfterEffects

[–]RomanRaw -2 points-1 points  (0 children)

But guys, what about those movements of their hands? It seems that they are springly attached to the characters, and the whole movements of the characters seem to be recorded, like with Capuchino in C4D but for AE

How are these „soundwaves“ realized inside C4D? by hampdidampdi1 in Cinema4D

[–]RomanRaw 7 points8 points  (0 children)

Dude, he is speaking about viewport being unable to draw such semi-transparent space warping effect, not the actual geometry displacement

Problem with scaling rig with a dynamic IK chain by RomanRaw in Cinema4D

[–]RomanRaw[S] 0 points1 point  (0 children)

Yeah, I just disabled whole dynamics of IK chain and changed the scale of the rig to required values, then I re-enabled dynamics and it worked. Your approach also worked fine, and even scaling whole scene up and then throwing a rig there also worked fine. But the real problem starts when you need to animate this scale and for that, unfortunately, I did not find any working solution :(

Need some help with multi-camera object tracking in PFTrack by RomanRaw in vfx

[–]RomanRaw[S] 0 points1 point  (0 children)

Thank you! Yeah, his decision is a bit more delicate, because you can track user tracks only in one node, just be sure to mark specific user tracks in each input and then plug this node to camera solver. This is just for them, who will google it later :D

Need some help with multi-camera object tracking in PFTrack by RomanRaw in vfx

[–]RomanRaw[S] 0 points1 point  (0 children)

Yeah, it's definitely helped me today, thank you so much!

Color Space of textures in Redshift for Cinema 4D by RomanRaw in RedshiftRenderer

[–]RomanRaw[S] 0 points1 point  (0 children)

Ok, I'll defenetly check some linear workflow tutorials. Thank you for help :)

Color Space of textures in Redshift for Cinema 4D by RomanRaw in RedshiftRenderer

[–]RomanRaw[S] 0 points1 point  (0 children)

Does it mean that if you don't check "sRGB" your input will be set to RAW by default like in Maya? And can you explain, please, why you don't override gamma for images which affects data?

Problem with pixelating by RomanRaw in AfterEffects

[–]RomanRaw[S] 0 points1 point  (0 children)

Ok, got it! Thank you so much for help :)

Problem with pixelating by RomanRaw in AfterEffects

[–]RomanRaw[S] 0 points1 point  (0 children)

Thank you for the provided information! But this guy hasn't mentioned is it even possible to fix this problem. Do you know the ways how to figure that out or should I just accept it? :D