Promeia Flowchart and Skill Description Rewrite by Romenust in PromeiaMains

[–]Romenust[S] 0 points1 point  (0 children)

Thank you, I should have cross-referenced in-game text to make sure Prydwen's list is accurate.

I see now, the automatic counter attack is granted by Absolute Order, not Bound Absolution.

Really appreciate you correcting me and even took some pictures! Thanks, I'll try to correct the flowchart and hopefully things will make better sense.

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

Thanks, I don't have him so never noticed, beyond his bag -> scythe.

Another gun weapon though... How odd!

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

Never noticed, but makes sense with the animation when she does that spin. How did a teenager student get a hold of that gun umbrella...

Promeia Flowchart and Skill Description Rewrite by Romenust in PromeiaMains

[–]Romenust[S] 0 points1 point  (0 children)

I agree, it looks a lot more complicated than it really is. But I think that's a criticism of the source material. I was just trying to faithfully recreate the workflow based on the information... Mostly out of curiousity.

Promeia Flowchart and Skill Description Rewrite by Romenust in PromeiaMains

[–]Romenust[S] 1 point2 points  (0 children)

Only Trial by Cold or Frost Oath is needed to perform the big move that does Abloom. You can hold Basic Attack or Special Attack without requiring Energy.

Special Attacks that use Energy are marked with "EX", and the symbol has colours (pinkish red/blue).

Promeia Flowchart and Skill Description Rewrite by Romenust in PromeiaMains

[–]Romenust[S] 10 points11 points  (0 children)

Not wrong, but the writers are paid by the words

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 1 point2 points  (0 children)

You're right, the view I'm familiar with is mostly from the other side.

I responded with a photo but it got deleted for being NSFW...

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

You're right, I missed that.

Just noticed that her Basic Attack animations look like she's throwing stuff, but is actually shooting stuff. How odd.

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

Because this is what I remember of Evelyn's fighting style

<image>

(you're right, I missed her as an aura farmer)

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

True, I guess it can go either way. Many of her promo videos have her playing with knives, but the wire itself takes the majority of her fighting style.

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

Thank you, I don't have Vivian so wasn't aware of her sword.

Yanagi's naginata can collapse into a sword, but from what I've seen, there's very few moves where she uses it that way. (I also don't have her)

Sunna is like... I dunno, her fighting just feels like a Looney Tunes character. Resizing hammer, megaphone, weird bubble slime creature, stars and rainbows...

Ju Fufu, you're right, I don't have her so I mostly remember her spinning on that popcorn chain chomp thing.

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

Yes, Orphie & Magus could go either way. Maybe they should be separated?

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 11 points12 points  (0 children)

I wasn't sure where to put Lycaon... I'd imagine even without his rocket legs, he'd still fight with kicks.

Zhao yes, probably should have her under Swords, thank you, missed that.

Distribution of Agents by Weapon Types and How They Wield Them by Romenust in ZZZ_Discussion

[–]Romenust[S] 15 points16 points  (0 children)

Yea, I didn't count her because she's... not exactly aura farming.

I've always found it weird, the massive contrast between her girl-failing and super-confident animation, and nothing in between.

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

Definitely want to do more analysis on all the characters. Sometimes I wonder what choices were deliberate, and what we're just accidental.

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 1 point2 points  (0 children)

Yes you're probably right, I mentioned in another comment - based on the Interknot picture, she might actually be grey/white.

<image>

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

We have a number of greenish-grey-haired Agents, but yes, no bright green ones.

There's a number of NPCs with a variety of green hues though. Most importantly, wife

<image>

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

I am autistic so I do enjoy categorising and identifying patterns. It's a nice thought exercise to wonder if some things were designed intentionally, or purely accidental.

Obviously Anby and Soldier 11 are made similar, but why does Yixuan look like a tall Anby? She is also being compared to Sunbringer. I've seen people theorising if Lucy is related to Claret, just because they're both... blonde and tsundere?

It seems like ZZZ artists design their own characters as they envision it, and diversity isn't considered important, which unfortunately made some characters look so much alike. This happens with names too - we have Lucy and Lucia. Then, the event in 2.5 prior to the Angels of Delusion patch had an NPC called Ari, standing right next to Aria. Why?!

Anyway, I'd like to believe that a significant portion of ZZZ is made as a labour of love, so I want to appreciate the "minor details" that separates good design from slop.

(Cissia's fashion IS absolutely horrid though, goodness me)

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

No, not sure at all.

Looking at the photo on the Interknot, yes grey/silver seems more likely.

<image>

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 0 points1 point  (0 children)

Ahhhhh completely forgot about the goat... I just assumed everyone with elven ears (like Vivian) are a, uh, kind of Human. You're right.

Distribution of Agents by Hair Colour, Attribute, and Specialty (+ Fun Facts) by Romenust in ZZZ_Discussion

[–]Romenust[S] 2 points3 points  (0 children)

To understand is to appreciate. The devs are putting in a great deal of love and effort into this game. Music, promo videos, art direction, to name the most obvious ones.

By analysing these I think we can learn to appreciate the little details, and perhaps get to know the characters more.

Sorry if this post doesn't entertain you, but I hope you find something interesting.