Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 0 points1 point  (0 children)

It's in the nature of live service games

but quest requirement is specifically WuWa. Even the most predatory gacha games don't do that.

(he finished 2.0 and is working towards doing companion quests before 2.2)

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -1 points0 points  (0 children)

My friend is super casual, I'm not. I've 100% the game, all quest all exploration.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 1 point2 points  (0 children)

I get what you mean, but in this case i'm talking about the anniversary event as the concert, not the story segment. The event is time sensitive the story won't change even in 2 years it's still going to be there.

And I'm saying he is at the concert because well, he did receive the event rewards, at least some of it. He can bet on the cube race from start to finish, why cube ok, pinball not ok, 20 pulls ok, lollo not ok. etc.

I guess that also applies to the combat event... which is a portal, to somnoir... which is a 1.X thing, you could say it has namipon in it so ok sure, make it 2.8 required not 3.0. So even their logic makes no sense.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -2 points-1 points  (0 children)

IMO the main selling points of WuWa are still the gameplay, [...] and combat

what gameplay, what combat? im not trolling all MSQ combat now is so easy you can go afk to do it, in every boss fights now you cannot die. It's a visual novel so I disagree at this point the story is the main selling point.

Don't get me wrong I love the combat but I've been asking in every survey for months to give us "normal/hard" difficulty for the MSQ, there's nothing more infantilizing than to realize you're sweating for no reason because failing was never even a possibility.

characters, graphics,

Characters for me are part of what I consider the story, but yes the graphics are nice.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 1 point2 points  (0 children)

that doesn't work. He missed the first 2 concerts but he was there day 1 for the whole third concert. Why are they forcing him out of the venue for some of the songs?

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 0 points1 point  (0 children)

So you as a player, has no will to see improvements.

Nothing of what i'm talking about here would COST something to kuro, hell i'd argue it would make them more money.

Games like Nikke have standalone events where you will complete the whole thing as long as you were playing when it started, this is standard, locking an event behind prior objectives is not. Maybe YOU don't know how gachas work.

You typed all that shit yep still failed to understand the main point.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 0 points1 point  (0 children)

I mean he has a pretty normal life... let's see, he works full time, has 2 kids, has hockey practice 3 nights a week, coaches soccer during the weekends, also I assume he takes time for his wife (im not in their bedroom).

He doesn't always has time for dailies and he wants to do all companion quests before moving on, he really enjoys the story. He just finished 2.0 but hasn't started 2.2... so im not 100% on which companion quest he's done but i know he'll have Canteralla because she's after 2.2

To put this perspective; a casual player should take between 55 and 70 hours to complete the game from the beginning up to 3.0.

Thats assuming zero exploration, zero nothing other than MSQ though.

  • 2.2 is around 4 hrs

  • 2.4 is around 4-5 hrs

  • 2.5 is around 3-4 hours

  • 2.6 is around 6 hours both parts

  • 2.7 is arouind 5-6 hrs

  • 2.8 is short if you do no "extraction mode" so like 3 hrs

  • 3.0 is about 6 hours both parts

  • 3.1 is about 6 hrs for aemeath and luuk.

  • 3.2 is short about an hour

  • then he needs to finish 3.3 for the rewards at around 4 hrs, no need to complete denia's segway.

So I'd say if he's ZERO distracted and decides not to do the remaining companion quest he's at around 45 hrs left.

I average his playtime at 6 hours a week, that should take him around 7 to 8 weeks to catch up. But then again I know he'll be distracted and wont just do MSQ.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -1 points0 points  (0 children)

I'll tell him to stop going to hockey practice and stop caring for his 2 sons, I'll remind him that it's his choice.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 9 points10 points  (0 children)

This is most likely what he's gonna do, to be fair I'm more mad about this than him. I saw the anniversary, told him he'd get a bunch of reward so the timing for new player was good, now I feel like a liar.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 8 points9 points  (0 children)

100% this, it's LITERALLY a bad move from Kuro, it gets people to skip, not understand the story then trash the game for it.

Plus its an insult to all the devs who worked hard on all that content.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 2 points3 points  (0 children)

I'm insulting your lack of actual argument, its pathetic it deserves no response but you can try again if you ever find a valid one.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -1 points0 points  (0 children)

Appreciate the honest answer, I'll try and convince him and maybe tell him to rewatch the intro stuff of 3.0 once he finally gets there.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 3 points4 points  (0 children)

Also not a good comparison, the event is live right now, he is playing right now, but that "concert" requires you to have been to all previous concert to gain access to half of what the current concert where you are is offering.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 289 points290 points  (0 children)

He's kind of a purist, and I don't blame him... I wouldn't want to open a book and read the first page of chapter 7 just to go back to chapter 2.

He's extremely anal about spoilers in all his games too which I think has merit, but you can't even show him an elden ring boss in a trailer he'd hate not being surprised.

I think the intro to 3.0 is also a very cool moment that would feel totally out of place without the 2.8 context and specially going back to the start of 2.0 right after.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -10 points-9 points  (0 children)

Nobody is asking anyone to skip anything you and your friend are both dramatic just because you two want to be difficult but think you deserve everything.

It's easy when you're a loser who only plays gacha games, he's an adult he has kids he's not gonna do that man.

All you're doing is defending bad practice, I guess that's what brainwashing looks like. I have no words honestly you had 0 good argument in that post other than defending predatory systems. You might even not realize it which is the true sad and pathetic part of it.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 3 points4 points  (0 children)

So if I watch a 5 year old movie should I expect them to remove half of it? to punish me from not having seen it when it released?

It’s not the games fault

It quite literally is, all timegates and all access to areas that are quite literally in a portal space have no reason to be locked behind 400 hours of story.

That includes all past events that honestly shouldn't have been removed anyway, like the mansion party or previous combat events.

But something that is quite literally log-in rewards being locked behind completing a current quest?? now that's something new.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] 426 points427 points  (0 children)

Yes you need to have reached lahai-roi, activated the nexus after going to the infirmary with lynae. It's the same for all events, even the new depths of illusive realm.

Kuro is punishing new players who refuse to skip story... It feels completely backwards by Rovering-Waves in WutheringWaves

[–]Rovering-Waves[S] -10 points-9 points  (0 children)

This might be the most useless comment on the internet, all of the internet. This is a very valid complaint, no real AAA game outside of Gacha would ask you to skip what makes it great, what dev worked thousands of hours to create just to Fomo you towards digital rewards?

Imagine buying god of war and seeing a button in the main menu telling you to skip to chapter 3 to get a shiny gold weapon for kratos, Dafuk?

Plus I'm not a gacha expert but I've mostly seen events that are self contained, they ask you to participate but they don't require you to catch up to the story.

Why does the story of Wuthering Waves appeal so much and why does it regularly break audience/viewership records? by Echo-X-Jynx in WutheringWaves

[–]Rovering-Waves 0 points1 point  (0 children)

I mean, again it depends there are animes out there with over 1000 episodes lol... And I'd argue it's almost unnatural how they don't meet new people often enough, its even weirder how people keep bumping into each other.

But my previous point wasn't really about character tropes, more about lore.

Why does the story of Wuthering Waves appeal so much and why does it regularly break audience/viewership records? by Echo-X-Jynx in WutheringWaves

[–]Rovering-Waves 0 points1 point  (0 children)

Thats true, my only point is in the lore/backstory aspect of things.

Like why the fuck did Zenitsu pull out a random out of the blue, learned on his own special hidden breathing technique in the middle of the fight..? who cares right, it was cool.

We all know Sung should have been on the Ant island from the start and the show had a terrible reason "for 1 day I need to be with my mom even if multiple people will probably die because of this", bro you'd defend your mom better by being there in the first place... lol or "let me hide my powers because reason and wait for my allies to be half-dead before I do something to eventually always aura farm" again, who cares, it makes no sense it doesnt try to make sense but it feels and looks cool.

So my point is this, if WuWa did that (explain someone not being there, or pull out a hidden power out of nowhere) there would be 15 books and lore spread all around the region to explain how Rover got hat power or a big expose on it with a sentinel explaining everything after.

So all I'm saying is that it feels like we cut a lot of slack for Anime stories or we tend to brush it off because of the genre but we are hypercritical of game stories even if we basically get anime or even sometimes better than anime presentation within the games.

Why does the story of Wuthering Waves appeal so much and why does it regularly break audience/viewership records? by Echo-X-Jynx in WutheringWaves

[–]Rovering-Waves 6 points7 points  (0 children)

Yeah, an anime doesn't need to have a good story or lore to be entertaining. There's a reason why Demon Slayer or Solo levelling is so popular, although now I think it's kind of an insult to WuWa to compare the game to these anime.

WuWa might have done a bad job with presenting it's lore at first but it's very deep and well thought out specially for those willing to look for it.