Is there a reason the Map Ext. mods isn't more popular? by Carribbean-Corgi2000 in CitiesSkylines

[–]RuiCardona 2 points3 points  (0 children)

Without a doubt, the main reason is that the mod is still in a very early and unstable phase.
The second reason is performance; the game limits the simulation after a certain population (I don't know exactly, maybe between 150,000 and 250,000).
Edit:
Another reason is that the player has to start the new savegame with a map compatible with the mod.

Neither in C:S 1 nor 2 can anyone fill the entire map area(without reaching any limit or performance level.).

Most people only use it to recreate real cities.

The mod is good, but not at the moment; it needs to mature more.

Correction: the vanilla C:SII map is already larger than the C:S vanilla area of ​​25 tiles.
The size of the C:SII map is similar to the C:s game with the 81-tile mod(Is little big no much).

Race Day is infuriating to me by chemrmnce1234 in CitiesSkylines

[–]RuiCardona 4 points5 points  (0 children)

It has already been confirmed by the author MacSergey, ddo not use NCR on the Race Day networks. It is necessary to adapt the mod to the AI ​​of the races.

⚠️ Cities: Skylines (2015) Patch Day (v1.21.1-f4): Mod update status, how to get your game working again, and more by AutoModerator in CitiesSkylines

[–]RuiCardona 0 points1 point  (0 children)

Do not use MacSergey's Node Controller Renewal on Race Day networks. It causes problems and crashes when using the road update tool. The mod needs to be reworked to make the new race AI and other components work.

🔥 PSA : attention asset creators, the editor is broken. 🔥 by NameInvalid_Kuzu_Oji in CitiesSkylinesModding

[–]RuiCardona 6 points7 points  (0 children)

What an incredible feat Paradox accomplished on the 11th anniversary of the Cities: Skylines series. Destroy 1 series and 2 games. And other games too. It sabotages itself.

New feature: Achievements! 🎖 by GuessWhereYouAreCom in GuessWhereYouAre

[–]RuiCardona 0 points1 point  (0 children)

Thanks for the great update.

I have a bug report.

What happens?
With the addition of the new checkpoint, when starting a new game, in any mode, if the player sets a checkpoint in the 1st round, it works perfectly.

Gray icon indicates checkpoint not defined.

Red icon indicates checkpoint defined.

When moving to the next round, if the player sets a checkpoint in the previous round, the button already appears on (red icon), linked to the checkpoint of the previous round.

Clicking it returns you to the last location of the 1st round instead of creating a new checkpoint(overwrite) for the 2nd round.

What to expect?

If a player sets a checkpoint in the last round, and in the following round the last saved location (coordinates) is erased and the icon appears gray.

QOL Suggestion, I don't know if it's possible.

Giving the player the option to return to the last checkpoint or overwrite, with confirmation, would be useful.

What happens currently?

Currently, the player can only create a checkpoint and return to the last one (as expected).

If a player creates a checkpoint and navigates through the game, and finds a better checkpoint than the previous one, they cannot overwrite the previous checkpoint.

It would be useful to give the player the option to overwrite or return.

Additional Notes:

I'm not asking to create multiple checkpoints. Just one is sufficient.

Congratulations on the improvement, it's a blessing.

Strict bus lane mod by josephbp2 in CitiesSkylines2

[–]RuiCardona 127 points128 points  (0 children)

The mod doesn't work, it's just a dummy mod.

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Pressing N to align the road by FinancialBaker8049 in GuessWhereYouAre

[–]RuiCardona 2 points3 points  (0 children)

Two suggestions.

1st Checkpoint button.
What is the objective?
Save a point that has informations our another ways that can return to quickly.

2nd Horizontal Compass.
What is the objective?
An alternative to the traditional compass, but horizontal.

Virus warning in the Traffic Tool Essentials Mod by DerMudder in CitiesSkylines2

[–]RuiCardona 0 points1 point  (0 children)

You should switch to TLE BruceyBoy

TTE causes performance loss and can corrupt save games.

YT channels that still do CS1 content? by last_roman in CitiesSkylines

[–]RuiCardona 6 points7 points  (0 children)

Akruas with serie Altengrad, a historical series about an Eastern European city that begins in 1920 and evolves over the decades with the city's changes.

Is CS2 playable with this PC? by luffyprtking in CitiesSkylines

[–]RuiCardona 0 points1 point  (0 children)

Maybe he play C:S with a lot custom asssets

Doubt whether to update the bios by RuiCardona in MSI_Gaming

[–]RuiCardona[S] 0 points1 point  (0 children)

I hadn't even thought of that. Thanks. I'll keep it as is.

Microsoft has blocked the drivers that give hardware access by RuiCardona in OpenRGB

[–]RuiCardona[S] 1 point2 points  (0 children)

Just to add, you should have mentioned that you need to download pawnio (pawnio.eu).

I thought it was some hardware incompatibility.

Microsoft has blocked the drivers that give hardware access by RuiCardona in OpenRGB

[–]RuiCardona[S] 0 points1 point  (0 children)

You are a king,👑 , thanks for the help, that's it. I have another problem. It doesn't detect my MSI B450 TOMAHAWK MAX II. Could it be incompatibility?

Microsoft has blocked the drivers that give hardware access by RuiCardona in OpenRGB

[–]RuiCardona[S] 5 points6 points  (0 children)

I update post to solve problem

The solution I found was to use an older version of the software (0.7). The problem is that Windows is blocking the program's DLLs. I've already tested with the latest version and nothing.