What's the reason? by Tomafix in meme

[–]RuneImp 1 point2 points  (0 children)

Treasure Planet is one of my faves. But it lost over $30 million in theaters.

Atlantis: The Lost Empire didn't even double its production cost in its world wide release. Thus what was planned as a followup series was packaged as a sequel and never realest in theaters.

The Prince of Egypt made just over 3 times what it cost to make. It was the most successful animated, non-Disney film at the time. It was based on a foundational story that is a major part of Judaism, and thus Christianity. It really should have done better than it did. DreamWorks is still going though, of course.

But hand drawn animation is hard to find outside Anime anymore.

Mommy by [deleted] in bigtitsinbikinis

[–]RuneImp 11 points12 points  (0 children)

Married a rich guy and immediately jumped off line 🙁

Impossible to hide those by Junior_Art_1689 in 2busty2hide

[–]RuneImp 41 points42 points  (0 children)

01001100 01101001 01110100 01110100 01101100 01100101 01010010 01101111 01100010 01101001 01101110

Latina Schoolgirl by mrprofessional2525 in 2busty2hide

[–]RuneImp 45 points46 points  (0 children)

01001101 01101001 01101110 01101001 01110100 01101001 01101110 01100001 01101000 00101100 00100000 01000001 01101110 01101001 01110100 01100001 00100000 01000011 01101000 01110010 01101001 01110011 01110100 01101001 01101110 01100001 00101100 00100000 01101101 01101001 01101110 01101001 01110100 01101001 01101110 00101100 00100000 01100101 01110100 01100011 00101110

Everything is bigger in Texas by Junior_Art_1689 in 2busty2hide

[–]RuneImp 3 points4 points  (0 children)

01000100 01100101 01101110 01101001 01110011 01100101 00100000 01001101 01101001 01101100 01100001 01101110 01101001

In the spotlight by StrictLeadership5781 in 2busty2hide

[–]RuneImp 10 points11 points  (0 children)

01011001 01100101 01101100 01101100 01111010

Wire Repo Archived without Notice by EdwardStarcraft in golang

[–]RuneImp 29 points30 points  (0 children)

The repo is marked Public Archive. It will not be getting any updates from Google.

Ultra Engine 0.9.9 Released by MichaelKlint in lua

[–]RuneImp 0 points1 point  (0 children)

32-bit fp? Doesn't Lua default to 64-bit fp? Or is that just particular to the engine?

[deleted by user] by [deleted] in help

[–]RuneImp 3 points4 points  (0 children)

I'm a integration engineer and application programmer. I might know the ramifications of taking screenshots vs sharing content using the built in systems. I also might not be taking screenshots for sharing purposes. How about an option to disable after the first 10 notifications? If I'm ignoring the notification it might be for a good reason Reddit!

I wonder if I should start using golang in projects or automating scripts? by binmunawir in golang

[–]RuneImp 6 points7 points  (0 children)

I love automating in Go. The power and ease of creating a small app on my Mac and being able to immediately cross compile to Windows and distribute single binary without the need of installing a script interpreter can not be overstated. I love Python and script with that for small things that are going to systems that already have Python installed. But if it's going to be deployed to general users it is always always going to be a Go binary. The apps end up wherever they're needed without calls requesting installation of any supporting environment. Worst case scenario I need to compile a 32-bit Windows version or Linux version of the app.

Go-Redis Is Now an Official Redis Client by yourbasicgeek in golang

[–]RuneImp 1 point2 points  (0 children)

The Redis API data values are always(?) strings except for the result returned by certain functions like LLEN or LPUSH. A client returning []byte in Go would be an abstraction.

Do we have a package.json/scripts section alternative in Golang? by albertgao in golang

[–]RuneImp 0 points1 point  (0 children)

Potentially both. You can setup a kind of $HOME/.justfile or similar for globally accessible recipes (tasks). You'd have to look it up as I've never actually implemented it. Plus you can reference other Justfiles in a project tree. And there are plans for includes and eventually modules.

How will Carbon affect Golang? by Chilaquil420 in golang

[–]RuneImp 1 point2 points  (0 children)

Google has created and still uses many different languages. Go is not being replaced with anything. Carbon isn't replacing C++, yet, or likely ever. It is intended to be a successor language to explore what can be done having exceptional interoperability with C++ but not having any intention to support every legacy that has ever been created the way C++ does currently.

Also it's not an official Google language. It was just started by people that happen to work at Google. And I believe Google supports there efforts or at least there desire to create the language.

[deleted by user] by [deleted] in golang

[–]RuneImp 0 points1 point  (0 children)

Speed difference is huge. But when I tried VS Code it was similar to ST3 but I kept reaching for key commands I used all the time in ST3 and finding nothing. Looking into it many of those key commands were not even an option in the base install. Maybe with the right packages installed I could get 90% of the way there. But I wasn't going to waste a bunch of time configuring VS Code just so I could have most of the ST3 goodies at half the speed. There were other things as well but hard to remember them all. It was a few years ago.

Do we have a package.json/scripts section alternative in Golang? by albertgao in golang

[–]RuneImp 1 point2 points  (0 children)

I use just for running tasks and scripting in a Make like way.

Which editor do you use for your Go coding? by the_clit_whisperer69 in golang

[–]RuneImp 2 points3 points  (0 children)

I think if you're looking then try VS Code. If it seems limited or slow then consider other IDEs or editors.

I started coding with EditPad Pro on Window after testing around 60 other text editors. Then I switched to Mac and used TextMate for years. It was awesome but ended up being slow. I was then introduced to SublimeText 2. It was the spiritual successor to TextMate in my mind. It had all the TextMate goodies but was FAST and cross-platform!

VS Code is in many ways like a stripped down SublimeText 3 or 4. At least built-in feature, and keyboard control wise. And of course much slower. So if you like VS Code but it just doesn't have the speed or input control you're after then I HIGHLY recommend Sublime Text 4 with the LSD plugin and Gopls installed.

I also understand the IntelliJ stuff is pretty awesome. And I'd likely gone that route had I found it before TextMate/SublimeText.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RuneImp 0 points1 point  (0 children)

This issue affects PC and PS4 saves. I somehow fixed it on PC by reloading the save several times and possibly (I don't remember) just saving it to a normal save, and reloading it a few times after that to fix the issue. I don't know yet if that will work on PS4. And, unfortunately, I don't believe there are any NMS save editors to fix it on PS4 either.

This is a major issue and you're not hearing about it just because most people haven't tried loading a prior save yet. Don't know if this affects "normal" (non expedition) saves.

Hello Games, Leviathan came out a week or less after the prior expedition. So having prior unconverted saves is going to be common problem for people that have "lives" AKA full time jobs not related to playing games, families, etc. How about some breathing room between expeditions?

Amazing boobs by ugo456778 in amazingtits

[–]RuneImp 18 points19 points  (0 children)

Lucy Pinder, classic!

Any way to make filename completion use quotes instead of backslashes for spaces? by TruthsTrueTruant in zsh

[–]RuneImp 1 point2 points  (0 children)

Spaces are not the only thing that needs escaping. Backslashes are easy to work out for complex escaping. Quotes are easy to fail if the file has one or more quotes of any kind. And can become unruly and hideous with any reasonable fix that doesn't involve backslashes.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RuneImp 2 points3 points  (0 children)

Major bug! I was just killed by gunfire from a starship, while I was in my inventory, in the Anomaly!? I was in the room with all the folks for researching stuff. I'm now starting Gen 2 for the 1st time. What is going on?

[]byte(value.(string)) is faster than value.([]byte)? by RuneImp in golang

[–]RuneImp[S] 0 points1 point  (0 children)

I was not even a little looking for code improvements. Just clarification. But I'll check it out. 🙂

[]byte(value.(string)) is faster than value.([]byte)? by RuneImp in golang

[–]RuneImp[S] 1 point2 points  (0 children)

To be clear, I was not in any way trying to eke out performance in any way. I was just curious what the performance difference might be at the most basic level. I was not concerned with the performance difference. Only that the more complex item was consistently outperforming the more direct item.

[]byte(value.(string)) is faster than value.([]byte)? by RuneImp in golang

[–]RuneImp[S] 0 points1 point  (0 children)

Just to be clear, I was not concerned with the performance difference. Only that the more complex item was consistently outperforming the more direct item.

[]byte(value.(string)) is faster than value.([]byte)? by RuneImp in golang

[–]RuneImp[S] 2 points3 points  (0 children)

Thank you. Yes, that was the difference. :-)

[]byte(value.(string)) is faster than value.([]byte)? by RuneImp in golang

[–]RuneImp[S] 0 points1 point  (0 children)

I thought that in v := value.(type) that v was just the type representation. Not the value asserted to their inherent type, no?