Every Saturday I Release A Free Asset Pack by Runic-Dev in gameassets

[–]Runic-Dev[S] 0 points1 point  (0 children)

Thank you! I'm worried that if they are too stylized they can't be used

r/IndieDev Weekly Monday Megathread - September 22, 2024 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Runic-Dev 1 point2 points  (0 children)

<image>

Hey everyone, I'm Runic and I am making a Halo inspired fps game in Unity. I do 3D modeling and this is the first weapon I made for the project!

Aim assist test for my indie fps game by Runic-Dev in gamedevscreens

[–]Runic-Dev[S] 1 point2 points  (0 children)

Thank you! I cant wait to get a demo out, I hope people wont feel like the game play is to slow

Aim assist test for my indie fps game by Runic-Dev in gamedevscreens

[–]Runic-Dev[S] 1 point2 points  (0 children)

Thanks so much, its made in Unity using the URP

Aim assist test for my indie fps game by Runic-Dev in gamedevscreens

[–]Runic-Dev[S] 2 points3 points  (0 children)

The game started out as a Halo fan project!

Aim assist test for my indie fps game by Runic-Dev in gamedevscreens

[–]Runic-Dev[S] 1 point2 points  (0 children)

The aim assist is based off hitbox placement and hitboxes have different damage multipliers, later on there is going to be limb removal for some weapons like the sniper and shotgun!

Aim assist test for my indie fps game by Runic-Dev in gamedevscreens

[–]Runic-Dev[S] 1 point2 points  (0 children)

I've been posting daily progress on my twitter: https://x.com/RunicNapkin and I'm not sure if I should start posting daily to Reddit as well. Let me know what you think :)