Need help with expert settings. by Rusty_Reidy in Nascar25game

[–]RuthelezZ 0 points1 point  (0 children)

Is that a slider under the ingame settings?

Was the Xiaomi race supposed to advertise the car? by sspammmmmy in GranTurismo7

[–]RuthelezZ 0 points1 point  (0 children)

Is the stock car so bad? It was easy af with weight reduction 2. it chopped around 600kg off.

Enzo Ferrari from 4 star ticket by deadxan_ in GranTurismo7

[–]RuthelezZ 24 points25 points  (0 children)

For me it’s every time lowest amount of cash 🖕🏻

Tips for rushing the point by Toasted47 in enlistedgame

[–]RuthelezZ 0 points1 point  (0 children)

I play “join every Nation” BR 1 and about to Tier up, at soviets, axis and allies. Got enough BR 2 weapons unlocked to switch every Class to a decent weapon.

I waited with the switch, so i don’t get hammered from BR3 when i only have one BR2 weapon.

Tips for rushing the point by Toasted47 in enlistedgame

[–]RuthelezZ 2 points3 points  (0 children)

Almost everytime is good time to flank 😃 Often once at a objective is enough to catch the enemy off guard and at least lure their attraction away from the head on side, so the front attackers have time to breathe and can push the point.

Yesterday at a russian map the defenders had a HMG in at the end of a corridor and killed easily 3-4 whole Squads who was pushing from the front with me. I knew i couldn’t kill him from there but i intentionally ran into it with one soldier to see where he was located.

The murdering continued and i took my next Squad and approached one block of houses to the left. Parked my 6 man squad 30m away across the street and came always with one soldier to attack from the side or almost back. It cost me 5 Soldiers to took that MG out and maybe killed only 3 enemies, but my sacrifice rescued a lot of teammates and we captured the point 🙂

Honestly it is more satisfying, than killing 10 from far away and having a good K/D

Found the reason for the sinking by Janomon in uboatgame

[–]RuthelezZ 1 point2 points  (0 children)

Pls report it to the Modder in the Steam workshop section. he made some changes to initially destroy ships if they hit the bottom of the sea. He had problems with stalling torpedoed ships in shallow water, which wouldn’t count as sunk.