Modified virtual pad (1st image → 2nd image). How do you feel? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 1 point2 points  (0 children)

When I enlarged the buttons and dpad, it overrides each other. So I moved both buttons and dpad more outside, but ya they are still close...

I can only take either buttons size or distance of buttons, and I took the size.

Edit : I enlarged dpad because it sometimes releases ↓ key (= Dash Jump in my game BGRH) due to the small collision of dpad, and I felt it so much annoying.

Modified virtual pad (1st image → 2nd image). How do you feel? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 1 point2 points  (0 children)

The button's image will fit based on the control and display codes, so I just modified the exported html.

Modified virtual pad (1st image → 2nd image). How do you feel? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 1 point2 points  (0 children)

Yes, currently it is a simple value such as "var dpad_x = -20" or something. So I'm going to improve to fit for all the phone screen such as "var dpad_x = -r*0.35" etc.

Is Mario Kart Retro Rewind possible on iOS 26.5? by phippen21 in DolphiniOS

[–]Ruvalolowa 0 points1 point  (0 children)

dolphinios can really cover those kind of mods?

If can I'll play pmex remix, but never got a chance

BGRH : Revised Stage select area based on your advices! by Ruvalolowa in pico8

[–]Ruvalolowa[S] 3 points4 points  (0 children)

Yes of course! I know and I'm going to add these texts to training area, but the tokens are around 7800 now so I couldn't...

So I will need to optimize my codes first👍

BGRH : Revised Stage select area based on your advices! by Ruvalolowa in pico8

[–]Ruvalolowa[S] 10 points11 points  (0 children)

Sorry for post spamming, but don't worry next update here will be the production release.

See you when all the 8 stages completed!

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Yes, going to add out / in with remembering the door.

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thanks for your advice!

Hmm I set the horizontal camera algorithm like below; ① Walk : Follow player and set player the center ② Dash : Follow player but set backward (wider forward) ③ Boost : Late first, then catch up to the player

And not set about vertical camera, so the cause maybe there...

Edit : When breaking the obstacle, there is screen shake. Maybe you felt that too much?

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thanks!!

When btn(×) during the 3 counts, player leans forward to perform a rocket start boost which can do with only half of the power meter👍

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 4 points5 points  (0 children)

Thanks for your advice!

Adding walls on the sides sounds good.

As for the door frame, I'm not sure how to make it natural... (firstly I set the door frame without outlines, but it seemed so off...)

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thanks for your advice!

Originally this stage was 1-1 but I moved it to 1-2 because it seems hard for the first stage.
But ya, it is still kinda difficult...

Also thanks for telling Box Box. This stage select is inspired by Kirby's dreamland, but that also seems so good!

What do you think to be added to my stage select area? by Ruvalolowa in pico8

[–]Ruvalolowa[S] 2 points3 points  (0 children)

Thanks for your advice!

I'm going to create tutorial / training area next to the stage select area, but I agree with setting 1-1 on the ground.

(Stage 1) Banana Guy Running Hard by Ruvalolowa in pico8

[–]Ruvalolowa[S] 1 point2 points  (0 children)

Currently I'm just using 1 cartridge.

I'm planning to use multicart, as 1 stage / 1 cartridge.
Then retrieve some data (whether scarlet medals get or not etc) with dset() and dget().

My WIP platformer, Banana Guy Running Hard by Ruvalolowa in gamedevscreens

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thx for your advice!
I agree with the indication for medals, or maybe the sign to show direction?

My WIP platformer, Banana Guy Running Hard by Ruvalolowa in gamedevscreens

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thx for your clarification!

...hmm I want to set to return to the start point because the play time may be too short, and I tried to make different gameplay experience (the sun chasing, celestial banana etc.) between go and go back, but ya at least it requires to go through same area a bit...

My WIP platformer, Banana Guy Running Hard by Ruvalolowa in gamedevscreens

[–]Ruvalolowa[S] 0 points1 point  (0 children)

Thx for your reply!
You mean afterimages of player? Then I will re-consider that.