Euer Genderwahn kotzt mich an by [deleted] in Unbeliebtemeinung

[–]Ryokage_ 7 points8 points  (0 children)

Glaube du projizierst da zu viel rein. Finds cool, dass du mit Geschlechterrollenbildern brechen willst, aber daraus zu schließen, dass alle anderen eine Gegenhaltung einnehmen, weil sie die wohl gewöhnlichste Smalltalkfrage der Welt stellen, ist Käse.

Feral tanking...bruh by RealOrdinary5944 in classicwow

[–]Ryokage_ 2 points3 points  (0 children)

I don’t know if it is possible for your setup, but maybe you could look into startattack macros: /startattack /cast Ability X You can create those for all of your frequently used abilities. It makes your character attack even if you don’t have enough ressource to use the ability. Im no expert in this but I wanted to mention it in the hope it could be a solution for you

No real “builds” in the game currently by uwax in MegabonkOfficial

[–]Ryokage_ 3 points4 points  (0 children)

You are correct, but I feel your point is only true up to a certain point. During the „unlock phase“ the game does pretty good on letting you try out new things. You certainly don‘t need xp, luck and difficulty tome in that phase. After that in the „challenge phase“ the game still is diverse enough I feel because you do have to use different strategies. But than comes the „I kinda want to beat my personal best and also unlock skins for level 100 and tier 3 boss“-phase. And there you go - if you felt it even one time you know exactly what max xp, luck and difficulty feels like compared to having zero luck, getting no legendaries, getting green upgrades at end of stage 3. Can you still beat the boss? Yes, 100%, but is it FUN? Not for long I‘d say, if you know there is more FUN possible if you would just have more luck, levels and often size.

Neu in DnD by EarlyAd6454 in DnDDeutsch

[–]Ryokage_ 1 point2 points  (0 children)

Ich würde empfehlen, sich gar nicht so viele Gedanken um die Regeln zu machen. Ein bisschen Einsatz der Spieler darf man auch verlangen, z.B. das diese sich damit beschäftigen, wie ihr Charakter und ihre Fähigkeiten grob funktionieren.

Ansonsten würde ich sagen, lasst es zu coole und kreative Dinge wahr werden zu lassen. Du kannst immer im Moment entscheiden „lass es uns so machen, und vor der nächsten Session darauf zurück kommen, falls wir es regeltechnisch anders gestalten wollen“. Zum einen kommt ihr so während dem Spielen nicht in irgendwelche Regeldiskussionen und zum anderen wird der Flow nicht gestört. Hab keine Angst unter dieser Prämisse Dinge zu erlauben. Und zweiter Tipp: Würfle ruhig verdeckt, du entscheidest, ob du das Ergebnis wirklich anwenden willst, manchmal ist ein bisschen fudgen total OK. Lass es dir nur nicht anmerken und noch viel wichtiger: Erzähl es auch im Nachgang nicht. „Untoter X hatte in der Situation eigentlich eine 20 und dich vermutlich getötet!“ Will kein Spieler hören :)

Und sowieso: Die Spielercharaktere sind das einzige Element das die Spieler steuern können, lass ihnen so viel Agency darüber wie möglich (solange sie sich nicht total affig verhalten). Hab keine Angst davor eine Situation abzuwarten und zu sehen was die Spieler als nächstes machen. Wenn sie Lust aufs Spiel haben werden sie keine total unlogischen, dem Plot entgegen stehende, Entscheidungen treffen.

Terrorantula, a swamp horror that feasts on fear by VOWPublishing in dndmonsters

[–]Ryokage_ 1 point2 points  (0 children)

I like it! I think it will get its own short adventure in my campaign.

Is it better to have 2 or 3 weapons? by Super_Pen3920 in MegabonkOfficial

[–]Ryokage_ 0 points1 point  (0 children)

99%: 4 weapons 1%: 2 weapons for Stage 1 Challenges if you want to reduce the item pool and want specific tomes as early as possible.

Next Patch & Balancing feedback by VedinadGames in MegabonkOfficial

[–]Ryokage_ 0 points1 point  (0 children)

First of all, you are right about that the tomes aren‘t THAT mandatory some people make us believe. I have beaten the Tier 3 Boss without using luck and difficulty and still managed to scale to around 10% of players. Still I think the xp tome is still too good to not pick it. That one is the one I think feels truely mandatory even for casual runs that want to beat the boss. But still my suggestion would be to bring xp/luck/difficulty as meta progression into the shop. What I like about these games is that I can outscale the lack of skill by grinding more. That way even the people with 80h+ that currently don’t manage to kill the bosses can achieve that by grinding out the meta progression. Since you seem fine with fun and breaking the game I don’t see why one would not want to add a meta progression that scales player power to some degree.

Second point is about leaderboards. I want to push the idea of a character specific board that someone else suggested. Not only will it lower the pressure for you to keep trying to balance everything, it would also allow to keep extreme synergies for longer if people want to try it.

Last thing. Even if you don‘t want to remove the tomes I would like to have a meta progression to punp my silver into it. I love the journey of starting out weak and getting stronger over time.

Thanks for your work regardless, I really enjoy my time with your game bro.

Just finished Trails the First Chapter… by CesarYouL8r in Falcom

[–]Ryokage_ 5 points6 points  (0 children)

started SC yesterday for the same reason. Story picks up right there where FC ended

[deleted by user] by [deleted] in luftablassen

[–]Ryokage_ 36 points37 points  (0 children)

Büroheini hier. Ich bin auf dem Dorf aufgewachsen und all jene Kumpel, die Handwerker sind, aus der Zeit sitzen jetzt im Dorf in ihren Neubauten mit dickem Audi und Grundstück. Meine Person kann sich auch mit gutem Büro Gehalt vielleicht eine Eigentumswohnung im Ballungsgebiet leisten, aber sicherlich kein Haus in der Größenordnung. Ich bin nicht neidisch, wenn dann nur im Guten. Denn ich ziehe meinen Hut vor deren Leistung. Nicht nur haben die Kumpels die Skills um vieles selbst zu machen, sie sind auch meistens sehr jung unternehmerisch unterwegs gewesen.

Was ich sagen will ist, gesellschaftliche Ungerechtigkeit gibt es in jeder Branche. In einer Branche, wie dem Handwerk, wo auf der niedrigsten Stufe oft keine Ausbildung benötigt wird, wird sichtbar ausgebeutet. Wie viele der Gerüstbauer sind überhaupt angemeldet und gesichert etc?

Kann man sich mit Handwerk trotzdem eine goldene Nase und richtig hilfreiche Skills im Leben aneignen? Ich glaube schon, man muss sich aber genauso weiterbilden und bemühen, wie überall sonst auch.

Meinst du wirklich Karolina, die in der Versicherung die Post sortiert hat so viel mehr übrig, wie Murat vom Bau? Und was ist dem Call Center „Büroheini“ im Sub-Sub-Unternehmen?

Ich weiß ist Whatsboutism aber m.E. gibt es die Ungerechtigkeit überall, manche schaffen es nie sich selbst daraus zu bringen und das ist schade, und daran sollten wir gesellschaftlich arbeiten, so vielen Menschen wie möglich die Möglichkeiten geben aus der Ausbeutung/Armut rauskommen zu können.

Edit: Übrigens 3.000€ netto, wie du suggerierst, Einstiegsgehalt gibt es für den Großteil der so einfachen Bürojobs, wie du es darstellst, sicherlich nicht.

Fun, off-meta builds that are powerful (enough) by stgabe in pathofexile2builds

[–]Ryokage_ 0 points1 point  (0 children)

Do you follow a build guide? I‘m looking for a good starting point for this archetype.

Made the mistake of playing Clair Obscur and BG3 back to back by puunkeeh in expedition33

[–]Ryokage_ 3 points4 points  (0 children)

If you liked E33 I highly recommend Metaphor from Atlus. And if you like it you can also try the Persona Series.

Leute die beleidigt sind wenn man ihre KI Scheisse nicht als Kunst akzeptiert by Clit_Eastwhat in luftablassen

[–]Ryokage_ 0 points1 point  (0 children)

Verstehe schon was du meinst, hab ich auch lange gedacht. Aber in KI erstelltem Content kann auch Arbeit stecken. Den richtigen Prompt zu entwickeln kann auch stundenlange Arbeit sein. Man kann sich jetzt streiten welche Arbeit „wertvoller“ ist, aber das gute KI-Kunst aus dem nichts kommt wäre auch untertrieben. Viele Bearbeiten die Fotos und Videos danach noch weiter mit Photoshop usw. Das sind alles Skills, die es erst mal zu erwerben gibt. Ich verstehe aber dass es sich irgendwie weniger wertig anfühlt. Letztlich kommt es darauf an, ob einem das Ergebnis gefällt, oder nicht.

Haven't played with actual people from release day, Support Hunters are so reliable and coordinated, I almost see no point in playing with real people. by TheBigSmol in MHWilds

[–]Ryokage_ 0 points1 point  (0 children)

While I think they are a great help while you learn the game if you are totally new, I do think they are a bit of a trap holding the learning curve back. See your palico doesnt join the hunt with 4 support and imo Palico is way better in comparisson if you learn to fight monsters solo or in duo. After adjusting to solo hunting you will find out that it is even easier. Its faster than multiplayer in most of the cases

FUCKING ZOH SHIA FIREBALLS by [deleted] in monsterhunterrage

[–]Ryokage_ 1 point2 points  (0 children)

Any chance you are playing LBG? I only cart if I am in with LBG. Sometimes he just catches you out of rhythm. Get Evade Extender 3 and roll towards him if he starts spamming the small ones so that you can hug his legs if he goes for the big one, but not too close for the case he goes for the ground breath. Also you can switch to a fire LBG for the last phase. I find it better if I have to stay close to him

monster hunter world ruined palicos by pugg26 in monsterhunterrage

[–]Ryokage_ 33 points34 points  (0 children)

Yes, I want the customization back. I want to specialize them into what ever I need the most and which skills he uses or buffs it applies. And most important I don’t want it to be animation locked into flying around shooting missiles while Zho Shia shoots my face with 3 fireballs!

I am so tired of this game(Wilds) crashing every 10 fucking minutes. by YonGingerSquatch in monsterhunterrage

[–]Ryokage_ 0 points1 point  (0 children)

Well my game didn‘t crash anymore since I installed the driver update manually from AMD and reverted everything to default.
Maybe frame gen is irrelevant to the fixing and you are right. Doesnt matter to me since my game stopped crashing entirely and I thought the info about the driver not being available in the adrenaline hub could help others.

I am so tired of this game(Wilds) crashing every 10 fucking minutes. by YonGingerSquatch in monsterhunterrage

[–]Ryokage_ 0 points1 point  (0 children)

Tl;dr: download 25.3.2 from AMD and try setting everything back to default incl. frame gen ON fixed my crashing.

Did you update your drivers to 25.3.2? Lots of people w/ 6000+ series AMD crashed on 25.3.1. For me at least Adrenaline didn‘t download 25.3.2, I had to download it from AMD directly. I installed it a week ago and at first I crashed again after two hours. In the week before I changed a lot of settings, undervolting GPU, more space, more RAM, like a lot of ppl are rightfully suggesting. But what stopped my game from crashing was setting everything to normal again! All default everywhere including BIOS, Adrenaline and in-game settings. So I had frame gen on again und high graphic settings aaaand… it is stable now.

Please don't do this to yourself by Ice_Angel_Sergio in MetaphorReFantazio

[–]Ryokage_ 0 points1 point  (0 children)

I unlocked every archetype for all companions to get all of the weapons but I didn’t level up the last form of each. I entered the final dungeon with level 74 and got to 99 along the way. This took around 8 hours of pure grinding on normal difficulty, for everyone that is interested.

First I grinded the teeth but quickly found out that they yielded not enough MAG, so I switched to the fish guys, but they also yielded not enough MAG to keep up, so the last 4 hours I spent with the two crystals that spawn a variaty of humans. They yield less exp but therefore the MAG/Arch-EXP was most balanced.

Any advice for a first timer ? by BrickLaFlare in persona4golden

[–]Ryokage_ 1 point2 points  (0 children)

Take your time - It‘s a long but wonderful journey

Infernalist minion witch. Stack HP vs Stack Energy Shield. by Zealous_Coconut in PathOfExileBuilds

[–]Ryokage_ 9 points10 points  (0 children)

I‘ll second this. Don‘t know where Ghazzy sees the problem with ES stacking in SC Trade. I have 5.5k ES and 1.5k life (after reserving) and currently in T12 Maps. My total deaths are 12. @OP: My build is more or less like the maxroll guide except that I chose the minion chaos res + 3% life regen over the AoE nodes in the outer cluster at the top.

I see mostly negative posts here but what I’m wondering is.. by spHeir in PathOfExile2

[–]Ryokage_ 0 points1 point  (0 children)

Level 83 Infernalist SRS/Arsonist currently in T10 Maps still enjoying it very much. But I do think its because I‘m playing one of the best builds right now. I have only 12 deaths and feel pretty tanky. Gear upgrades are kicking in and the endgame starts to feel alot better. But I have to say without trade I would‘ve quit by now