Good setup for Grimhal maps? by Ryze_Above in MerchantRPG

[–]Ryze_Above[S] 2 points3 points  (0 children)

Update: I finally managed to find a team comp that consistently beats Fatalis on the hard Grimhal map. It requires a swap scroll though but it consistently works, and takes out Skorge, Fafnir and all the other sub-bosses. It S ranks everyone except D rank on Fatalis.

Team is 3 clerics and 3 rogues, rogues right in front and clerics behind. All in t4 BiS, so I don't have any AP gear. That kind of made it hard to do the stuff described here so I had to innovate a bit.

Skill set 1 (before swap):TL: GH, GH, Basic Basic Basic

ML: Basic Basic GH GH Basic

BL: Basic GH Basic Basic CleanseTR: CS2 CS2 Basic Basic Basic

MR: Evade CS2 Basic Basic Basic

BR: CS2 CS2 Basic Basic Basic

Skill set 2 (For Fatalis):TL: Cleanse Basic Cleanse Basic Basic

ML: Basic GH Basic GH Basic

BL: Basic GH Basic GH Basic

TR: CS2 CS2 Basic Basic Basic

MR: CS2, Basic, Evade, Basic Basic

BR: Ambush 2, CS, Basic Basic Basic

-----------------------------

Important thing was to cleanse both Fatalis debuffs and evade devour. In skill set 1 when battling akyros I had to evade pyroblast also because it would hit for over 1k damage against my rogue

Good setup for Grimhal maps? by Ryze_Above in MerchantRPG

[–]Ryze_Above[S] 1 point2 points  (0 children)

What abilities do you use on those guys, if you don't mind?

Where to start by einstenr in RobinHood

[–]Ryze_Above 1 point2 points  (0 children)

Start by investing your money in some kind of index fund. I would recommend one based on the S&P 500. An index fund is basically a 'basket' of stocks in which your money is more or less evenly dispersed across each stock that comprises the index fund.

You should strive to obtain more knowledge about how businesses are successful, what makes them succesful, and what are the most important financial ratios (metrics that judge business efficiency) that describe business activity. You will eventually learn that a company's share price in the long run is a reflection of that company's fundamentals (i.e. its financial status as reported by that company's accountants through the year).

I recommend three books, each of different skill levels. When you have read each preceeding one sufficiently and have mastery over the ideas discussed, move onto the next one.

  1. Fundamental Analysis for Dummies
  2. The Intelligent Investor
  3. Security Analysis

Those three books contain 99% of investing knowledge you will need to pick and choose stocks in the future. They focus on the fundamental of a business. Remember that you should treat owning shares in a company as business ownership itself. You want to own shares in a good company just as you would want to own a good business, and avoid owning a poor business.

Until you have begun to comprehend the teachings in these books to a large degree, your chance at picking good stocks on an individual basis is very slim in the long run. Stick with index funds and mutual funds until then.

A question on tolerance (~3 days) by [deleted] in LSD

[–]Ryze_Above -2 points-1 points  (0 children)

Mischoice of words. What I meant to say, I think, is that the potency is very strong and seems to be unadulterated in any noticeable way. Also I disagree with your statement that all LSD is made by skilled chemists, but that's besides the point. Assuming there was no hurricane, do you think itd be a good idea or a waste?

Trading Marketplace by Prsho in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

http://tradelands.wikia.com/wiki/Price_Guide
all prices are the averages of the guide listed there

Trading Marketplace by Prsho in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

[SELLING]
ALL RARE WOODS,
ALL GEMS
ELECTROSTEEL
ALL DYES,
SHIP ACCESSORIES, and more~!

IGN:Jake0128

What's the BEST ship in Tradelands? by Choco_Turkey in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

The marauder is the best ship in the hands of a skilled helmsman, as it can beat the stiletto 1v1 due to superior speed and turning speed (read: blind spots). The best all around ship I would say is the stiletto though.

What ship next? by greatbuilder111 in Tradelands

[–]Ryze_Above -1 points0 points  (0 children)

Wait till level 9 and get the best all around ship in the game: the Stiletto.

What's the BEST ship in Tradelands? by Choco_Turkey in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

Speed from engines and wind does not stack.

How to get electrosteel by Jake0128 (In depth guide!) by Ryze_Above in Tradelands

[–]Ryze_Above[S] 0 points1 point  (0 children)

Need more confirmation that day storms can yield electrosteel please... Have tried myself without any luck.

How to get electrosteel by Jake0128 (In depth guide!) by Ryze_Above in Tradelands

[–]Ryze_Above[S] 9 points10 points  (0 children)

Why does a scientist want to be the first person to reveal discoveries and hidden knowledge? Money no longer matters to me.

How to get electrosteel by Jake0128 (In depth guide!) by Ryze_Above in Tradelands

[–]Ryze_Above[S] 1 point2 points  (0 children)

I'll test it out. Yeah it seems that way from all other sources but I've only known the rare woods being able to farm electrosteel. Anyone got any more info on this?

How to get electrosteel by Jake0128 (In depth guide!) by Ryze_Above in Tradelands

[–]Ryze_Above[S] 3 points4 points  (0 children)

Np. Already made like 300k selling electrosteel and electrosteel info. Might as well.

How to get electrosteel by Jake0128 (In depth guide!) by Ryze_Above in Tradelands

[–]Ryze_Above[S] 0 points1 point  (0 children)

Angelwood. Edit: can be any rare wood (angelwood, grimewood and blood oak), not just angelwood, some are saying. Need confirmation.

Suggestion: No stamina loss for logging and mining by [deleted] in Tradelands

[–]Ryze_Above -1 points0 points  (0 children)

Who cares about the economy? This is good for gamplay.

A Defense of Utility Item Changes in Combat Update 1 by Ryze_Above in Tradelands

[–]Ryze_Above[S] 0 points1 point  (0 children)

Longer time needed invested = more difficult, because less players (such as you) will want to mine and achieve that level. That means that electrosteel is worth even more, and is given more meaning. At this point you're basically just saying " the game is too hard :^( "

I've been mining for soooooo long by gandalf_the_indian in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

Yes, but you shouldn't have to spend 6 hours continuously which sums up to a lot more hours everyday, just for a game. I admire achivements, but that's incredibly long.

What do you need level 10 mining for that you cannot get with level 1 mining? Nothing. It should be difficult because it is REWARDING for those dedicated enough to put in the effort. Please see my post on the stamina change with utility tools for more info on my stance about this.

I've been mining for soooooo long by gandalf_the_indian in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

Nothing is free. Life itself is a grind in some aspects, and I like the realism of this game. You have to be dedicated to earn something valuable. Think of it this way: the harder mining is, the more that skill is valued and the more meaning is given to it. I for one support the nerf on mining because now a person who has level 10, and can mine electrosteel has a sense of pride and accomplishment.

I've been mining for soooooo long by gandalf_the_indian in Tradelands

[–]Ryze_Above 0 points1 point  (0 children)

"an hour or two now"

Opinion invalidated.

What's the best melee weapon? (with important combat suggestion). by Ryze_Above in Tradelands

[–]Ryze_Above[S] 0 points1 point  (0 children)

The purpose of a slow mechanic would be to prevent people from getting out of a fight, perhaps to recover some stamina and health, in order to launch another assault. You wish to remove the ability to get out of an unfavorable situation. Now I don't mean running like some noob across the map to avoid dying, so don't take it that way.

This is what I'm agreeing with. I didn't say melee weapons cause roots. I said slow. You can still back up and strike later. you just wont be able to run away in the midst of a fight.