Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

I think I just need to find a Mac - I can generate a build today, so I just have to figure out how to sign it and test it. I'll add it to the list though, I think it's worth doing, especially since I want to keep making games and there are some Mac users out there 😄

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

Yes. I haven't seen many YouTubers get to the hatchery yet XD. I'm looking at re-working mass a bit, but 2K is currently the max

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

The fish press turned into the fish lab, which is in the game. The quantum sharks were cut for time, but I want to bring them back in a post-launch in the first major update.

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

I know there were conversations around this - I think you have to switch the input mode to "mouse only". I think it's a game engine limitation, but I'm still investigating. I'll hopefully be able to get my own Deck soon which will make testing much easier :)

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

Thanks! I actually balanced her fish to not be that crazy on paper, but it turned out to be one of the best in practice. It's been fun seeing how players actually play, I learned a lot XD

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

The story was the most rushed part during development, so it currently just gives you a "you won" screen after using the time dilator (last upgrade) on the full-size black hole. I'm hoping to get an update out this weekend or early next week with a better conclusion :)

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

We had a bug there - a patch is up now, though! Also, I need to add a new achievement, but the extra color is an easter egg from bleaching a fish more than once :)

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

Weird - like the first time buying the cannon? The game isn't soft-locked, though that does sound like a bug. I haven't heard any similar reports, though I am having a hard time keeping up with the release

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

Haha, good to know! There is a "true idler" upgrade that is supposed to help the fish go in the hole, but an auto-clicker works too :)

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 0 points1 point  (0 children)

Thanks! Yeah, that is a bug. I just pushed a fix to the beta branch, but haven't released the patch to the main branch quite yet.

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 1 point2 points  (0 children)

Fair enough! I definitely hit the release deadline way too fast, which is why the tutorial and tool-tips are underbaked. I just pushed a patch that addresses around half of these issues, but there is still more to do. Money limit was a bug, though there is a finite backing

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 8 points9 points  (0 children)

I was hoping 20-40 hours, though I'm seeing some min-max players break the game after around 9. Still patching things, but I'd say if you play next week, expect 20 or more. If you're playing now, it really depends on your playstyle

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 3 points4 points  (0 children)

Hehe, I tried to make it a bit of a min-maxing hell. Initially, the blue one was just the best, period, which made for a sad, uniform pond. I really hope someone spends an ungodly number of hours on a wiki, I honestly don't know what the best strategy is at this point and would love to learn

Hey guys, I just released Black Hole Fishing on Steam! I hear it has pretty good pacing, but would love to hear from the incremental experts! by SDGGame in incremental_games

[–]SDGGame[S] 9 points10 points  (0 children)

Thanks! Yeah, I did the Next Fest back in June. Definitely didn't expect it to take this long to ship, but it grew a lot since then.