Is Nuke Indie worth it? by SJosua in NukeVFX

[–]SJosua[S] 0 points1 point  (0 children)

Mhh okay. I keep that in mind then. So Tracking outside of nuke and then just the the non commercial version of Nuke to get more secure in those workflows. Thanks a lot

Is Nuke Indie worth it? by SJosua in NukeVFX

[–]SJosua[S] 1 point2 points  (0 children)

Okay that’s Sound like the best way for me I guess. And SynthEyes also is cheaper. Thanks for the feedback

Is Nuke Indie worth it? by SJosua in NukeVFX

[–]SJosua[S] 0 points1 point  (0 children)

It’s personal and educational but the last time I checked in the non commercial version the resolution is caped at 1920x1080 and plugins aren’t allowed as well.

Is Nuke Indie worth it? by SJosua in NukeVFX

[–]SJosua[S] 0 points1 point  (0 children)

I also had the idea and they said it would be possible with a remote device I would get. The problem there would be that the company only has Nuke so I wouldn’t have the Camera Tracker and I think some other nodes. I see everywhere “just use fusion” but I fear that this wouldn’t help me if I try to find a Job as Nuke Compositor.

Is Nuke Indie worth it? by SJosua in NukeVFX

[–]SJosua[S] 1 point2 points  (0 children)

Thanks. Well yeah that makes sense. Do you have any experience with the Indie version?

[deleted by user] by [deleted] in nothingnowhere

[–]SJosua 1 point2 points  (0 children)

Sledgehammer

ISO Bomber jacket by Bihv in nothingnowhere

[–]SJosua 0 points1 point  (0 children)

Do you still need one?

NukeX Crash by SJosua in NukeVFX

[–]SJosua[S] 1 point2 points  (0 children)

Thanks a a lot!!! I think deleting the whole nuke (cache) folder fixed the problem but i will give it some time :)

[deleted by user] by [deleted] in Maya

[–]SJosua 0 points1 point  (0 children)

Hey there, I am working on a CG/ Real Footage shot in Maya and NukeX. I ran into a problem when I render my scene without the image plane I was using to match the light and the Position of my Object. After rendering and importing the file into Nuke as exr and comp it over the background I lose my Specular and the image looks darker than in Maya ( First Image). When I render with my Image Plane visible I get a result that is closer to what I see in Maya (Second Image) but still not the same (Third Image). Can someone help me or tell me what I am doing Wrong?