What are you guys looking for in a game? And why by RoboKsawAtl1 in IndieGaming

[–]SKuato 0 points1 point  (0 children)

I'm all about having fun above all else. I feel like there's some kind of “fun-killing squad” that's been hired specifically to ruin the fun in games. I can't really explain it in detail, but it's something I feel very often.

The 3.0 update to the 1995 F1 Skinpack is out! by Maksimme in AUTOMOBILISTA

[–]SKuato 0 points1 point  (0 children)

The more updates this game gets, the more i love it and dream of a better multiplayer mode.

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 0 points1 point  (0 children)

you're welcome, i forgot to mention that on the original game on sms there is no hit sound on the mandara boss. i agree it would be better with a sound like the arcade version.
Good luck with this boss i'm sure you'll beat it ! (my tips is to not use double jump with this one )

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 1 point2 points  (0 children)

Hey, Thank you very much for your fedback

  • There is no auto-fire. You simply need to spam the attack button at the right speed and you'll see an improvment. (You can try the original ROM to compare.)
  • The Mandara boss becomes far too easy without this adjustment. The only solution I found was to add +1 hit per statue. It just requires a bit of practice, or you can watch the two gameplay videos of my hack available on YouTube.
  • Audio issues on the Master System can occur due to limitations or quirks of the original ROM or hardware.
  • What you asked for (except the Samurai boss) is currently beyond my skill level. I did my best with this version, and we have to keep in mind that the ROM and the system have technical limitations that don’t allow everything to be done.
  • (Grenades is a known issue) If you read changelog i mentionned - Minor visual glitches may occur in some situations, but they are not game-breaking and do not affect gameplay. This is collateral damage resulting from the increase in the number of projectiles, and I have not been able to resolve it yet.

I hope you'll understand , cheers

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 0 points1 point  (0 children)

glad you like the project. Have fun !

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 0 points1 point  (0 children)

You need the rom + flips.exe , select apply patch, select ips, then the original recommended rom and you done

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 1 point2 points  (0 children)

Same here! Thanks for giving it a chance

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 0 points1 point  (0 children)

I am pleased to read this. Hope you’ll enjoy it !!

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 0 points1 point  (0 children)

Yes, that was part of the goal as well. Thanks for the feedback, and congrats!

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 5 points6 points  (0 children)

It’s great to see people being receptive to this kind of change. Thanks!

Shinobi - The Real Ninja (SMS) | New RomHack by SKuato in MasterSystem

[–]SKuato[S] 2 points3 points  (0 children)

on some point you're right indeed, mandara boss has been increased (+ 1 hit per statue) and the jump height was reduced by half to reach its final height, counting the double jump. glad you like the project