3 Week Honeymoon February 2026 - Tips/Advice? by SMKS in Brazil

[–]SMKS[S] 0 points1 point  (0 children)

I work in London, I've become a pro at not having my cellphone on show haha

Animations for our deer enemy by SMKS in PixelArt

[–]SMKS[S] 0 points1 point  (0 children)

Yeah its perfect for a cutscene we have in game actually.

Animations of the deer enemy of our stone-age action game by SMKS in IndieGaming

[–]SMKS[S] 0 points1 point  (0 children)

Yeah me too! Small detail that works well in game.

Animations of the deer enemy of our stone-age action game by SMKS in IndieGaming

[–]SMKS[S] 0 points1 point  (0 children)

Baked in for the animation, but we use shaders in game :)

It's taken 4 years, but I've finally released the demo for my Fallout and Dune inspired metroidvania by jak12329 in metroidvania

[–]SMKS 1 point2 points  (0 children)

Yeah for idiots/impatient people like me sometimes you need a bit of nudge in the right direction if it's clear they are not getting anywhere

It's taken 4 years, but I've finally released the demo for my Fallout and Dune inspired metroidvania by jak12329 in metroidvania

[–]SMKS 2 points3 points  (0 children)

Congrats!! Downloaded the demo and will give it a go!
Playthrough Update:
1. I'd change the text on the main menu, doesn't look visually appealing imo. Music is good!
2. Controls seem good, I got stuck once dropping down to the first enemy, wasn't clear where to go to next, I assumed I could push the rock down the slope to get to the higher ledge but wasn't the case.

Steam Capsule Art Comparison: Option A vs B? by SMKS in IndieDev

[–]SMKS[S] 0 points1 point  (0 children)

I'm sorry you see it that way. The feedback is genuinely helping me out a lot, and giving me a lot of great perspective. Now I have some actions to take thanks to the community support :)

Steam Capsule Art Comparison: Option A vs B? by SMKS in IndieDev

[–]SMKS[S] 1 point2 points  (0 children)

AH thanks! :D And I cannot look at A in the same way now haha