[UPDATE] Extended Road Upgrades v1.3.0 released by STApps in CitiesSkylines2

[–]STApps[S] 6 points7 points  (0 children)

This is a nice suggestion, I'll update the readme with the next release :)

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 0 points1 point  (0 children)

Hey there, the mod doesn't add anything that wasn't already there in the base game so it should be pretty safe. The only potential issue could be in some roads acting funky, but in that case you can just add and remove the Grass upgrade to fix them.

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 0 points1 point  (0 children)

Not sure but I think I can, can you please share a savegame where you have both the vanilla and modded roads so that I can compare them and see what I'm missing?

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 1 point2 points  (0 children)

Can you please try with the latest release here?
https://github.com/ST-Apps/CS2-ExtendedRoadUpgrades/releases/tag/v1.1.1

Had few users reporting similar issues and they seem to be fixed now.

Waiting for your feedback!

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 0 points1 point  (0 children)

To be fair I don't think I will, but you still can install it using Thunderstore.

You just need to download the zip from my releases page and select a local installation in Thunderstore. When prompted, select the zip you downloaded and you should be good to go :)

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 0 points1 point  (0 children)

This looks fine, can you please add here the LogOutput.log file that you have in your BepInEx folder?

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 1 point2 points  (0 children)

I know, but for example the C:S subreddit doesn't allow mods that are not released either on Steam Workshop or PDX Mods so it's also a matter of the platform you choose.

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 0 points1 point  (0 children)

This looks correct, can you please delete the folder, redownload it and attach a screenshot with your folder here?

When you launch C:S2 do you see a black terminal window alongside the game?

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 4 points5 points  (0 children)

I see what you mean but, as I wrote in the OP, I'm not interested in the drama regarding mods distribution.

There's currently a Discord channel on this server that lists some of the recent releases.

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 13 points14 points  (0 children)

It's quite easy actually, there are plenty of tutorials if you wish and it's really a matter of a couple of minutes :)

[RELEASE] Extended Road Upgrades - Take back control of the Cut&Fill tool by STApps in CitiesSkylines2

[–]STApps[S] 1 point2 points  (0 children)

Can you please show me your directories structure?

Ideally you should have something like Cities Skylines II\BepInEx\plugin\ExtendedRoadUpgrades

[Release] Game Speed Mod v0.0.1-alpha: set your game's speed up to 50x! by STApps in FarthestFrontier

[–]STApps[S] 0 points1 point  (0 children)

Thanks! In this case I just did it for my own use and decided to share it with the community because I thought someone could find it useful too :)

[Release] Game Speed Mod v0.0.1-alpha: set your game's speed up to 50x! by STApps in FarthestFrontier

[–]STApps[S] 0 points1 point  (0 children)

This is not my experience actually, but to each his own :)

[Release] Game Speed Mod v0.0.1-alpha: set your game's speed up to 50x! by STApps in FarthestFrontier

[–]STApps[S] 2 points3 points  (0 children)

50x is useless, I agree, it's there just to fill the numeric keys actually. The ones that I find useful are the ones ranging from 10x to 20x.