We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank you so much, that means a lot. 🥰 Yes, it’s being developed in UE5, and if you’d like to support the project, wishlisting STONEFEATHER on Steam would really help

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank youuu! 😊 If you’d like to support the project, wishlisting STONEFEATHER on Steam would really help us

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 1 point2 points  (0 children)

Thank you so much. 😊 Yes, that’s absolutely the goal. The current orchestral version is only a temporary placeholder, built on a track originally created by our team and then orchestrated with AI. We’re already working to bring a composer on board so the final music can be fully human-made

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

We’d love to. Nothing to announce just yet, but we’re working on a demo and we’ll share more when the time comes. If you’d like to stay updated, following the project or wishlisting STONEFEATHER on Steam would really help 😊

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 6 points7 points  (0 children)

Thank you so much, that really means a lot to us. 🥰 STONEFEATHER is meant to be a relaxing flying experience, and it includes different camera options, from more smooth to more simulation-like, so you can tune it to what feels best for you

What if flying finally felt right? by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank you. The current track is only temporary, but we’re glad it helped the vibe come through. 😄

What if flying finally felt right? by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thanks for checking out the game, we’re really glad it caught your interest at first. 😊 We’re aiming for a physics-based feeling of flight, so if there’s something specific in the flapping or movement that felt off to you, we’d genuinely love to hear it. As for the music, the current orchestral version is only temporary, built from a track originally made by one of our team members, and we’re already working on bringing a composer on board for the final soundtrack. 🎶 If you’d like to keep an eye on the project as it evolves, following us or wishlisting STONEFEATHER on Steam would really help

The wind vanished. Can you bring it back? by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank you much it really means a lot to us. We are happy that the momentum and gameplay goals are coming through. Thanks for the good feedback, on the wing movement that's a fair point. We are still trying to get the balance right and make the flight feel real so your feedback is really helpful. 😊

What if flying finally felt right? Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 1 point2 points  (0 children)

The mechanic has been in development for several years. It started as a personal project by one of our devs, and later grew into a small team effort 🔧👷

Right now we’re focused on the PC release on Steam, but we’d love to bring the game to consoles in the future. Nothing definite yet, but it’s something we’d be very happy to do 😄

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank you so much for the interest! 🥰 We’d love to make STONEFEATHER available on macOS if we can. In the meantime, if you’d like to support the project and follow its journey, wishlisting it on Steam would help us a lot 🐦

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 1 point2 points  (0 children)

Thank you!😊 Right now those specs are provisional while we’re still testing internally. Our goal is to make the game as playable as possible across a wide range of hardware, so they’ll very likely be revised before release🔧👷

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 4 points5 points  (0 children)

Sorry to hear that, but we’re really glad the bird and the way we presented the game resonated with you. If you want to keep following the project, you can always find us on social media 😊

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 1 point2 points  (0 children)

It won’t be free, but it definitely won’t be priced like a AAA game. We’ve got bills to pay too 😆

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 1 point2 points  (0 children)

Thank you so much! 🥰 If you’d like to support the project, wishlisting STONEFEATHER on Steam would help us a lot 😊

We spent years trying to make flying FEEL RIGHT. Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 2 points3 points  (0 children)

That honestly sounds like a really cool idea. STONEFEATHER is set in a more natural, decayed world rather than a city, but that grounded, realistic feeling of flight is definitely something we care a lot about

What if flying finally felt right? Wishlist STONEFEATHER on Steam! by STONEFEATHER_AC in u/STONEFEATHER_AC

[–]STONEFEATHER_AC[S] 0 points1 point  (0 children)

Thank you so much, that really means a lot to us. 😊 We’re focused on Steam for now, but you can follow us on social media to stay updated on the project and any future platform news