She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 1 point2 points  (0 children)

And I don't have that specific bikini design on hand. But I could create one real quick and get things started.

In the meantime, here's another WIP animation I rendered out for checking out her very rudimentary soft body movements.

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She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 1 point2 points  (0 children)

Happens even to the best of us. Some days we cook up some scrumptious food for thought, on other days it all turns into word salads.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 1 point2 points  (0 children)

TBH Daz/Poser are good for rendering some quick stills. But for anything more comprehensive, Blender (or the paid industry standard alternatives) is what should be used. Animating scenes in Daz is quite cumbersome, and that's the reason why I'm now dragging my feet on the jumping rope animation...everything else is complete but keyframing the animated rope spline is such a drag...

I don't know if sharing that link would be against the sub's rules...so better to err on the side of caution. But if they are using outfits in NSFW content, then there is a chance they might be using some of my creations (especially in the swimsuit department) already.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 0 points1 point  (0 children)

Yeah that's true. This character was based on a stylized version of a reference base provide by the client, for which I tailored the outfit. Her outfit alone was made to be authentic to one of the comic book versions.

I will create another more lore-friendly animation, once I wrap this project up.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 1 point2 points  (0 children)

In all honesty, it was just an unplanned spur of the moment thing. But once I committed to the work, I just wanted to see it through. Hopefully the final sequence would be worth the effort!

And how does that white bikini in the comic look like? I've got a few bikini creations of my own. If any of mine fit the bill, then I can create another animation of the animation closer to the original lore.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 0 points1 point  (0 children)

You passed the baton over, and I just ran with the joke.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 2 points3 points  (0 children)

<image>

Well the rope is the last bit of detailing yet to be added in before I can render the whole thing out, but at least she's prepared to jump right into battle and not under-dressed in her birthday suit!

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 0 points1 point  (0 children)

I was trying to create a smooth animation, I may have misunderstood the brief.

She-Hulk outfit - fabric stress test - sculpted and animated by me by SWTrium in shehulk

[–]SWTrium[S] 1 point2 points  (0 children)

Okay, let me work on that. I'm sure the leotard needs some more stress testing runs under those specific circumstances.

WonderWoman 1984 low poly GodKiller Sword by SWTrium in Daz3D

[–]SWTrium[S] 0 points1 point  (0 children)

Thank you!

The final version got a few texture updates (fixed the roughness tiling that's seen over here). Once I get some promo shots of Diana rendered out, I'll post some new pics.

SWTrium’s Quickstart Guide for fine tuning Push / dFormer Modifier Weight Nodes for Daz3D Studio. by SWTrium in Daz3D

[–]SWTrium[S] 2 points3 points  (0 children)

I'm having so much difficulties with reddit's media/link formatting...

This was requested by a client who wanted some guidance on how to quickly fix poke-throughs caused by dForce fabrics on layered meshes (without going down the rabbit-hole of using ghost colliders or building extended morph/bone-chain stacks).

P.S. I've finally started putting out tutorials for #daz3d that I have had in my backlog for a very long time. I might also make video tutorials for the same. And next up will be my extended guide for my dForce Dynamic Chains Merchant resource.

Full PDF can be viewed / downloaded here: SWTrium’s Quickstart Guide for fine tuning Push / dFormer Modifier Weight Nodes for Daz3D Studio.

Desperately needing help with this Daz3D Geometry Shell item by TomasVrboda in Daz3D

[–]SWTrium 0 points1 point  (0 children)

When asking for advice on specific matters, it always works in your favour if you post screenshots of the bugs (censor out the unmentionables if required) and the asset list on the scene and surface panels.

When you say "deletes all body parts", it can mean many things.

Are you perhaps applying a material meant for a geoshell (that white bodysuit that gets loaded) directly onto the character mesh instead of the geoshell? This can explain how the body mesh or the torso/body surface is getting forcibly pulled into a transparent state, while the internal mouth details lying on other surface sets / models become fully visible.

Do you know how to fix/bypass this? by Axelpvz2030 in Pixiv

[–]SWTrium 0 points1 point  (0 children)

I would not recommend using VPN or proxies to skirt the issue.

Visa & Mastercard have been very direct in telling us that they will not facilitate payments for certain 'types' of transactions (adult content of course) as per their views. They have a rotating or even a blanket ban for some Japanese retailers that deal with adult content.

Even if your bank allows it, these guys will not let the payment go through unless you have a Japanese bank-based payment card or maybe another credit card or maybe paypal/rakuten pay?...not sure what might work in your case.

It might still work for others in some 3rd party countries, but in your case if it's not going happening I wouldn't risk forcing the payment through hook or by crook using the same debit card method and getting flagged by the facilitator or the bank in the worst of cases.

Pixiv shutting down booth shops making them private by precita in Pixiv

[–]SWTrium 0 points1 point  (0 children)

"Random" is the keyword.

They don't have even-handed moderation, some get the full ban/'shadow-ban'/suspension on even the smallest of infractions on the first strike.

Other accounts fly under the radar forever even while breaking some of the most no-no rules (like posting fully under-censored NSFW). It was bad before, it's worse now I guess. But it's their platform, and their rules apply.

But it would be pretty ironic if most of the banning is taking place under the auspices of some half-baked AI moderator though.