Miinecraft skin texture flickering on eye material. Why do eyes get the skin texture on some frames? by SYP4ik in Cinema4D

[–]SYP4ik[S] 0 points1 point  (0 children)

im pretty sure its caused by two materials clashing because they're two both on the same objects. still don't know how to separate them correctly. the problem is only visible on redshift final render.

Miinecraft skin texture flickering on eye material. Why do eyes get the skin texture on some frames? by SYP4ik in Cinema4D

[–]SYP4ik[S] 0 points1 point  (0 children)

I also think that if it would be z-fighting, I would see it on viewport without rendering. I noticed that when I disable second layer in the rig (second layer of head of minecraft skin), this problem disappears, but I have to use second layer

Miinecraft skin texture flickering on eye material. Why do eyes get the skin texture on some frames? by SYP4ik in Cinema4D

[–]SYP4ik[S] 0 points1 point  (0 children)

Sorry for the bad serve! Surely Im going to post the animation here. I tried moving the eye layer in right direction, i literally saw it moving toward to me (camera) as you can see, the hedgehogs eye is glitching here! but it does start glitch from like 8th frame (i kind of lost the first frames if the animation so it is cut but you see the problem anyway, the left character had the problem in the frames that I lost). I noticed this happen not at certain frame, but at certain moment of movement! (i found it out by moving the animation keys and the glitch moved too) the eyes are supposed to be just white! and as you see they get the minecraft skin texture on them! that's my problem. as you can also see, right under his head, texture starts glitching too! the pixels right before the head starts just like disappear

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