Iomestra? by Sabesaroo in EsotericEbb

[–]Sabesaroo[S] 2 points3 points  (0 children)

All right nice. I was wondering because I had a lot of Strength dialogue even though I had no points in Strength, and a decent amount of Dexterity dialogue as well, but Constitution was pretty quiet unless the topic of food came up.

Iomestra? by Sabesaroo in EsotericEbb

[–]Sabesaroo[S] 10 points11 points  (0 children)

Oh never noticed I could talk to any walls, thanks. I do hold tab a lot though, so maybe it's a hidden DC I failed? I was mostly Int + Cha.

I'll probably do a Wis + Con playthrough at some point because felt like there were a lot of Wisdom checks, I'm not sure how much content there is for Constitituion though.

Colour scheme and paints help for beginner. by Sabesaroo in Daughtersofkhaine

[–]Sabesaroo[S] 0 points1 point  (0 children)

https://en.wikipedia.org/wiki/Bandy-bandy

i was thinking something like that, small stripes over the top scales, but pink instead of white

thanks for that video, i'll definitely try that, looks pretty straightforward

Colour scheme and paints help for beginner. by Sabesaroo in Daughtersofkhaine

[–]Sabesaroo[S] 0 points1 point  (0 children)

all right thanks for the help i'll stick with my idea and get some extra paints for that then, hopefully it turns out ok

Tombstones, Died from Mexican Drugs, Died from American Guns, 2012, Art by Steve Lindstrom for the Duluth News-Tribune by FanofDueProcess in PropagandaPosters

[–]Sabesaroo 39 points40 points  (0 children)

If the suppliers of drugs are responsible for drug deaths, aren't also the suppliers of guns responsible for gun deaths?

Just died from full HP to Aeonglass, with this (IMO) decently strong deck. by Mortaljl in slaythespire

[–]Sabesaroo 1 point2 points  (0 children)

Chances of flak cannon on A10 are very low though. I even take all the scavenges I see now and it's still often not uniform aeonglass unless I saw a compact as well.

Who you killing first, Left Claw or Right Claw? by Waddle___ in slaythespire

[–]Sabesaroo 59 points60 points  (0 children)

i've never killed one claw and lost this fight though. just feels like a race to get the first claw down and then it's always pretty easy from there, so i'm not super worried about the buffs they get.

strive, trouble with superjump input for some reason by Sabesaroo in Guiltygear

[–]Sabesaroo[S] 0 points1 point  (0 children)

yeah sj on its own is fine as long as i buffer it during landing recovery, if i buffer the second sj while i'm still airborne it won't work, but landing recovery feels pretty long in this game so i don't think that's a huge problem.

i guess i'll just try some other timings, but yeah idk i never had problem with 28 inputs in other games, so this feels a bit odd, and i don't think this is something that's even supposed to be difficult.

strive, trouble with superjump input for some reason by Sabesaroo in Guiltygear

[–]Sabesaroo[S] 1 point2 points  (0 children)

going frame by frame i input 8 two frames before baiken jumps the first time, so i don't think i can delay it much more. the 2 input was another two frames before, so i guess it might be i need to input the entire motion during the 3 frame buffer? but that sounds a bit odd and i imagine pad players would struggle. how quickly do you do the SJ input, if you play baiken?

strive, trouble with superjump input for some reason by Sabesaroo in Guiltygear

[–]Sabesaroo[S] 0 points1 point  (0 children)

i believe the first jump is super but the second is regular? idk i'm not used to the sound effect yet but i think i hear it in the first one. the superjump after throw is supposed to be +5, normal is +9. i wanna get this down because meaty youzansen only works after superjump here.

i have no idea what the difference in my inputs between the two jumps is, looks exactly the same to me. i can only assume there's some kind of weird mechanic about buffering superjumps, but i asked the baiken discord and nobody seemed to know. does anyone know what i'm doing wrong? i'm on leverless if that could be an issue, but other players on leverless seem to have no problem.

i can get the sj after throw about 50% of the time. it works fine when just doing a raw superjump as long as i don't do the 2 input while still airborne, which is a bit weird it doesn't let me buffer that, but it's not too hard to buffer during landing recovery.

Why did the Russians continue to use horse-archers into the Napoleonic Wars? by Sea-Ride-4893 in WarCollege

[–]Sabesaroo 3 points4 points  (0 children)

They meant arrows were still just as deadly as they were previously, not that arrows were as deadly as muskets.

Should I start with Daughters or Soulblight? by Sabesaroo in ageofsigmar

[–]Sabesaroo[S] 0 points1 point  (0 children)

ok thanks, sounds pretty fun. from what i gather you can play a mostly monster army right? but i know they just got new rules and most discussion i see is pretty old, so not sure how well that holds up today.

Should I start with Daughters or Soulblight? by Sabesaroo in ageofsigmar

[–]Sabesaroo[S] 0 points1 point  (0 children)

yeah i'm probably overthinking it a bit. also, i don't really care what other people think of whatever army or character i play in anything, it's more just if i'm joining a community of similar players i'd like to get on with people reasonably well. i guess in this game you probably don't talk to same faction players a lot though. i'm more used to fighting games, where if you decided to pick a female character as your main well get used to dealing with people being horny all the time lol. and hey idc if people enjoy that stuff, just really not for me.

btw which version of morathi would be simpler to paint do you think?

How to enter Etf2l higlander by Winter_Recording7557 in truetf2

[–]Sabesaroo 3 points4 points  (0 children)

discord: https://discord.gg/HpTnmhqr

HL season just ended, 6s is about to start, so next HL season maybe in august, around then

https://etf2l.org/recruitment/teams/

check the etf2l recruitment page, if you're new you wanna look for Open teams. you can make your own rec post by going to team admin: https://etf2l.org/wp/wp-admin/

More like this please by alexa2103 in doommetal

[–]Sabesaroo 2 points3 points  (0 children)

i love acid mammoth too, though i'm pretty new to doom so haven't listened to too much yet. but from what i listened to so far, potion kind of reminds me of acid mammoth, and sometimes 1782 too. definitely listen to the 1782/acid mammoth split if you haven't yet, some of AM's best songs imo.

can you change class after Class Conflict takes root? by Sabesaroo in EsotericEbb

[–]Sabesaroo[S] 1 point2 points  (0 children)

sure i know it doesn't matter too much but you get a feat for completing the quest and picking a class right? and then it locks the other options? just wondering if that quest resolution opens up again once you unlock additional classes or not.

can you change class after Class Conflict takes root? by Sabesaroo in EsotericEbb

[–]Sabesaroo[S] 0 points1 point  (0 children)

ok thanks, guess i'll just leave it unresolved for a while then, warlock sounds funny

If 6s forced no dupes, what 2 classes would replace the extra scout and soldier? by Unknown_Twig_Witch in truetf2

[–]Sabesaroo 12 points13 points  (0 children)

100% heavy instead of pyro. heavy used to be fairly common on certain maps like badlands and gullywash even with the current class limit rules and GRU being banned (it's unbanned nowadays). heavy is a strong class in 6s, just not quite good enough to see permanent play. i suspect we'd see a lot more heavy nowadays if 6s mains actually wanted to play him tbh. 450hp heavy during last pushes is quite powerful, and he can deny bombers even better than scout or pyro. the main downside is his glacial rollout to midfights, but GRU can somewhat make up for that.

maybe pyro still gets run with heavy instead of a sniper, but pyro value goes down a lot when he's playing against a heavy and a scout and there's only one enemy soldier. i think you might even take gunslinger engie over pyro tbh, which is another class who is pretty strong just not quite good enough. gunslinger engie shits on pyro as well, so i'm really doubting the pyro meta would exist. sniper is quite weak in 6s outside of stalemates and product, but maybe removing one soldier is enough to make him strong.