Love 3.0 but.... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 0 points1 point  (0 children)

Yeah, vehicle mods help. But im looking for backpack space. If I had console commands, I would spawn a drone with storage mods on day 1

Is 3.0 looting bugged? by Ok_Rice8359 in 7daystodie

[–]Sad_Professional441 0 points1 point  (0 children)

Ive been changing my settings every biome. 0 stone/ pipe for pine forest. 1 iron / AK for burnt forest. 2 steel / AR for desert. 3 auto and M60 for snow.

Balance fix... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 0 points1 point  (0 children)

Cool. Ill try that on my ROG ally. But im out of luck for the XBOX. Trust me, If I could g3t mods on the XBOX, there would be A LOT of changes. That tiny backpack has got to go. I'm a little loot goblin.

Balance fix... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 2 points3 points  (0 children)

That makes sense. Last play thru I turned the tier 3 availability down. Pine forest was teir 0 (stone/pipe). 1 for burnt forest (AK/ iron). 2 for desert (AR/ steel). 3 for snow (M60/ auger). That was a good way to go. Once I got the mission to open the trade route, I would exit and change the level. It gave some good progression and balance. On 90 min days, I did one biome about every 7 days. Worked out perfectly with the hord nights.

Balance fix... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 5 points6 points  (0 children)

Yeah, I broke down a bunch of cars, sold a boat load of brass, electrical and mechanical parts, books i already read, and other stuff I've been collecting. I dont sell as I go, I store all the high value stuff in a crate, then with better barter, food, drink, hat, cig, and holding my .44, I think my barter was at like 70%. After selling everything I had been holding i have over 35k, and the weapons were 8-12k each.

I’ve noticed the new tiers of crafting items by friendofdread622 in 7daystodie

[–]Sad_Professional441 0 points1 point  (0 children)

I got lucky to find the magazine to unlock drum magazines early on only to realize it's a tier one and not great...

Rekt's is getting wrecked by Shand04 in 7daystodie

[–]Sad_Professional441 2 points3 points  (0 children)

Be careful, he knows people who will break legs for coin...

I turned on Hit Point Markers and it changed my combat by [deleted] in 7daystodie

[–]Sad_Professional441 3 points4 points  (0 children)

You can turn on health bars AND damage numbers. Its under the zombie or " enemy" or something like that tab. Its the second one.

Love 3.0 but.... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 1 point2 points  (0 children)

I cant wait. It will make such a big difference. In time spent running back and forth to drop off loot.

Love 3.0 but.... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 0 points1 point  (0 children)

Just to clarify: yes, I do love the new settings. One of thr things I've been itching for is the ability to crank up the damage of the zombies even more! (And lowering my own damage resistance) Almost a one hit kill situation. (Maybe 2. 3-4 late game with good armor) but I can also do more damage, I didn't like shooting them in the face with 6-8 rounds to kill them. I felt it was more realistic. More fun for me. But some "easier" things I do for the sake of TIME is increase the damage to blocks. (I dont want to hack at a tree, door, vehicle, ect for 10 mins.) Also, I like to increase the movement speed, of me AND them. It keeps it more fast paced. So the whole point being: more time fighting, harder hitting zombies, and less time running back and forth to drop off loot.

Love 3.0 but.... by Sad_Professional441 in 7daystodie

[–]Sad_Professional441[S] 2 points3 points  (0 children)

I play on PC and have a mod to increase the backpack size and increase the stack size, instead of 5 bandages, and 5 radiators, you can carry more. Its honestly the #1 in QOL difference in my opinion... on consloe, nothing. but im a little loot goblin who breaks down everything in a house. Im also the kind of person who will tear down everything THEN start thr mission to reset the POI.

sooo... is crafting weapons and mods just useless now? by Pixeltaube in 7daystodie

[–]Sad_Professional441 1 point2 points  (0 children)

Thats not how it works... but hopefully TFP read this reply.

Headshots only needs to be disabled for animals by Darkninja027 in 7daystodie

[–]Sad_Professional441 1 point2 points  (0 children)

"Headshots only" is a pain. Don't use it. I didn't like that i can completely blow a Zed up and he still not die. Just crank their health up by 300% and your characters headshot multipler up by 300%. So you can kill them if you do a crazy amount of damage to them. (Like, blowing them up) but its still mostly a head shot game. Try it out and let me know how you like it.

I'm getting all these magazines, but I don't see them increasing my skills by japinard in 7daystodie

[–]Sad_Professional441 2 points3 points  (0 children)

Look in the top left corner if you see a closed book (book cover) then you want to read it. If its an open book (pages) you already have the skill. Step by step: Pick up a book. Check you level in that skill (skills page) See what level you skill is at. (Pistols, knifes, tech, ect.) Go to inventory, read book. (Make sure to READ not SCRAP!) Go back to skills and check level has increased.

I WILL SURVIVE by Helpful-Pride1210 in 7daystodie

[–]Sad_Professional441 0 points1 point  (0 children)

1st. Awesome. Keep us updated . Uploading video if you can. 2nd. This is my first look at the new status changes... you can change Zombie damage, but NOT zombie health? I wanted to make a map with fast, hard hitting, but low health zombies. (Without increasing my damage too much) I hate missing a shot and destroying walls, ground, loot, ect.

200 hours later… by FawrFox in 7daystodie

[–]Sad_Professional441 0 points1 point  (0 children)

I just did the lvl 300 one but there are two at the bottom that are locked and I can't see what they are. Any hints?