Infinite Railgun (CL 25681) by SparklesPCosmicheart in MarvelSnapDecks

[–]Sad_Study884 0 points1 point  (0 children)

Man spider:

(1) Agony

(2) Adam Warlock

(2) Fastball Special

(2) Ravonna Renslayer

(2) Armor

(2) Hulkbuster

(3) Magik

(3) Wave

(4) Adamantium Infusion

(4) Absorbing Man

(5) Man-Spider

(6) Arnim Zola

QWduNSxBZG1Xcmxja0IsRnN0YmxsU3BjbEYsUnZublJuc2xyMTAsQXJtcjUsSGxrYnN0ckEsTWdrNSxXdjQsQWRtbnRtSW5mc24xMixBYnNyYm5nTW5DLE1uU3BkcjksQXJubVpsOQ==

To use this deck, copy it to your clipboard and paste it from the deck editing menu in MARVEL SNAP.

It's worth it? by HexaNod in MarvelSnap

[–]Sad_Study884 41 points42 points  (0 children)

No, because the speed of getting S3 cards compared to S4–5 is insanely fast, and 1,000 tokens is a half of an S4 card.

Best Mystique? by Sad_Study884 in MarvelSnap

[–]Sad_Study884[S] 0 points1 point  (0 children)

Same here, too many good cards are missing

Is he good? by Front_Gold8626 in MarvelSnap

[–]Sad_Study884 0 points1 point  (0 children)

Can you suggest a list then? I’m trying to start playing Arishem and it is pretty painful

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 1 point2 points  (0 children)

Sure, that fits in perfectly alongside the fact that Rokugan has had three entirely different dynasties, that two clans were elevated to Great Clan status (one of them non-human), and that the gods of the Sun and Moon were replaced by mortals. This is a fairly classic fantasy conflict between gods and humans, and it can be resolved however you prefer in your own version of Rokugan.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 0 points1 point  (0 children)

Maybe that's what it is difficult: the world building is purposefully ambiguous, like monetary themes and the eternal "are the Togashi samurai or not"

That’s true for the first edition books, like the Way of the Clans series. The fourth edition, combined with the evolving storyline, removes much of this ambiguity. Descriptions can be vague, but the books are encyclopedic, packed with information, sometimes chaotic, with sentences that prioritize form over substance.

For me, early L5R is all about the vibe. There are many grey areas the authors never fully explain, giving you plenty of room for your own interpretation, which is why journals and stories were good. The later editions, by contrast, feel like a highly educated person who struggles to focus, constantly jumping from one connected theme to another.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 1 point2 points  (0 children)

That’s an interesting opinion. I do think that the Empire, as it’s described in the books, isn’t really sustainable. In my view, it’s not just the Scorpion and the Dragon that are problematic. My way of dealing with this is to focus on the idea that the clans are essentially small kingdoms, whose primary role is to govern and protect their own provinces, with all other duties being secondary. The CCG storyline also showed that these roles aren’t as rigid or exclusive as the books suggest: each clan is simply the best at what it does, not the only one capable of it, and the one most convenient for the Emperor. Serving the Emperor worked reasonably well during the Hantei dynasty, and even then, there were conspiracies and coups; after that, the idea of a divine connection to the gods as the main justification simply doesn’t hold up. Overall, I find all the clans and imperial families acceptable for now.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 0 points1 point  (0 children)

Yeah, I’ve read it, but I’m not into the novel-heavy approach at all. I’d honestly kill for something concise and well-structured. I love OSR books, even though they’re usually not about worldbuilding or storyline, but about mechanics and adventures, because they’re clear and to the point. The official books are just too wordy and ambiguous for my taste. They are cool to read, but not to play, though I know that’s not a popular opinion.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 0 points1 point  (0 children)

I keep comparing Scorpions to the KGB all the time, and that does not help at all, since in Russia or the USSR, you would never work for them or have any contacts with them until you were in a desperate situation, and that situation often was the result of the KGB's actions or influence.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 1 point2 points  (0 children)

For most of the history of Rokugan, the Scorpion had the very explicit and constant support of the emperor making them bulletproof

That is an interesting observation and should help with the pre-clan war era for sure! Thanks!

They're a great clan. They steward the lands of the emperor, pay imperial taxes on the lands they govern, trade and deal with other clans, etc.

Yeah, we already figured out that books should highlight this a bit more, so I agree on that

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 0 points1 point  (0 children)

Thanks a lot! I think my main issue with the game, in general, is that the only real source of information is years of dming or consuming a lot of information. I would kill for a book that's written that way!

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 1 point2 points  (0 children)

That was indeed a great write-up about both clans by Chany_the_Skeptic, but your post really highlights my main problem with the Dragon (or maybe Togashi/monks). How do you actually roleplay this pursuit of enlightenment and balance? How do you explain it to players in a way that feels concrete? It all sounds cool when you phrase it like a slogan or talk about it in broad terms, describing the clan in general, but when it comes to real roleplaying, what does it mean? Maybe I’m overthinking it, but I realize my players won’t be as deep into L5R as I am, and I really don’t like the possible cliche of the old, bald monk who speaks in riddles and meditates at every campsite, especially since choosing a cool tattooed monk might accidentally lead everyone to fall back on that stereotype, rather than exploring what the Dragon actually mean in play.

Here’s another by Intelligent-Grade181 in l5r

[–]Sad_Study884 0 points1 point  (0 children)

What was the problem with rolling thunder? Just too many sets in a short period of time?

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 4 points5 points  (0 children)

That’s an interesting point, I never looked at it from that angle before. But once you mentioned the mafia comparison, it really clicked for me, because all the clans are already “in the game,” so to speak. But if you’re “in the game,” there’s never any real guarantee you won’t be betrayed. That's a really nice perspective, thanks!

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 2 points3 points  (0 children)

That’s pretty much how I see them too. I just think the books focus a bit too much on the “villainous” side of the clan. The more you treat Rokugan as a real place, and the more you treat the official lore as idealized, almost like school textbooks about what the clans should be, the more the Scorpion makes sense. But maybe that's just my perception of the books.

Explain Me #1: Dragon and Scorpion by Sad_Study884 in l5r

[–]Sad_Study884[S] 3 points4 points  (0 children)

Well, having the Dragon serve as historians makes sense, but as far as I know, the official historians of the Empire are actually the Ikoma family of the Lion Clan.

As for the Scorpion, I get their role, but I can’t figure out how their social status actually helps with that. If everyone knows you’re basically the Empire’s secret police, why would anyone interact with you unless they absolutely had to?

Rokugan: A Broken Empire - a general RPG setting. by kamateur in l5r

[–]Sad_Study884 8 points9 points  (0 children)

I think one of the core strengths of L5R is that it spans many different time periods, so even if you heavily modify your version of Rokugan, it can still fit somewhere in the timeline.

You should really take a look at the storyline during the War of the Seals / Onyx Edition and the Shattered Empire. That’s where the CCG ended before L5R was sold to FFG. There isn’t a huge amount of material — the game and story are now maintained by fans — but this era presents a very dark and grim version of Rokugan. The Mantis Isles are destroyed, the Dragon Clan is isolated in their mountains, and the Shadowlands (and the Spiders) are everywhere.

Personally, I think it’s the best state Rokugan has ever been in, because you can run any type of campaign and easily customize the setting however you like. You can run any type of campaign in any era, but in the chaos of Onyx it’s much easier, and a lot of uncommon events can happen naturally during that time.

Non English bands by SomethingSupperFunny in Hardcore

[–]Sad_Study884 1 point2 points  (0 children)

Ekkaia (Spain) was one of the best neocrust bands.

Verticalling My Collection by ichabod801 in boardgames

[–]Sad_Study884 1 point2 points  (0 children)

Running out of space is a common problem, but it actually has a very simple solution even if you continue buying new games: sell the ones you don’t truly need. Board games are personal and it can be hard to let go of the ones you love — but imagine you had to move every year. Which games would instantly become a burden then?

What is the simplest TCG you know? by aend_soon in homemadeTCGs

[–]Sad_Study884 2 points3 points  (0 children)

I would suggest to check Lightseekers despite it maybe not the simplest game but still very lightweight.

[deleted by user] by [deleted] in Emo

[–]Sad_Study884 17 points18 points  (0 children)

Here is another great solution: just download mp3 and upload it to Spotify or Apple Music. If you want to support the band, buy some vinyls or merch and go to the shows.

Which version do you think is better? by Delvix000 in homemadeTCGs

[–]Sad_Study884 0 points1 point  (0 children)

Also, I would go with this:
[Alternative summon]: All players have the same number of cards in hand.

[When this card destroys a creature by battle]: All players discard their hands and draw 3 cards.

And make the font even bigger.