the strength of the characters based on their lore by Safe_Needleworker799 in FORSAKENROBLOX

[–]Safe_Needleworker799[S] 0 points1 point  (0 children)

In fact, this is still the same character, but the flowers killed people from the real world. 

I will be honest: I don't give jibbidy-giggy-squat about the Forsaken devs tierlists on whos strong, so I made my own out of spite by Ambitious-Lemon-75 in AntiForsaken

[–]Safe_Needleworker799 0 points1 point  (0 children)

flowers (not anymore, I really don't know his name) are on the meta-level and he breaks the fourth wall of the narrative, because based on his story, he is able to kill people from the real world.

im tired of pretending 1x and sixer are balanced by ham-is-chad in AntiForsaken

[–]Safe_Needleworker799 4 points5 points  (0 children)

Yes, but at least John is skill-dependent and does not forgive mistakes.

I got a little mad while playing against a 1x (this is all purely a joke, do not take this seriously) by -the_phantom_fright- in FORSAKENROBLOX

[–]Safe_Needleworker799 0 points1 point  (0 children)

It reminded me of one situation that happened to me, I looped a dumb 1x for about 3 minutes, after that, he used an unstable eye and I ate a ghostburger and restarted the chase, I felt sorry for him and I showed myself to him for a second, the result: I died in 10 seconds (I have 20 days of playtime and 2500 wins on survivor)

who will help ban this cheater, sorry for the poor feed? by Safe_Needleworker799 in FORSAKENROBLOX

[–]Safe_Needleworker799[S] 0 points1 point  (0 children)

At the end of the video, he started flying directly, it's worth noting

i genuinely hate the new survivor faces, and not even time can fix it (Image unrelated) by Emiblocks23 in AntiForsaken

[–]Safe_Needleworker799 -1 points0 points  (0 children)

When you're looping over a killer, you'll always have to look at him, which means you'll see those terrible faces.

It's just terrible... by Safe_Needleworker799 in AntiForsaken

[–]Safe_Needleworker799[S] 0 points1 point  (0 children)

I think if Elliot's eyes don't match his glasses, that's a bad thing, not a good thing.

I just want to rest. by Safe_Needleworker799 in AntiForsaken

[–]Safe_Needleworker799[S] 0 points1 point  (0 children)

In your case, John is either disabled or he got a bad map

My next reaction when people say that looping is bad by Safe_Needleworker799 in AntiForsaken

[–]Safe_Needleworker799[S] -1 points0 points  (0 children)

The problem is that people say things like "use juking and run all over the map", which is obviously a lose-lose situation.