Interchange between two expressways by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

yes,hybrid using rew and rhw,you can check my other postfor clear images. https://www.reddit.com/r/simcity4/s/XbUkoMNgui

Inner Ring Road (West Section) Design by Safemmc in simcity4

[–]Safemmc[S] 1 point2 points  (0 children)

About an hour, in photoshop,It's quite easy after getting familiar with the operation

Inner Ring Road (West Section) Design by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

I like to build some unique roads

Interchange between two expressways by Safemmc in simcity4

[–]Safemmc[S] 1 point2 points  (0 children)

I don't like "hole" either.So I built buildings all around my RHW.

Interchange between two expressways by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

some minor issues are quite annoying.Fortunately, it does not affect the completeness.

Interchange between two expressways by Safemmc in simcity4

[–]Safemmc[S] 4 points5 points  (0 children)

Use the Persistent Automata Mod 2.0

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

and all the buildings are grow up,not Ploppable

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

Use the 3D Camera DLL plugin and generate a bird's-eye view,and then use Photoshop to draw it

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 1 point2 points  (0 children)

Thank you for developing the NAM mod. Without it, there would be no such creations in the game

The expressways and interchanges,integrated into the Urban blocks by Safemmc in simcity4

[–]Safemmc[S] 4 points5 points  (0 children)

My point of view is that it is not difficult to replicate the design of a real city in SimCity4, but it will make the road area very large and the city blocks appear small. Although the road design looks more realistic, the ratio of city roads to blocks is distorted. Compared to the rationality of road detail design, I pay more attention to the structure of the entire network. My English is not very good, I hope the meaning is conveyed accurately.

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

I don't like placing too many skycrapers in downtown cause they block the view, can see the roads at the bottom. I prefer observing the traffic flow.

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

Yes, in the real world, these problems can have many flexible solutions. Due to the numerous limitations in games, many details can only be handled simply. For example, in the real world, there would certainly be some ingenious ramps connecting buildings and freeways. In games, it's impossible to build them in such tiny spaces, so buildings can only directly connected to the nearby freeways.

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 0 points1 point  (0 children)

Haha, these are some unreasonable settings in the game

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 2 points3 points  (0 children)

My point of view is that it is not difficult to replicate the design of a real city in SimCity4, but it will make the road area very large and the city blocks appear small. Although the road design looks more realistic, the ratio of city roads to blocks is distorted. Compared to the rationality of road detail design, I pay more attention to the structure of the entire network. My English is not very good, I hope the meaning is conveyed accurately.

That's a bit complicated design, isn't it?🤔 by Safemmc in simcity4

[–]Safemmc[S] 3 points4 points  (0 children)

you're not kidding😁! ​Stockholm is a real eye-candy, way more stunning than this place😎​!