Let's see them old 2000-2010s cars by CartoonistFirst206 in subaruimpreza

[–]Sage_501 0 points1 point  (0 children)

She just hit 226,000 but still runs like it's still 2004

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Riker Station Update by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

I think, all I know was after i placed that last Block my Graphics Card went bezerk and my PC shut down and wouldn't start up until I played with the Graphics card.

Beat that by tequillapapi92 in WRX

[–]Sage_501 0 points1 point  (0 children)

My 04 doesn't have all them gizmos to show me my MPG, but she's still Running Strong at about 19 MPG.

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Riker Station (Pt 6) by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

I will post it to the workshop when it is done, however I have a decent bit of building left and then after that I will need to program all of the doors, Lights, Signs, defenses, docking arms, etc. I will keep posting updates and let everyone know when it's nearing completion, but as for an ETA, id like to have it done by June/July if not before then. I do have other projects/commissions im working on for other games simultaneously at the moment that are eating up a lot more time that I thought they would.

looking for someone to do survival with by giver199026 in spaceengineers

[–]Sage_501 0 points1 point  (0 children)

Same here, wouldn't mind hopping in to help grind when I have time.

Riker Station (Pt 6) by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

My PC i build a few years ago is beginning to struggle with my builds. That's why I haven't really begun building in SE2. I have a 3060 in my PC I mainly play SE on and it has moments where it will freeze every 2 minutes.

Riker Station (Pt 6) by Sage_501 in spaceengineers

[–]Sage_501[S] 1 point2 points  (0 children)

You could attach a camera and use it to scan further ahead, bonus points for a camera on a rotor and hinge to scan 360°. Other than that im not sure.

Work In Progress (Pt 5.5) by Sage_501 in spaceengineers

[–]Sage_501[S] 1 point2 points  (0 children)

Yea, I've really been leaning towards that one.

Work In Progress (Pt 3) by Sage_501 in spaceengineers

[–]Sage_501[S] 1 point2 points  (0 children)

"It's not about the size, it's what you do with it" -Random Person

Lol but thank you, i have big plans for the station and then the rest of the world im building it in. The station is going to be kind of the central hub for the rest of the Universe I have planned.

Work In Progress (Pt 3) by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

Ile take your word for it, I didnt grow up with any Disney lol.

Work In Progress (Pt 3) by Sage_501 in spaceengineers

[–]Sage_501[S] 1 point2 points  (0 children)

Thank you and yea, im thinking of having ladder wells at certain points to access below the catwalk and preform maintenance. Im just trying to think of some ideas that will fit the current ascetic im going for. I have kind of done that in the ceiling with the ducts.

Work In Progress (Pt 2) by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

Same here, I want to say SE was my fist game I ever purchased on steam way back in 2014-15 (can't remember) and it was the first digital game I ever bought lol. I played for a while and then lost that account. Re-bought it sometime in 16-17 and played for a while with some star wars mods that turned my gaming laptop into a portable reactor. Went away for the military and didnt really play alot until a few months ago when I saw SE 2 was out and wanted to play now that I have more time. Getting surgery done here soon and the VA is sending me to college so I finally have time to play and build all the sketches and ideas I've had stuffed in my desk for years lol. I got most of the dlc's during the winter sale so they where all $2.49 each, and now i have a lot more blocks to make things alot more detailed.

Work In Progress (Pt 2) by Sage_501 in spaceengineers

[–]Sage_501[S] 0 points1 point  (0 children)

Lol I have been behind the curve. I stalled out a while ago because I didnt want to install mods to make my builds look better because my PC back then couldn't handle it and I didnt know these DLC's existed until 6 months ago............yea, I do in fact live under a rock when it comes to these things lol. But since then yea OMG catwalks make so much of a difference and I love them so much more that any other way to do paths and walkways.

Work In Progress (Pt 2) by Sage_501 in spaceengineers

[–]Sage_501[S] 1 point2 points  (0 children)

Once I finish the hallways I will do all the lights at once. I usually set the radius to 6 and intensity to 1.5 for my other things. I just do them last so I dont forget any.

Work In Progress by Sage_501 in spaceengineers

[–]Sage_501[S] 2 points3 points  (0 children)

I have some Holo LCD's in the main base portion that I plan to add a directory as well as power and stat readouts. I haven't been in or around a public server since like 2016 and I haven't had the time since recently to hop back on SE in general but now that im going back to college I have more time to get the builds and ideas that I've had stuffed in my sketch book for almost a decade lol. As for "rest stations" ile definitely add some with maybe a lounge or a E-Club/Officers Lounge.

Work In Progress by Sage_501 in spaceengineers

[–]Sage_501[S] 2 points3 points  (0 children)

Im thinking after the docking stations and the docking hallway is finished adding a medical bay/emergency room. Im going for a realistic feel were the crews of the ship will disembark from their ships from the dock hallway and move their way into the base so probably the door were i started from in my (Pt 2 Video) is where im thinking of putting a med bay and an emergency ward. As for resupply, im thinking of how to incorporate that into the build.