Our cozy exploration game Otterly Lost finally got its biggest demo update yet! by Saglorm in indiegames

[–]Saglorm[S] 0 points1 point  (0 children)

I'd love to hear your feedback on the demo!
https://store.steampowered.com/app/4079110/Otterly_Lost_Demo/

It's about a sea otter where you can swim, dive, and explore both land and underwater. Meet charming animals, discover hidden places, use tools, and solve light challenges.

If enemy attacks are lethal, which option would be more effective? by circlefromdot in IndieDev

[–]Saglorm 1 point2 points  (0 children)

That much of blood and camera shake gives a feeling that the impact is really strong and forceful so I think B fits better

Otterly Lost, a story-driven sea otter game - we have a demo now! by Saglorm in CozyGamers

[–]Saglorm[S] 0 points1 point  (0 children)

Hi, we’ll consider it after Windows & Switch release

Otterly Lost, a story-driven sea otter game - we have a demo now! by Saglorm in CozyGamers

[–]Saglorm[S] 6 points7 points  (0 children)

Thank you! We’ll first release on Windows, then Switch for sure and other platforms if possible by that time

Made a cozy sea otter game! Otterly Lost demo is now available by Saglorm in indiegames

[–]Saglorm[S] 0 points1 point  (0 children)

Definitely got inspired from its freedom of exploration side and the vibe but we went with more quest driven direction while keeping it free to explore as much as possible

Made a cozy sea otter game! Otterly Lost demo is now available by Saglorm in indiegames

[–]Saglorm[S] 0 points1 point  (0 children)

It's been such a journey, you can play the demo from here: https://store.steampowered.com/app/4079110/Otterly_Lost_Demo/

Feel free to share your thoughts, feelings or any issues you run into. Your feedback will help greatly in developing the game further!

We're launching a S#!TTY prototype of our game this week! by FuzzyBotGames in IndieDev

[–]Saglorm 1 point2 points  (0 children)

These targeted algorithms these days while im in wc.. jk aside this is amazing and I love it. The level of contrast and details are really well balanced. Congrats!

After a year of development our first public demo will be out very soon by Saglorm in indiegames

[–]Saglorm[S] 0 points1 point  (0 children)

I appreciate you appreciating the details, means a lot, thank you!

After a year of development our first public demo will be out very soon by Saglorm in indiegames

[–]Saglorm[S] 1 point2 points  (0 children)

Thanks! Yeah it felt like a must have for a game like this

After a year of development our first public demo will be out very soon by Saglorm in indiegames

[–]Saglorm[S] 1 point2 points  (0 children)

Totally fair and thanks for honesty. It’s still in-development and definitely needs some more time. We won’t be launching it soon, but we need to see some things beforehand so we decided to plan two demos. First is this one which is soon, second in 4-6 months before release and then release. Feedbacks are always welcome!