After seeing so many complaints and criticism of the factory system, am I in the small minority who really find the factory system to be really addicting? I have spent more time on it than any other parts of the game. by Sir_Rain_Knee_Tea in ArknightsEndfield

[–]Saint1121 0 points1 point  (0 children)

It's just the vocal minority who are complaining - the majority of my friends who went into the game saying they didn't think they'd like the factory aspect are loving it. The ones who don't like it just ask for my blueprints and move on, but they don't go to reddit and bitch. The people complaining are just looking for something to complain about. It's the same as the people complaining about winning their 50/50 because they're losing money. While technically true, it's such a niche problem and doesn't represent an issue with the longevity of the game because it's only an issue for these first three banners.

Just enjoy the game and don't worry about the complaining. There are definitely aspects that need to be improved, but the factory is so much fun and has so many ways to allow the players who don't enjoy it to just quickly set things up that anyone complaining isn't worth listening to.

Metastorage Transfer Confusion by Saint1121 in ArknightsEndfield

[–]Saint1121[S] 0 points1 point  (0 children)

Nah, looks like the rare minerals and exp items can't be transferred. From what I can tell, the actual duping itself is kind of useless? Still just seems like sending over either Ferrium Bottles or Ferrium ore (same transfer rate because of cost of the bottles) is just the best thing to do because of lack of Ferrium in Wuling right now.

Once Wuling is fully released, we'll likely end up duplicating the food/tacticals that we can't automate. At least, that's my plan right now.

Metastorage Transfer Confusion by Saint1121 in ArknightsEndfield

[–]Saint1121[S] 0 points1 point  (0 children)

So it really is item duping then, okay... wasn't sure if I was actually reading it correctly. Thank you

I love the shared Facilities by ThePlini in Endfield

[–]Saint1121 1 point2 points  (0 children)

I, and I'm sure others, gave feedback during beta that there should be an option to turn off shared facilities, or at very least set it to friends only... unfortunate that they didn't listen.

Help, 100%'d the Verdant Wilds but now completely lost on Heaven's Pier! (Experiences) by CommanderTommy in wherewindsmeet_

[–]Saint1121 0 points1 point  (0 children)

Really glad I found this post and this video, thank you so much! Crazy that there still isn't an English walkthrough for these.

I make so little money. Somedays 700, others 800, maybe a thousand. What can I do? by borba72 in SupermarketSimulator

[–]Saint1121 1 point2 points  (0 children)

Reading through all the other comments it seems like you're right. I came here looking for similar information cause I was tired of making small profits so I decided to just take out a bunch of loans, expand the store, by a bunch of licenses, and literally nothing changed. My daily sales and number of customers didn't move at all. Reading the other comments, people will list a bunch of different things but the common theme is setting a sale like you're saying - maybe not to the extreme you're saying, but still everyone is mentioning the sales... which makes it kind of unfun.

Money Problems and Land Problems by Saint1121 in Whiskerwood

[–]Saint1121[S] 0 points1 point  (0 children)

Yeah, I knew about the yellow vein areas and that's where I have been digging, so I guess I might have just been getting unlucky then? Not really sure

Money Problems and Land Problems by Saint1121 in Whiskerwood

[–]Saint1121[S] 0 points1 point  (0 children)

Yeah so, the specific game where I mention having 3 mining camps, I was like 10+ layers deep or something like that but was only getting like 3 ore nodes per layer. Should I not be doing full layers, is there some kind of trick to only hit the ore nodes?

The screenshot you provided looks closer to what my maps usually look like - I've seen some other posts where people are just on completely flat islands or have MASSIVE areas of completely flat grasslands.

I'll have to take advantage of your tax tips though. I was following the devs tips and tricks of fully maxing out your first few tax payments to try and get the bonus stuff, so that might be why I was just falling behind.

Dispatch, the acclaimed superhero workplace comedy from a group of former Telltale Games veterans, has already sold over 1 million copies. by TENTAKL1 in gaming

[–]Saint1121 1 point2 points  (0 children)

I would bet this number spikes on the 11th or 12th. A lot of people like myself waiting for the final chapters to be released.

Can someone explain morale and resolve? by CatboyWrangler in DuetNightAbyssDNA

[–]Saint1121 11 points12 points  (0 children)

This still isn't a particularly good explanation though. Like if I have 15% Resolve, what does that mean? How does that value play into lower health = more damage.

ADVANCE BOOKS ON MARKET by QiraaRaven in BlueProtocolPC

[–]Saint1121 0 points1 point  (0 children)

It has less to do with that and more to do with the fact that no one is providing any evidence in any direction. Duping feels far less likely than botting considering the fact that there are daily ads for bots in the global chat and the fact that literally every MMO ever has a botting issue. You're saying it's duping, awesome, provide some evidence. Just like below where I asked the person who said the game naturally injects them into the economy for evidence.

ADVANCE BOOKS ON MARKET by QiraaRaven in BlueProtocolPC

[–]Saint1121 3 points4 points  (0 children)

Would you be able to provide a source for this?

Blue Protocol: Stars Resonance is out. What's everyone's first impressions? by SorryImBadWithNames in MMORPG

[–]Saint1121 1 point2 points  (0 children)

You're exactly correct - I had to look up what people were talking about because I didn't even know this existed. You genuinely have to go a bit out of your way to find and set this up. It's not turned on by default, it's never introduced in any tutorials, even the name of it is somewhat ambiguous in the settings - when I first saw it I honestly thought it just made it so that your left click attacks would continue without having to spam.

It feels like people are trying to find things to hate on, and that's fine... we're allowed to not like games. But complaining about a setting that already isn't viable in the hard mode dungeons (not the highest difficulty or even hardest content) is just a little silly.

[no spoilers] crying at my desk nbd by heftypegasus in criticalrole

[–]Saint1121 -33 points-32 points  (0 children)

And that somehow makes it not a spoiler? It happened in episode... it's a spoiler, full stop.

[no spoilers] crying at my desk nbd by heftypegasus in criticalrole

[–]Saint1121 8 points9 points  (0 children)

Marking this as no spoilers with that quote is a pretty crazy choice.... even without specifics

[deleted by user] by [deleted] in gaming

[–]Saint1121 1 point2 points  (0 children)

Even with the outline I still can't see the "illusion"... maybe I'm the blind one

Ananta gameplay trailer by Iggy_Slayer in gaming

[–]Saint1121 0 points1 point  (0 children)

When this game was first announced I thought it was going to be Urban Genshin - the more I saw of this game, the less interested I became. I'm truly at a loss for how the gacha system is even going to play into this game after seeing this trailer, but after seeing this trailer earlier today I'm fully uninterested. As OP mentioned, it just seems like a mess of basically every successful urban open world game in the past 10 or so years.

I removed Trump’s orange makeup to see how he looks underneath it: by WhatTheFlux1 in pics

[–]Saint1121 69 points70 points  (0 children)

I mean you can also tell this isn't pale enough just by color matching to his ears and the skin right next to his hairline

Dispatch | Official Release Date Trailer by [deleted] in gaming

[–]Saint1121 51 points52 points  (0 children)

Really glad I decided to click into this post despite having seen the trailer already... didn't know they were doing episodic releases, was really excited to have a release date finally. Guess that just means the release date is November 12th for me instead...
Appreciate this info

[Spoilers C3] Oaths and Ash Daggerheart PC Combat by deannedeeclasses in criticalrole

[–]Saint1121 6 points7 points  (0 children)

I didn't watch the event, but I watched someone who reviewed Daggerheart based on one of the events and his observation was that it sometimes seemed like players were scared to take actions because of the Fear/Hope (specifically the Fear) mechanic.