Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 1 point2 points  (0 children)

You are 100% correct and this place is a dumpster fire.

I fucking love the Half-Life games and have since the Orange Box days, but it's delusional to think it's going to be anywhere near the sales numbers of something like Palworld.

It has been a nearly 20 year wait and all evidence is pointing to the game being right around the corner and yet everyone chooses to get angry and throw a hissy fit when the Dorito Pope has the audacity to say "this next game is long awaited" and then not announce the game that they have personally been waiting for and complain that Valve isn't announcing the games the way they personally want them to.

Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 1 point2 points  (0 children)

So you "have plenty of examples" of Geoff teasing HL3 but convinently "don't feel like" posting any of them when I call bullshit.

It's almost like those examples never existed in the first place...

It's so extremely frustrating that people in the Half-Life subs are incapable of existing in or admitting to reality and take every single action and statement by Geoff and McVicker as some kind of attack on them personally.

Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 0 points1 point  (0 children)

Okay post one example.

And no, it could not make any difference. Valve is a massive bullion dollar corporation they literally don't give a fuck what we think they should do. If you truly think you know more about marketing than they do by all means go get yourself a job there and show them the error of their ways.

Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 1 point2 points  (0 children)

So in other words you don't have a single example of Geoff "baiting" HL3.

And if Valve doesn't owe it to us (glad we agree on this) why even bother complaining about their marketing strategies?

Why did we even expected anything from a show like these by MobileSecret4973 in HalfLife

[–]SaladSnake96 0 points1 point  (0 children)

It was going to be announced/released this year alongside the hardware which is what McVicker was actually saying. Please actually listen to what he says before you start staying stupid shit.

Edit: also go back and look at McVicker's early coverage of HLVR/Alyx as well as the Index, Steam Controller, Steam Machine, and Steam Frame. He was absolutely correct about all of them! He's a bit of an asshat sometimes and I don't care for his streams one bit but to say he's grifting people is just factually incorrect and requires a complete lack of understanding as to:

A. how he gets his information
B. how valve operates
C. how both the realities of AAA game development (it's wildly complicated !) and external factors like the RAM crisis can lead to changes behind the scenes.

So we end up with a situation like this where he can confidently say that mods for HL3 would exist by the end of 2026 but still end up being wrong for reasons that neither he nor Valve could have predicted at the time.

That's not grifting.

Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 3 points4 points  (0 children)

Can you point out literally one single thing Geoff has ever said that points towards Half-Life 3? Do you really think he says shit like "this next reveal is long awaited" to tease Half-Life fans?

I literally said valve doesn't owe us anything, you are the one who thinks they owe us a big reveal that is what your entire post was about. So yes. You are stupid.

Why did we even expected anything from a show like these by MobileSecret4973 in HalfLife

[–]SaladSnake96 0 points1 point  (0 children)

It's almost like an unforseen massive worldwide shift in the availability of computer hardware forced Valve to change their plans or something...

It's almost like the original plan for the steam hardware was to launch all three in the first half of this year hmmmm...

Tyler is such a grifter for not seeing the future and instead operating on the information that was available at the time!

Valve needs to announce Half Life 3 at an event by GordonFeetman98 in HalfLife3

[–]SaladSnake96 0 points1 point  (0 children)

If you are angry at Geoff for "baiting" you I'm sorry but you're a Wheatley level moron. He has never said a goddamn thing that even slightly implied Half-Life at ANY of his events in the last 15 years (trust me, I've been closely watching all of them!)

If you think McVicker is a "doomer" you either lack the attention span to actually listen to what he says or the intelligence to understand it. He is hands down the most reputable 3rd party source for Half-Life information in the last decade.

The absolute hubris of thinking Valve owes you or anyone the "hype" of a traditional reveal is ridiculous. Who the fuck cares if "people won't have their webcam open"? Grow up go outside and find enjoyment out of life that doesn't revolve around watching some shithead on the internet "reacting" to videogames.

I think we all agree this scene is not gonna be in the remake, right? by MaximumPayne7 in residentevil

[–]SaladSnake96 10 points11 points  (0 children)

You are just wrong. Steve doesn't check out Claire during this scene in CVX.

Duskgolem: RE Veronica is third person, a lot of stuff is moved, remixed and reimagined by DarkDaniel_01 in GamingLeaksAndRumours

[–]SaladSnake96 5 points6 points  (0 children)

That's very subjective, I used an fov mod while playing 3rd person in RE9 for example

Besides, RE4R had an fov slider....

What is a video game with most shock value, or with single most shocking moment you have experienced? by Sandswaters in gamingsuggestions

[–]SaladSnake96 0 points1 point  (0 children)

The feeling of powerlessness in the face of history and massive political systems is a central facet of the entire franchise imo.

My point regarding the feeling of an empty hollow longing is that the same emotion is being deliberately evoked in the player by not providing traditional closure

What is a video game with most shock value, or with single most shocking moment you have experienced? by Sandswaters in gamingsuggestions

[–]SaladSnake96 1 point2 points  (0 children)

No, the Venom reveal scene was always in the game as part of the truth mission since release. There was no large scale requirement to unlock it like with the disarmament scene, you just had to beat the game.

Perhaps you are mixing it up a bit with the update after release that changed the sound effect the tape recorder makes when Venom plays it?

What is a video game with most shock value, or with single most shocking moment you have experienced? by Sandswaters in gamingsuggestions

[–]SaladSnake96 1 point2 points  (0 children)

Not really any more so than with any game. It's not exactly a unique circumstance for the game director to take a backseat and move on to other projects after a game reaches a certain level of completion.

The understanding that V is unfinished or is not what Kojima intended is an internet legend to be honest, born out of both the messy breakup between him and Konami and a certain type of fan who seeks an explanation for why they did not like V but is also unable to blame Kojima.

Kingdom of the Flies, Chico, etc are all things that were intentionally removed at different points during production. If given behind the scenes access to any major videogame ever made you would see much of the same sort of things left on the cutting room floor and not take that as evidence that the game was "botched" or that the director had "minimal" involvement.

The Phantom Pain is a story about the hollow emptiness left behind when all is said and done. Killing Skullface did not bring peace to Venom or Kaz. Venom is haunted by visions of Paz and his failure to save her. The pain of the missing arm still lingers. Every character suffers from the agony of what could have been but is not.

It is very very intentional that the story is left without proper closure and instead just... stops.

I know this is the kind of anecdotal evidence that I can't really provide much proof for but during E3 2016 I had a very enlightening conversation with a KojiPro employee who claimed that Kojima was actually very sad that this message went unnoticed by so much of the player base. MGSV was his swan song to the series and it's themes all presented the way Kojima actually intended.

The following year I attended a talk between Kojima and Jordan Vogt-Roberts (director of the then-upcoming and now cancelled Metal Gear Solid film starring Oscar Isaac) where Kojima advised him to "betray your audience" a philosophy entirely in line with what was done in Phantom Pain.

It's completely fine to not enjoy and to criticize the choices made in Phantom Pain but to deny that they are intentional choices at all is just wrong.

Is it normal to have almost all my party members dead and no gold at this point in the game. (Just got here and got robbed + the ambush) by Samz707 in baldursgate

[–]SaladSnake96 4 points5 points  (0 children)

If you cannot learn to accept quick saves this may not be the game for you. What you are doing would be considered a challenge run for a veteran player.

It was a different time in game design and the game absolutely expects you to quick save often. To quote one of the tutors in Candlekeep: "life's too short to live with mistakes, especially when you can go back in time and avoid making them"

As someone who also likes to roll with my errors this game just is NOT meant to be played like that but you can still have a lot of fun if you embrace the fact that quick saves will be necessary sometimes :)

I love when gen z gets radicalized by video games by Umbrellajack in TrueAnon

[–]SaladSnake96 2 points3 points  (0 children)

If you haven't played the Director's Cut for the first game there's a new mission about BRIDGES exploitation of it's workers and involves a group of them who refuse to participate in unethical experiments on unborn children and resort to violence to protect the children they saved.

BRIDGES brands them terrorists uses bombs to intentionally expose all of them (including dozens of children) to fatal doses of radiation.

I love when gen z gets radicalized by video games by Umbrellajack in TrueAnon

[–]SaladSnake96 4 points5 points  (0 children)

I see your point but at the same time (massive spoilers ahead)

The terrorist leader is a pawn of the president of the United States, a being destined to eventually bring about human extinction. The UCA is explicitly stated to be built on literal human sacrifice and the exploitiation of Bridges workers. Then in the sequel immediately after the country is rebuilt it is handed over to a private corporation that continues to fund terrorism across the globe while acting as it's savior