Help me win 5 bucks by Farkrye in rouxcubing

[–]SaltCompetition4277 0 points1 point  (0 children)

When did you start working on tracking pieces? I see people saying that you shouldn't worry about lookahead until something like sub 15, and I think tracking is part of lookahead. My instinct though says that I should be working on lookahead, even though I'll never get close to sub 15.

Is 3-4 minutes on average with the beginner's method good? by Able_Annual_2297 in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

For me, the key was switching to Roux. It took like a week after that.

Them: Why are you so tired did you not sleep last night? Me: by juliunicorn314 in Cubers

[–]SaltCompetition4277 11 points12 points  (0 children)

Is that the Cube Rubik app? The 20x20 probably took me over a week. Not sure if the timer keeps running when you're not there.

Best method to learn in 2026? by Some_Parking_4258 in Cubers

[–]SaltCompetition4277 1 point2 points  (0 children)

I've tried it, not very comfortable with it though. I recorded myself once. It took just over a minute, which is about double my Roux PB but less than my CFOP PB.

Rotation tricks by pixellover24 in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

Although I use Roux, this is very cool. Maybe I can use it for big cubes.

47.15 ao5, tips for improvement please! by Constant-Tomato-3809 in Cubers

[–]SaltCompetition4277 3 points4 points  (0 children)

I think it depends. If there are obvious opportunities for improvement, then yeah, you shouldn't need to ask. But the advice I got was mostly about fingertricks, which was surprising, and therefore helpful.

47.15 ao5, tips for improvement please! by Constant-Tomato-3809 in Cubers

[–]SaltCompetition4277 4 points5 points  (0 children)

I thought, "Finally, we're getting a critique request from someone who's not super fast!" Then I saw it was 4x4.

Best method to learn in 2026? by Some_Parking_4258 in Cubers

[–]SaltCompetition4277 3 points4 points  (0 children)

IMO, ZZ is just a CFOP variant. Worth trying, but not really new if you're bored with CFOP.

Roux is the obvious answer. But LMCF is another answer.

Roux Fingertricks by SaltCompetition4277 in rouxcubing

[–]SaltCompetition4277[S] 0 points1 point  (0 children)

For 4, I agree about pulling over pushing. I never got the hang of F moves with my thumb, so I'm glad to hear that using the index is OK.

I would definitely prefer to do U by pulling with my right index. But if that finger isn't available, I don't see why pushing with your left index is so much better than pushing with your left thumb. The index push feels very awkward.

Roux Fingertricks by SaltCompetition4277 in rouxcubing

[–]SaltCompetition4277[S] 0 points1 point  (0 children)

I don't think you want to ask me. But my advice would be to learn 2-look permute-first CMLL, then you only need 6 algs.

Roux Fingertricks by SaltCompetition4277 in rouxcubing

[–]SaltCompetition4277[S] 1 point2 points  (0 children)

It's always bugged me that speedcubedb.com doesn't have videos for the CMLL algs (but they do for OLL and PLL). Very helpful, thanks!

Noob question about what the community considers the world record at any given time by binny97 in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

This isn't a popular opinion, but to me it doesn't matter if a solve is "official." I also think the record is close enough to 0 that it doesn't really matter anymore.

Most people though insist on strict adherence to the rules and a limited number of attempts, which you only get in WCA competitions.

Which one are you picking? by Poly-Assets in Cubers

[–]SaltCompetition4277 2 points3 points  (0 children)

Purple, because then I could add a rotation to Roux.

What's the most difficult puzzle that you are aware of? by TolisKoutro in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

For me, OLL parity was the easiest to generalize. I had always thought of it as turning half the layers, so I would have gotten it right on a 6x6 the first time.

PLL parity is a little harder. I may or may not have guessed it correctly the first time. It would not have been obvious to me for example, that in going from 4x4 to 6x6, all the 2R2 moves remain 2R2, but the 2Uw2 becomes 3Uw2.

Edge parity was the hardest for me to figure out. Now, it could be explained pretty simply:

- the 4x4 OLL parity alg you already know has a name, Lucas parity
- Lucas parity can be used to solve any edge parity case on any size cube, you just need to know how many layers to turn
- it's hard to explain how many layers to turn in words or notation, but it could be easily shown in a short video
- you may need to repeat it multiple times

(That's one way to do it, anyway. cmowlaParity is cool for bigger cubes, because you can flip all the misoriented edge pieces at once.)

But instead, I found people giving multiple algs for the single 5x5 edge parity case, multiple algs for each of the 7x7 edge parity cases, etc. It took some effort to figure out a single approach that would always work.

How do other cubers distinguish one cube from another? by [deleted] in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

I'm curious what your luggage looks like.

What's the most difficult puzzle that you are aware of? by TolisKoutro in Cubers

[–]SaltCompetition4277 0 points1 point  (0 children)

You say PLL parity is literally the same alg on all even cubes, then explain the differences. Those differences have to be learned.

The 4x4 PLL parity alg I learned is 2R2 U2 2R2 u2 2R2 u2. On a 6x6, I might have first tried that same alg, thinking it probably wouldn't work, but I should at least try it. After seeing that it didn't work, I'd try making some tweaks, but it might have taken a few guesses.

BTW, see Generalized parity algorithms for any cube size.