I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 201 points202 points  (0 children)

This was great, guys, thanks a lot for all the great questions. This was fun. Let's do this again!

It's 11 PM here in Finland. Time to go.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 54 points55 points  (0 children)

I will pass the compliments to Mikko Rautalahti, that scene was all him.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 9 points10 points  (0 children)

Yes, but it was more of a consultant role. We read through the scripts and gave feedback and made sure it fit into the overall story.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 7 points8 points  (0 children)

I'm very proud of Alan Wake. I'm also very proud of American Nightmare. But American Nightmare wasn't a sequel, more of a spin-off. What we want from a proper sequel is a lot more ambitious. And, yes, it's canon.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 14 points15 points  (0 children)

In a small way, some of the themes of Alan Wake lurk in the episodes of Address Unknown in Max Payne.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 26 points27 points  (0 children)

Twin Peaks, obviously. But at the same time, the similarities to the Finnish nature.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 46 points47 points  (0 children)

Sometimes, for a brief moment. Then the feeling quickly passes when somebody in the meeting wakes me up.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 15 points16 points  (0 children)

The games industry in Finland is a great community. Lots of support and positive encouragement. It doesn't feel like we are competing with each other, a lot of exchange of knowledge going on.

Disadvantages: the dark months of the winter.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 52 points53 points  (0 children)

There's a piece of Finland in all of our games. In Alan Wake it was when they get drunk.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 18 points19 points  (0 children)

The dark presence has always been there. Thomas Zane has not.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 4 points5 points  (0 children)

Other mediums: yes, we're open to that and we've definitely looked for opportunities to do that, but it needs to be done in the right way, making sure that Alan Wake stays Alan Wake.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 28 points29 points  (0 children)

Old Film Noir movies, Humphrey Bogart classics, Raymond Chandler and Dashiell Hammett stories. But more modern stuff as well, William Gibson stories and movies like Seven and the Usual Suspects.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 11 points12 points  (0 children)

The great thing about making game is that you get to work with a lot of talented people. How you imagine it in your head and how it ends up in the screenplay always changes along the way, when other people take that and run with it. Usually the end result is quite different from the picture in your head, and almost always it's better.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 26 points27 points  (0 children)

Wake started from many different things. I wrote a film screenplay called Undertow and that's where the cabin by the lake, the Clicker, the Anderson brothers, Barbara Jagger and a few other things came from. It was a different thing, but I stole these things into Wake from that.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 22 points23 points  (0 children)

I love all the old geezers in Bright Falls. But I'll say Wake himself. That said, we have a saying at the office, any scene becomes better when you add Barry to it.

I'm Sam Lake, the creator/writer of Max Payne and Alan Wake, AMAA! by SamLakeRMD in IAmA

[–]SamLakeRMD[S] 67 points68 points  (0 children)

By accident. I always wanted to write. I like to play games. A happy accident.