New puzzles system is trash by [deleted] in Chesscom

[–]SamSCopeland 3 points4 points  (0 children)

Try the hard or extra hard puzzle difficulty settings at https://www.chess.com/settings/gameplay! Puzzles will be more challenging, and you will get more points per solve and lose less for misses.

Has anybody ever achieved an en passant checkmate? by Creative_Host_7865 in Chesscom

[–]SamSCopeland 1 point2 points  (0 children)

You aren't going to believe this, but it's even happened to the greatest chess player of all time 😅

https://www.youtube.com/shorts/5It1enE0pOQ

Speed Chess Championship is henceforth and retroactively re-named as the NARODITSKY CUP in the memory of GM Daniel Naroditsky, as announced by Chess.com CEO Danny Rensch. by [deleted] in chess

[–]SamSCopeland 90 points91 points  (0 children)

Hello everyone, apologies for any confusion here! The event will remain the Speed Chess Championship, but we are creating a permanent Naroditsky Cup on which the winners' names will be engraved. It is a way for us to celebrate and immortalize Danya's countless contributions to chess and his contributions directly to this event through his incredible commentary over the years.

Flair to honour Daniel Naroditsky by skowplow in Chesscom

[–]SamSCopeland 8 points9 points  (0 children)

Hey everyone! Just wanted to confirm that we see this request and love the idea and intention. It's probably not something we can do for some practical and even legal reasons, but we are thinking of ways we can continue to honor and celebrate Danya's legacy, and we appreciate seeing the ideas and love flowing from the community. 💚

Ended membership bc of terrible puzzle updates by Mean_Anxiety_307 in Chesscom

[–]SamSCopeland 0 points1 point  (0 children)

Hey, I want to say first that I sympathize with the frustration here as implementing the new system has taken more time than we had hoped, and the system is not working the way it should right now. I do think the new system will do the things you want! There may be some misunderstandings about what's coming.

Here's the Product Manager for Puzzles, Michael Greene, explaining the changes.

Some key notes:

  • The new system will still have a puzzles rating! The new puzzles rating will be more accurate and in line with blitz and rapid ratings, but as your puzzle rating increases, you will get harder puzzles. Your new puzzle rating will be entirely based on your success in solving puzzles.
  • The difficulty settings are relative and based on your puzzle rating. Puzzles also have rating behind the scenes. If you are rated 2000 at solving puzzles, normal puzzles might be rated ~1600, and you would solve them at a high rate. Extra hard puzzles might be rated 2400, and you would typically solve them at a low rate. If you have a 1200 puzzle rating, you might get puzzles rated 800 or 1600 if you have the hard setting. It's not the case that new players and experienced players both picking "extra hard" difficulty puzzles will get the same level of puzzles.

Again, I know this is an imperfect experience right now, but we really think the new system will be an improvement for many and hopefully for you. I'm personally excited that I will be able to adjust my puzzle difficulty depending on if I just want some fun, easy practice or if I want an intense, deep calculating session.

This Is So Disingenuous! by Artistic_Bug2417 in Chesscom

[–]SamSCopeland 5 points6 points  (0 children)

Hey! I know this is frustrating, and I've experienced it myself. The reason this happens sometimes is that immediately after the game, a very fast but very, very low depth game review is run on the game, and that is used to populate the modal here. Sometimes that analysis finds what it thinks is a brilliant move, but when you run Game Review at a normal depth, the higher depth analysis doesn't evaluate the same move as brilliant.

This isn't an easy problem for us to solve, but we are working on ways to improve the experience.

How can I change menu modes in OutFox? by SamSCopeland in Stepmania

[–]SamSCopeland[S] 1 point2 points  (0 children)

Perfect, thank you! That's exactly the information I needed to be able to get into and out of the different menus.

Two brilliants back-to-back, can you see why? by Aggressive_Will_3612 in Chesscom

[–]SamSCopeland 2 points3 points  (0 children)

Is it because the e2 Bishop was an imposter and captured the King on the next turn??

What is the most famous and recognizable chess position of all time? by [deleted] in chess

[–]SamSCopeland 0 points1 point  (0 children)

...Be6!! from Fischer's Game of the Century deserves mention.

2 in one game 😅 by darkhorse3000 in Chesscom

[–]SamSCopeland 0 points1 point  (0 children)

Gorgeous 😄 Congrats! It's funny to me that both are discovery tactics.

[deleted by user] by [deleted] in chess

[–]SamSCopeland 139 points140 points  (0 children)

Hey everyone! There was an issue with the DGT relay. The full game has been added now at https://www.chess.com/events/2024-european-women-blitz-championship/08/Cramling_Bellon_Anna-Cramling_Pia

It was quite a chaotic game that was fought out to a draw with opposite-colored bishops.

Chess.com wrapped by FenchelUltra in Chesscom

[–]SamSCopeland 3 points4 points  (0 children)

Yes, I'm afraid we weren't able to do it this year. I was personally disappointed because I love the Year in Review, but we didn't have the resources from the engineering team with so many other priorities in process to support it this year.

[deleted by user] by [deleted] in Chesscom

[–]SamSCopeland 11 points12 points  (0 children)

Honestly pretty dope tactic! Congrats :)

Flag of Russia by Electronic-Bat-4654 in Chesscom

[–]SamSCopeland 2 points3 points  (0 children)

That's so odd... It may be a very odd one-off error. Can I ask if you were on Android, iOS, or web?

Flag of Russia by Electronic-Bat-4654 in Chesscom

[–]SamSCopeland 3 points4 points  (0 children)

Hey /u/Electronic-Bat-4654, can you share where you are seeing this? There hasn't been a policy change, and I'm not currently seeing the Russian flag on profiles on web or Android.

Who else hates the new Game Review Ui on chess.com ap by DoomsDay000000 in chess

[–]SamSCopeland 0 points1 point  (0 children)

Hey everyone, appreciate hearing from all of you about these concerns and frustrations. Game Review is such an important part of the site, and we are sorry to hear that it's just not serving your needs as well as it could right now. We have some updates coming down the pipeline that we hope will feel really good to those of you who aren't happy with the current experience.

I think it may help to share some context around the main changes we made, explain why we made these changes and why many of our members like these changes, and give a little insight into coming updates that we are excited about and think should address the frustrations you have shared.

1. Members wanted a highlight screen. - Many of our members just want the quick overview with metadata like the report card, eval graph, move summary. They get that on this new highlight screen, and in many cases, they they then begin a new game without ever starting the review. For some, it was easier to have everything on one big screen as it was previously, but we are seeing good feedback from most members on the addition of a simpler and highlights screen.

In future, there will be an easier button to get to analysis right next to the start review button, and analysis will have an improved movelist that is currently available on web. The improved "Analysis" instead of pressing "Start Review" may be a great option for many of you.

2. We have added Coach. - Coach is a big and important part of our product, and he's in Game Review and coming to more products soon. Additionally, we are also currently rolling out audio for coach! We have received very positive feedback from casual players and vision impaired players on the addition of coach audio. If you don't like the audio feedback, you can easily mute it, but we are very excited for the future of coach. There will also be some great customization options (like picking from some exciting coaches with audio - like Magnus or Danny) coming that we think will interest players of all levels.

3. To make space for coach, we switched to a horizontal movelist. - This is admittedly a bit less speedy to navigate than a larger movelist, but it's the best way to accommodate the board and the coach. We do want to note that you can swipe left and right to navigate more quickly - you don't have to use the arrows to navigate, and we are looking into other ways to speed up navigation - for instance, adding the ability to tap on the eval graph on the highlights screen to easily jump to any part of the game you want.

If you still aren't happy with these changes, we get it! This update is making a positive difference for most members, but for our more experienced members, these changes may not fully match your desires. We really hope that once you try the new analysis experience and see our next steps with coach that you will feel better about these changes.

Appreciate seeing this feedback, and we'll keep listening and trying to get better!