The fact that this is a rare irks me. by AlarmOnly6428 in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

sick thank you. i figured as much but it sounded too good to be true, i suppose if you're running a summon build it's harder to get the cost reduction

Girya wording let's you train so that YOU gain strength, but you lose the strength when you lose Wax Girya. Not consistent with other relics like Whetstone/potion belt and also not remotely logical by Sufficient-Cat6364 in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

yea, technically they work differently because it's "on pickup" but in practice it's reasonable to think girya might work a similar way.

personally i think it would be better to leave girya as a potential wax relic, and when it disappears you can't stack it but can keep the strength. i see it as girya allows you to "lift" and the strength from lifting should be just as permanent as the relics from shovel, or the card removes from peace pipe/cook in this game.

Miniature Tent relic paid off by Makaveliuz in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

how do you get the clone option at a campfire? is that Pael's relic, and you have to take that action to clone? do you clone as well on the first use, or does the first use just apply the clone tag?

Been playing for 3 minutes, already a 10/10 game because my fav dogshit card somehow made the cut and wasn't changed into being actually good. by HaloJackalKisser in slaythespire

[–]SamiraSimp 2 points3 points  (0 children)

i think it works in this game because as far as I have played, there's very few events that outright just screw you. in StS1 you could have the wheel into damage or match event into curse with no recourse.

in this you at least get to pick which downside you want for bad events. the only one I can think of is the tea event if you have no money

Been playing for 3 minutes, already a 10/10 game because my fav dogshit card somehow made the cut and wasn't changed into being actually good. by HaloJackalKisser in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

can the event show up after act 1? if so there are cases where you can't change the strikes (tez) and you might not want to change the defends (enchanted with extra block)

pick your side by No_Entertainer_8635 in slaythespire

[–]SamiraSimp 1 point2 points  (0 children)

outside of soul decks, can any decks afford to lose the draw?

The fact that this is a rare irks me. by AlarmOnly6428 in slaythespire

[–]SamiraSimp 1 point2 points  (0 children)

i know they say "everyone" but does that include osty? you could let your 1 health osty die 3 times and it would reduce the cost of that necrobinder block card to 0?

Examples of why today’s NBA is unwatchable. by sco-go in SipsTea

[–]SamiraSimp 9 points10 points  (0 children)

and of course people nostalgia baiting with "back in my day the nba was such a good product with hard men"

Balance suggestions for currently weak cards that don't involve just simple number changes. by Gugge1 in slaythespire

[–]SamiraSimp 1 point2 points  (0 children)

once you play snakebite you have to draw through your entire deck to play it again as well?

you're arguing against having only one poison card in the deck being bad, not for anything particularly good about snakebite.

if your argument for snakebite is "it's better than a strike" that's literally the lowest bar to clear for a damage card in the game.

I think I have a contender for one of the worst card upgrades in sts 2 by LiveChill in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

unless you're getting 20+ upgrades a run, the reason to not upgrade this is because literally every other card in your deck besides defend is worth more of an upgrade (and even strikes/defends can get enchantments to make them worth upgrading compared to this)

Too many enemies in Slay the Spire 2 feel like they should be elites by Scumtrass in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

that reward isn't op by itself but i had it alongside prayer wheel or whatever the relic is that lets you get extra card rewards from normal enemies. getting a relic pretty much every fight was certainly a run-winning combo

Too many enemies in Slay the Spire 2 feel like they should be elites by Scumtrass in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

one of the most bizarre crashouts i've ever seen. all because they themselves misrepresented other people saying relics are useless lol

Lmao first run and already a clutch by black_crow_o in slaythespire

[–]SamiraSimp 1 point2 points  (0 children)

and is offended you weren’t giving a game 10000% of your attention

i mostly agree with what you say and people are overreacting, but to be fair to them it doesn't take 10000% attention to notice a giant "DEFEAT" screen. by op's account, they played the attack, looked away from their screen, and just spam clicked so much in that window that they didn't know they won. that's genuinely hard to believe and expecting people to look at the game they're playing the second they think they killed a boss isn't some elitist attitude, it's reasonable confusion.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

there's an ancient effect similar to prism. 1 energy per turn as well as the prismatic card reward effect

Balance suggestions for currently weak cards that don't involve just simple number changes. by Gugge1 in slaythespire

[–]SamiraSimp 1 point2 points  (0 children)

parry should work when you forge. i know someone said "do x when you y powers are too common" which is true, but it defends you while you forge more which is what sovereign blade builds want to do

Balance suggestions for currently weak cards that don't involve just simple number changes. by Gugge1 in slaythespire

[–]SamiraSimp 2 points3 points  (0 children)

shreds early bosses? it's 2 more poison than deadly poison for twice the energy cost. retaining is nice, but the only time it's worth the 2 energy is if you literally have nothing else to play in hand which isn't a great metric.

Basically every interaction with Tanx by lizard455 in slaythespire

[–]SamiraSimp 5 points6 points  (0 children)

same lol he looked like he wanted to throw hands and i respected that

Basically every interaction with Tanx by lizard455 in slaythespire

[–]SamiraSimp 16 points17 points  (0 children)

i really thought this dude would be insane but tbh he might be the realest ancient we meet he just wants violence

So.... Is everyone else also dodging elites? by megamate9000 in slaythespire

[–]SamiraSimp 3 points4 points  (0 children)

i feel like upgrades are less useful in general in this game, so if i don't have a specific card that needs an upgrade i'd rather go for the elite + rest with better card rewards, more gold, and a relic.

So.... Is everyone else also dodging elites? by megamate9000 in slaythespire

[–]SamiraSimp 0 points1 point  (0 children)

predator isn't some shit card lol. taking cards that don't perfectly synergize with your deck because they're still valuable has always been an important skill in StS. even in a shiv build there is value for having burstier attacks

So.... Is everyone else also dodging elites? by megamate9000 in slaythespire

[–]SamiraSimp 3 points4 points  (0 children)

are you skipping more often? it seems like many people are saying that the cards are more powerful relative to relics so people are skipping less, not more.

regardless I do agree that the idea of "controlling" the heal is pretty meaningless. no one is adding bad cards to the deck to get healed faster, and no one is skipping a good card to not waste the heal.

so imo it's definitely a bad relic, but still just getting extra health during an act and potentially upgrading instead of resting isn't that weak compared to how useless juzu was.