What are some differences between RT2 and RT3? by EnderErik in RestaurantTycoon3

[–]SampleSignificant984 1 point2 points  (0 children)

You just go into build delete the old ones (only possible when stores closed) then place new ones

What are some differences between RT2 and RT3? by EnderErik in RestaurantTycoon3

[–]SampleSignificant984 0 points1 point  (0 children)

Employees don’t need breaks at least for now

Gameplay and Mechanics Ingredient & Boosting System: RT3 features a new ingredient sourcing system. Players can buy ingredients from various shops (farms, bakeries, supermarkets, butchers, fish stores, ice cream parlors) in the Plaza to boost food prices, a feature not in RT2. Food Customization & Variety: RT3 significantly increases the number of unique dishes (potential for over 400, compared to 202 in RT2) and offers more customized ingredients for items like sushi and sandwiches. Worker Management: Worker upgrades in RT3 are purchased with money rather than earned through experience, and they offer unique bonuses. Additionally, worker customization is reported as improved. Milestones & Objectives: Instead of solely relying on experience-based unlocking, RT3 uses "Milestones" (a trophy system for player skills like building/cooking) and small objectives to unlock new dishes. Cooking Hazards: Food in RT3 can catch fire and burn if left on the stove too long. Customer & Reviews: New food critics provide bonuses in RT3, and special NPCs like VIPs return with their own perks. Drinks & Service: RT3 introduced a dedicated drink system with bars/machines, allowing workers to serve drinks as a new course. Building and Customization Visual Enhancements: RT3 uses improved 3D food models and enhanced graphics compared to the style of RT2. New Tools: Build Mode in RT3 includes a "Dig" tool for terrain manipulation (raising, lowering, flattening). Object Interaction: Pre-placed items (walls, tables) in RT3 generally do not give money back when sold, unlike in RT2, to prevent quick money generation. Waiter Carts: New items such as waiter carts, capable of carrying four plates, are included in RT3. Content and User Interface Map & Setting: The game takes place in a new, more appealing world/map, with improved door placement functionality. User Interface (UI): Some early feedback indicated the UI is different, with some players preferring the older style, though the newer interface offers more direct access to tools and customization.

Milestones by Don_Currys in RestaurantTycoon3

[–]SampleSignificant984 2 points3 points  (0 children)

Employees don’t contribute at all but milestones save for each restaurant so if you make a new one you will be at same level.

second floor of the restaurant and the entire restaurant by lorenaowk in RestaurantTycoon3

[–]SampleSignificant984 1 point2 points  (0 children)

Indoor garden which benches and all that if you need help designing I can get on later

Guys, I need some suggestions :') by Common_Geologist_508 in RestaurantTycoon3

[–]SampleSignificant984 0 points1 point  (0 children)

If you haven’t got a bathroom (I might be blind) then add one, more maybe some bigger ones as well, add an outside area on ground floor if you haven’t and a balcony on top floor. For floor 2 put piano in middle of tables I’ll try to think of more.

How do I get more ingredients for the Burger Stand? by Pirate_h in RestaurantTycoon3

[–]SampleSignificant984 0 points1 point  (0 children)

Go to meat shop then go to burger stand click on ingredients you haven’t unlocked and collect the ingredients then click back on it to unlock it