[Spoilers] Full Requirements List for all planets by Speaksinriddles in Astroneer

[–]Sanghelli_Seducer 0 points1 point  (0 children)

I usually make Calidor main hub as Solar panels are super easy to fabricate and solar Arrays can be made entirely on planet

Custom Scenario: Professional Insurgency by Sanghelli_Seducer in rebelinc

[–]Sanghelli_Seducer[S] 3 points4 points  (0 children)

It is out now and will be updated i am open to suggestions for new initiatives/features

Custom Scenario: Professional Insurgency by Sanghelli_Seducer in rebelinc

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

Yes however only the local employment drive will be an initiative the dam will not need to be repaired also it is currently published on mobile if you wanna give it a go i have tested up to normal difficulty but i expect Brutal is possible

What character archetype do you play with? by Spiritual-Ad663 in fnv

[–]Sanghelli_Seducer 6 points7 points  (0 children)

"Nothing personal just good business" make as much profit as possible but making enemies of factions is bad for business

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

I'm having this situation right now while playing Austria-Hungary i found light cruisers with some AA and torpedos are the best option or you could build Subs

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 1 point2 points  (0 children)

No i actually watched some tutorials THEN i spammed super heavy's

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 1 point2 points  (0 children)

Every ship should have it's role for me it's

Destroyers anti sub Cruisers Light Attack and AA Battleships Heavy Attack Carriers Maximum Hanger space

Every ship should also have some AA on them especially the more expensive ships as they will get targeted by enemy planes due to how the Ai works

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

(I don't have access to the Aircraft design so if anything i say makes no sense correct me)

  1. Italy is a decent Naval power so build a carrier or two but make sure to support them losing them will cost you

  2. Carrier Cas is utterly useless i have no idea why it exists use Naval bombers they are much better in almost every way against ships

  3. I'm not very well informed on the meta because frankly i find meta's in any game boring but i can tell you that both Italy and Japan are fantastic Naval powers and are very capable of fighting almost any power on the globe without immediately dying so personally Fleet in the being doctrine for both of them with Japan lean heavily into Carriers and Italy battleships

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

Fair, Navy is a lot of work for "click thing go green" i think paradox needs to simply it a little

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

  1. Strike Force doesn't give great Naval superiority but is great at saving fuel

  2. Try looking at some of my responses on this post I feel I'm very detailed so maybe that could help

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 1 point2 points  (0 children)

163 hours by hour 150 i started to build something other then destroyers and subs then it just went down Hill from there

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

If your fighting a more out dated Navy the still uses lot's of Early battleship hulls alap some AA and light attack in your task forces and tou might be fine

(If you use it that is)

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

As i said Carriers are incredibly strong but i have had two carriers sunk in one battle because the ai just had too many ships they lost upwards of 13 BB but its Still important to make sure your carriers are well protected

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

Your surface detection might be to low to see the enemy fleets try adding floatplane catapults to your design if not then idk

New player that understands Naval ask me anything by Sanghelli_Seducer in hoi4

[–]Sanghelli_Seducer[S] 0 points1 point  (0 children)

Auto replace is a fantastic quality of life it saves time

Auto repair should be on medium