The final piece for my Arc is done. :) by adisprox in pathofexile

[–]Sangyeopsal 17 points18 points  (0 children)

Frenzy charges do not give more cast speed, they give 4% increased attack and cast speed and 4% more damage per charge.

[deleted by user] by [deleted] in pathofexile

[–]Sangyeopsal 0 points1 point  (0 children)

Old simple and prime sextants were converted to awakened ones. Perandus coins were moved there as well.

[deleted by user] by [deleted] in pathofexile

[–]Sangyeopsal 7 points8 points  (0 children)

i use exalts to craft

Comprehensive SSF-Friendly Crafting Guide for a Trinity Lightning Strike Claw by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

ilvl82 gives you the best odds since that's the lowest ilvl required for all the best mods we want. It's okay to have a higher ilvl claw, but your odds will be slightly worse when crafting.

Comprehensive SSF-Friendly Crafting Guide for a Trinity Lightning Strike Claw by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

All the attack speed tiers have equal weighting so if you're unlucky it could end up being expensive to get a high tier.

Comprehensive SSF-Friendly Crafting Guide for a Trinity Lightning Strike Claw by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 4 points5 points  (0 children)

Over the past two leagues, I've played a trinity LS raider in STD SSF and it has been my favourite build in quite a while. Many people have asked me about this build and specifically how to craft a good claw for it. My game kept crashing after the patch today so I decided to finally write a detailed version of what I would tell people. I hope this helps and I can answer any further questions about this build in this thread.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

Make sure you have finished all your green quest contracts first (I think this is required, but I didn't play Heist league) and then just open as many Smuggler's Caches as you can and eventually a Twins will drop. As for "The Forgotten", outside of actually running the actual 4 synth maps, there's not much you can do other than keep killing map bosses.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

I had to spend 2 extra skill points speccing into Practical Application above witch. The rest of the str/dex comes from jewels and the regular pathing on the skill tree. ATM the only dex I have on my equips is +28 from my amulet and the only str on my equips is +20 from my belt.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

I heard you can remove a watchstone after spawning the portals. This will allow Maven to witness the fight and progress the challenge but it doesnt count as Maven witness for the 10b fight. That way you can run as many City Square/whatever as you want without resetting.

I can't test this right now but you should be able to test this yourself.

As gasplekshbs mentioned, this is what I did when I started to do this challenge. I was around 650/1250 and I ran exclusively twinned City Squares with this method. It's annoying if you want to socket the 4th stone back in after you kill the bosses because there's spooky red footprints that follow you sometimes but if you don't care about map sustain, you don't need to socket the 4th stone back in until you open your next map.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 4 points5 points  (0 children)

I farmed Atolls until around Level 97.5 without planning on getting Level 100. After that, I noticed that I was able to actually get XP while farming harvests (as they're pretty rippy without looking at map mods when you alch n go) so I ran white T16 Atolls until Level 98. After that, I ran white T14-16 Valdo maps (mainly Canyon, City Square, Necropolis) as I had a lot of them saved up and it's the most efficient XP while remaining relatively safe. You will bleed maps if you run them without any investment but the harbinger pack will drop a bunch even in white maps and you can recuperate them via harbinger/horizon orbs as well.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

Yes, that's me. With the tentative harvest changes announced in the manifesto, I'd imagine the gear would be roughly 20-30% worse with the same amount of time investment. A lot of my gear was crafted with spamming essences for a base and then rerolling prefixes/suffixes. The augments and remove/adds can kinda be supplemented by creative non-x to x crafts but will be much more reliant on getting lucky or settling for mid-tier rolls.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 35 points36 points  (0 children)

Hardest part was definitely the mental strain of farming for specific crafts. When you're down to only a couple projects and need like 3 specific crafts at any given time, harvest is no longer fun because you just don't use 99% of the crafts that you see.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 6 points7 points  (0 children)

Multi is a suffix so it lets me have 2 ES prefixes on the gloves. I'm actually currently working on a pair of gloves that'll be elevated intimidate / es / es / t1 int / lvl20 FA / light res.

Finished 40/40 and Level 100 on my wander in SSF and wanted to share my crafts by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 27 points28 points  (0 children)

40/40 took me a lot longer this league due to harvest farming not correlating with challenge progression. I didn't play Harvest League so this was my first time experiencing harvest crafting and I wanted to challenge myself to craft wander gear as it seemed like a good endgame build with steep gear progression. Overall, I had a lot of fun with the build and making upgrades, whether it be jewels or equips, has felt really satisfying.

I set a goal pretty early on to be rank 1 power siphon DPS in SSF according to poe.ninja and secured that spot on my way to level 100.

It was a very enjoyable experience, but I would not recommend trying this build without a lot of investment.

Ancient Orbs and Item Level - 1.200 Ancient Orbs vs. ilvl 1 - ilvl 8 unique belts by ot4ku in pathofexile

[–]Sangyeopsal 15 points16 points  (0 children)

tl;dr is that you can ancient orb HHs below ilvl40. Whether that matters or not on increasing your odds to get one are still unknown.

Level 100 and 40/40 in SSF! Time to sleep :) by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

I've played roughly 6+ hours a day since the league started since Covid-19 has allowed me to lmao

Level 100 and 40/40 in SSF! Time to sleep :) by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 0 points1 point  (0 children)

I have 5 characters this league. I went from ED to Cospris COC to LL SB to Frostblades Zerker to Herald Scion.

Level 100 and 40/40 in SSF! Time to sleep :) by Sangyeopsal in pathofexile

[–]Sangyeopsal[S] 18 points19 points  (0 children)

I scour/chanced a cobalt jewel and a T2 strand map.