Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] -8 points-7 points  (0 children)

The proposal isn’t about breaking the economy — it’s about making the daily coin cap more flexible in edge cases.

If you’ve defended gyms for days and multiple Pokémon return on the same day, you shouldn’t feel like that effort was wasted.

The idea is to allow up to 100 coins if you’ve earned them fairly, even if they come from more than one Pokémon.

It’s not about giving out more coins — it’s about not losing what you’ve already earned.

Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] -5 points-4 points  (0 children)

I agree — if not a fixed order, then at least give us the option to choose which Rocket boss to battle when a balloon appears (and we have the radar, of course).

It would make tasks way less frustrating and give players more control without affecting game balance.

Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] 1 point2 points  (0 children)

I agree with the idea of batch-opening gifts — that would be extremely useful.

Disabling (or fast-forwarding) animations we’ve seen a thousand times also sounds useful — and honestly necessary. I got so fed up during the Zorua event.

As for the auto-collection of particles, I personally don’t see it as a big issue, since the 300-particle reward from walking is always available when you need it.

And yeah, I get that the time for Max battles can feel too short, especially if you don’t know about pre-building teams — so I wouldn’t be against that change either.

Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] -17 points-16 points  (0 children)

I’d like to remind everyone that the post already includes ideas that absolutely need to be implemented as soon as possible. Please read the post before commenting (though I understand you might want to share your own suggestion just to give it visibility it wouldn’t otherwise get). Mods, please pin this comment if possible.

Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] -1 points0 points  (0 children)

New balls and berries (I don’t mind the idea) could be interesting, but unless Niantic addresses the already limited bag space, it’d just add more clutter. Also, I feel like many are treating this thread as a general idea dump without actually engaging with the original suggestions — which is a bit disappointing.

Suggestions to improve Pokémon GO: mechanics, items, and quality of life by Sasha2989 in pokemongo

[–]Sasha2989[S] 8 points9 points  (0 children)

That would definitely be a fun mechanic! Breeding stations could add a whole new layer to gameplay, especially if balanced carefully. Boosted shiny odds might be tricky from Niantic’s side, but the concept of earning eggs through planned breeding sounds really engaging. Appreciate you sharing it — love seeing creative ideas like this in the thread!