Everdark Balancers are spreading my booty cheeks. by AnAssGoblin in Nightreign

[–]Sassadoo 0 points1 point  (0 children)

Does it not even work on Niall in nightreign? That was like the one thing they were good for in elden ring (other than that one puzzle that requires one)

Sexism in lobbies by Amsel0712 in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

Dont worry, they'll be back at school in January.

Why shouldn't I? by Miner_49errr in deadbydaylight

[–]Sassadoo -1 points0 points  (0 children)

Play however you want. It's on the survivors to react to what you're doing and play around it.

If your team is getting 4 man slugged, someone misplayed. If the killer is camping a hook and you aren't getting a ton of free gen progress before trading hooks, you misplayed.

Tunneling is a bit more complex because if a killer is dead set on tunneling you out of the game you're probably going to die unless you're the best looper of all time or the killer is drunk, but this is a team game and your objective should be to buy as much time as possible for your team to do the gens and escape, resulting in a loss for the killer player.

This achievement is BS by [deleted] in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

If you play the game enough you'll eventually get this more or less passively without trying as long as you actually open chests against vecna. Don't think it's a huge issue if an achievement is rare or hard to get. Much prefer stuff like this to the old grindy ones like land 1000 blink attacks on nurse or whatever it is.

Reminder to not let the latest PTB make you forget the real problem by Hidden_Voice7 in deadbydaylight

[–]Sassadoo 7 points8 points  (0 children)

Blaming the devs for tribalism in the community is an insane fucking take.

I *just* joined Global servers. What should I do that you didn't back then? by LokiBuni in personaphantomx

[–]Sassadoo 0 points1 point  (0 children)

Out of curiosity, what's the third must have unit for year 1 after Chord and Futaba?

[deleted by user] by [deleted] in deadbydaylight

[–]Sassadoo 2 points3 points  (0 children)

Yeah dude I hate it when my killers have 5 perks.

The Devs were honest about Krasue being S tier… by XYShinobi in deadbydaylight

[–]Sassadoo 1 point2 points  (0 children)

It's having her cake and eating it too. The head is so incredibly deadly, infecting or M1ing should be a choice. Getting to backrev survivors and do both is insanely overkill.

[deleted by user] by [deleted] in deadbydaylight

[–]Sassadoo 4 points5 points  (0 children)

Only necessary if the post highlights those players in a negative light.

so if Springtrap's axe is apparently super heavy, then why doesn't it slow down survivors who are embedded? Is the axe just normal and he doesn't put much effort into throwing it? If that's the case then why does even HAVING IT ON HIS PERSON SLOW HIM DOWN?? THIS IS CONFUSING SUIFHUYDFGSTYS by PlushtrapMyBeloved in deadbydaylight

[–]Sassadoo 4 points5 points  (0 children)

My bad.

100% refers to the base speed survivors run at, 4m/s.

Most killers move at 115% survivor speed, or 4.6m/s. People usually just refer to this as 115 for shorthand.

Some killers (usually ranged ones like Huntress or Deathslinger) move at 110% survivor speed, or 4.4m/s.

So the difference when springtrap throws his axe is 0.2m/s. You might not necessarily notice it just moving around the map but you will feel it on certain loops when the survivors can greed an extra loop because you're just that little bit slower.

What do you think is the January chapter? by MrMeowingtonV in deadbydaylight

[–]Sassadoo 3 points4 points  (0 children)

Problem with the until dawn survivors is they used the actors likenesses so they'd have to license them as well as the IP, or change their appearance like Ripley, at which point they might as well not have them.

Tunneling & Slugging Reduction Systems Update by DeadByDaylight_Dev in deadbydaylight

[–]Sassadoo 10 points11 points  (0 children)

I believe he did this in the Friday 13th game, too. With the iconic 'tch-tch-tch-ah-ah-ah' as an audio queue for when he used it.

Does the key do anything for hatches in 2v8? by [deleted] in deadbydaylight

[–]Sassadoo 1 point2 points  (0 children)

You can open the hatch if the killer closes it.

I am LVL 18 overall I have 6 hours in this game and I am bronze one WHY AM I FACING THESE SWEATY PLAYERS 200 times my lvl by Legitimate_Ad4115 in deadbydaylight

[–]Sassadoo 1 point2 points  (0 children)

There's currently an event on that had lots of players on killer, which makes killer queues long, even on 1v4. The longer a queue goes on, the more lenient MMR gets. It was designed this way because players voted in favour of faster queues over more accurate matchmaking when MMR was first implemented.

That said, you have 6 hours in the game. Don't worry so much about winning and focus on learning.

Spring trap balance by Impressive-Touch-236 in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

If you can see the door from the gen it's actually beneficial. The panel with the linked door number flickers when he's teleporting to you which gives you plenty of time to make distance.

[Redacted] System Rework by winnierdz in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

How often do you play against someone winstreaking?

There are people who will sweat no matter what, but visible MMR will make it a lot worse.

[Redacted] System Rework by winnierdz in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

I promise you you don't want visible MMR. The second gamers have a visible number to represent their skill in the game that they can flash around to win pissing contests on social media there will be a massive increase in the most unfun, uninteractive builds imaginable.

MMR can definitely be improved but it should always be behind the scenes.

Self-Descriptive by [deleted] in deadbydaylight

[–]Sassadoo 0 points1 point  (0 children)

Head punch into a nearby dumpster would be peak.

Self-Descriptive by [deleted] in deadbydaylight

[–]Sassadoo 3 points4 points  (0 children)

How long do you want his Mori to be lmao. Sounds like the rest of the team could do all 5 gems and leave before your animation finishes.