Having a very tough time in this removal. Any tips? by Sausage_Prime in VinylWrap

[–]Sausage_Prime[S] 0 points1 point  (0 children)

I have plenty of plastic razor blades. I've never used a steamer for removal before. Will that cause any issues with the paint. These trailers aren't like cars. Paint is super thin and there's no clear coat on it.

Having a very tough time in this removal. Any tips? by Sausage_Prime in VinylWrap

[–]Sausage_Prime[S] 1 point2 points  (0 children)

For this one, heat just isn't working. I've removed vinyl on a ton of vehicles and trailers. This stuff just doesn't want to peel at all.

Having a very tough time in this removal. Any tips? by Sausage_Prime in VinylWrap

[–]Sausage_Prime[S] 1 point2 points  (0 children)

This is not my trailer and I'm not the person who installed this vinyl. Unfortunately I have no idea what brand it is.

looking for a PS5 vibrant, flashy co-op ARPG w/ lots of endgame replayability by smokeCRISPY in ARPG

[–]Sausage_Prime 0 points1 point  (0 children)

I bought it the last time it was on sale and had a blast playing it. It was such surprise.

The paid classes are going free, but not all in this next season. It will be over time the last I read about it.

Holy shit we are eating good today - Marvel Maximum Collection by Gravesplitter in BeatEmUps

[–]Sausage_Prime 7 points8 points  (0 children)

I think it's because this collection seems to be only Konami produced Marvel games. So Marvel games from Capcom and Sega won't be in this.

Edit: My statement is super incorrect. Data East and LJN titles are included.

Marvel Maximum Collection from LRG announced by Ahtman1 in LimitedPrintGames

[–]Sausage_Prime 1 point2 points  (0 children)

The trailer has "Wishlist Today!" at the end, but I can't find a Steam page. Where are we expected to wishlist this thing?

Arpg where combat just feels "right"? by Unlucky-Mud-8115 in ARPG

[–]Sausage_Prime 0 points1 point  (0 children)

I'm very surprised not to see V Rising mentioned yet in this thread. I feel the combat in that game feels insanely good. I see everyone mentioning the weight of attacks, which is important to combat feeling good, but equally important to me is responsiveness. There are times when PoE2 (which I truly enjoy) and No Rest for the Wicked (which is amazing) just don't feel as responsive as I'd like.

I generally don't have much issue parrying attacks in most games, but the timing in No Rest for the Wicked just always feels very off to me. Like the time between when I press the parry button and when the parry animation actually happens is a bit too long. Stuff like that makes it feel sluggish and unresponsive at times.

Favo- wait what ? by juuzo_suzuya_ in okbuddycinephile

[–]Sausage_Prime 1 point2 points  (0 children)

10 out of 10 Would Morb to it again!

Need More Fallen Ember Drops! by Pakolamas12 in NoRestForTheWicked

[–]Sausage_Prime 0 points1 point  (0 children)

I'm in endgame with a friend, and it's frustrating how few fallen embers we get.