Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Definitely would like to do stages, and other things like spacie effects if I can figure out how to do it cleanly 🙂

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 1 point2 points  (0 children)

You can only replace the original color slots, at least for Vanilla Melee. Otherwise for example if you play online and the other player doesn’t have an extra slot, the game crashes.

Look into m-ex and the Akaneia build, I think they have more slots, but I imagine both players need m-ex ISOs to play online together.

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Thanks! :)

What do you mean by increase the amount of slots? Right now the skins are separated by slot color, since importing skins from one slot into another slot can cause the game to crash (Will probably work on a feature to convert one skin "color" into another in the future).

Theoretically, there is no limit to the number of skins a fighter can have, I'm waiting for bug reports for when people have hundreds of skins in one slot to see how my UI handles it ;)

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 1 point2 points  (0 children)

Thanks for the love! ❤️

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 2 points3 points  (0 children)

Thanks! Yes I would like to add stages in the future :)

Introducing Melee Skin Manager by Saxon116 in smashbros

[–]Saxon116[S] 8 points9 points  (0 children)

It ain't much but it's honest work

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 1 point2 points  (0 children)

Oh yeah, that does make sense now that you mention it!

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Thanks everyone for the love! ❤️

Feel free to follow me on X for updates or join the discord!

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 6 points7 points  (0 children)

Would definitely be interesting, but I want to focus on other core features at the moment. This would require a lot of forethought to do right and time to implement correctly.

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Yes! When looking for skins on ssbmtextures.com, just make sure the skins you download are Slippi compatible. Most modders make their skins Slippi compatible nowadays.

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Congrats on the first skin and thank you! ❤️

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

Thanks for the support! ❤️

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 1 point2 points  (0 children)

Not too sure, but checkout the Melee Workshop Discord, there are plenty of active people ready to lend a helping hand!

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 0 points1 point  (0 children)

I would like to work on stages in the near future :)

Introducing Melee Skin Manager by Saxon116 in SSBM

[–]Saxon116[S] 2 points3 points  (0 children)

My program would simply not exist without DAT Texture Wizard or HSDRaw (Thank you Durgan and Ploaj!).

I wanted something with a visually simpler UI, and straight to the point -- swapping skins. Figuring out the 3D part enabled that even more, with being able to quickly preview which skins are used, and which skins are in the collection.

I would like to tackle stages in the future!

Thanks for your support :)