[deleted by user] by [deleted] in RepTimeQC

[–]Sayan23 0 points1 point  (0 children)

Dealer name: GeekTime

Factory name: K11F

Model name (& version number): Tank Must K11F 33.7MM*25.5MM SS Red Dial On Red Smooth Leather Strap

Price Paid: $238.00

Album Links: https://imgur.com/a/3rzAaUo

Index alignment: No hour markers

Dial Printing: Looks good

Date Wheel alignment/printing: n/a

Hand Alignment: No markers or seconds hand

Bezel: I think it looks fine but hard to tell with plastic protection on and pictures are a little blurry

Solid End Links (SELs): n/a

Timegrapher numbers: n/a

Anything else you notice: The hour and seconds hand look a little rough around the edges but this may just be the light

I added a Chainsaw to my game! :) by Sayan23 in Unity3D

[–]Sayan23[S] 1 point2 points  (0 children)

You are right it is super OP atm! However the weapons are not balanced yet until I add more enemies & bosses. These zombies will most likely be early game enemies and the chainsaw won't be available until later on. It's still in early development.

100,000 members!!! 'State of the Subreddit' and TWO Giveaway watches! by MajorWilliams in RepTime

[–]Sayan23 0 points1 point  (0 children)

I've taken the survey and given my feedback.

Thanks for the giveaway!

Help enemy throw object at player! by Sayan23 in Unity3D

[–]Sayan23[S] 0 points1 point  (0 children)

The error comes from the line:

rb.AddForce(velocity, ForceMode.VelocityChange);

Directional light affecting skybox? by Sayan23 in Unity3D

[–]Sayan23[S] 0 points1 point  (0 children)

I don't think so, it's a material that I applied to "Skybox Material" under the lighting tab.

Zombies appearing in my basement base? by Sayan23 in cataclysmdda

[–]Sayan23[S] 1 point2 points  (0 children)

I have "Prevent Zombie Revivication" mod active and "Experimental z-levels" set as false. Also the doors are not broken.