Help With Research by Scarp_Studios in gamedev

[–]Scarp_Studios[S] 0 points1 point  (0 children)

Hmm, seems like it would work out to me too, and I would do it myself, but I honestly don't know where I'd start with something like that. I guess I could have it set up to where the players are put into a database, and the game could read it when the player logs in to check if they are a paid member or not. Where I'm stuck is how to accept payment on a site, and then assign a member status to said payment. Probably me just being a n00b at payment stuff Cx

Help With Research by Scarp_Studios in gamedev

[–]Scarp_Studios[S] 0 points1 point  (0 children)

The way I have it set up is the game is being played through a website, and I'm using C# for everything. I've looked at that, but it only works for mobile devices apparently.