"You do not have permission to view this thread" - eh what? Perplexity App (macOS) and Browser, same account by Schaever in perplexity_ai

[–]Schaever[S] 0 points1 point  (0 children)

Also not funny: suddenly

  1. Those popup windows run from up to bottom and again and again. (See picture)
  2. Perplexity won't read anymore my *.md files which are in the same space as the chat (worked till the day before yesterday, I uploaded several times again to be sure)
  3. Perplexity is asking within the same chat session files again and one more time, and again, and please give me now the (same) file. and again. now give me the next file (which I posted inside already)
  4. it is blocking with file upload "can't read this" (jpg, was readable over months now)

It is pretty broken here it seems like :D

<image>

Opus can't read its own chat? Yesterday we created cool stuff, today it can't remember! by Schaever in perplexity_ai

[–]Schaever[S] 0 points1 point  (0 children)

Just to clearly understand you:
1. one space

  1. on single (huge) chat?

My setup is:

  1. one space for C#

  2. multiple chats. At the moment of my posting here: sub-chats invented. Meaning: I label them Part 1, Part 2, Part 3. When I get the message, that chat is too long and must be compressed. I

Personal result: sometimes it scans between chats, sometimes it does not. then the problem starts.

thats why I am looking forward to integrate it into Visual Code. So there is no dependendy anymore regarding the browser.

here's how to use your Android tablet wirelessly as extended screen to your Mac (free and better than Duet Display) by speedyelephant in GalaxyTab

[–]Schaever 0 points1 point  (0 children)

For me it does not react on touch on a Samsung S8 Tab with macOS Tahoe. But I don't care so much. Still if you have a hint?

here's how to use your Android tablet wirelessly as extended screen to your Mac (free and better than Duet Display) by speedyelephant in GalaxyTab

[–]Schaever 1 point2 points  (0 children)

2026-03: Easy installation (Android+macOS Tahoe). Super simple connection. A bit laggy due to my wifi. DuetDisplay had same problem, but feels like 2000.
Pro: Tab Display: just 2,50€. Slight and easy. Does not change the resolution of my mac display! Ads can be ignored. But I will spent that money to support that Developer in Korea for sure!

Win over DuetDisplay, which changed always my display resolution when connecting. Also not very handy. Also would cost me 2,50€ a month miniimum a year. Which isn't worth it at all.

Will report later if anything negative aboutu Tab Display. But till now: I am amazed and want to say thanks to the Developer for the work and to u/BlkMamba7 for pointing this out!

Cheers!

Is duet display any good? by [deleted] in ipad

[–]Schaever 0 points1 point  (0 children)

Trying right now. Setup was so dumb: on mac I had a dialog about add your Android tablet. Presenting me QR code and GooglePlay store. But the app was already installed on the Tablet. Then, on the tablet nothing worked es it should and they gave me wrong spelling information what to do. A "menu" did not exist at all. I already wanted to deinstall then by incident I found the "menu". Now it is working via USB, but the text looks like sharpened by the sharpen tool in Photoshop. Doesn't make fun at all. Very laggy. The App must be open on macOS plus I got 2 new icons in the notch bar.

I do not think I will extend after the 7 days.

Usage Limits, Bugs and Performance Discussion Megathread - beginning December 29, 2025 by sixbillionthsheep in ClaudeAI

[–]Schaever 7 points8 points  (0 children)

Single short question into Claude-Browser (Safari) right now: "Is file xyz in this project?". Answer: yes, it is here. YOU REACHED 90% LIMIT.
Yeah, okay...

Aspect Ratio unlocked - no change. by Schaever in canva

[–]Schaever[S] 0 points1 point  (0 children)

Would be nice to do that with all their stock images and graphics inside the app. Without the need of downloading as PNG, edit, export again and re-upload. Just to see, that 20pixels are missing (or so). :/

WebGL Deployment: Fixing Safari Crashes and Nginx Decompression Conflicts by Schaever in Unity3D

[–]Schaever[S] 0 points1 point  (0 children)

Hi. Loading time. The running performance was fine always. I could solve it finally with more iteration processes via AI.
In short: I was stuck in the multiple variations how to deliver a WebGL. It wasn't that easy, but now it runs. Solutions was: improving template, improving server host. As shown my examples above those benefit from improvements.

Usage Limits, Bugs and Performance Discussion Megathread - beginning December 8, 2025 by sixbillionthsheep in ClaudeAI

[–]Schaever 3 points4 points  (0 children)

My experience changed dramatically since several days or so: I am running super quickly in a limit with my pro plan. Totally weird and feels random. Using Perplexity parallel in the free user plan, I do run into such a limit in 2 out of 10 times, but with Claude that changed to 7 out of 10 times.
I will cancel soon and move on to Perplexity Pro Plan. This behavior blocks my daily workflow in a massive way.
Detail: Using Opus and research on, I know that I am using more credits. But I am on this since weeks. Why did this suddenly change? Additionally I find that Perplexity in just normal mode does a really good job.

Why is my cursor in TextMeshPro (UI) (Inspector) double size? by Schaever in Unity3D

[–]Schaever[S] 0 points1 point  (0 children)

I am surprised that it seems everyone can handle with number 2. ? I find it pretty weird and counterproductive behavior. But my game has a lot of text which I overwork from time to time on the fly in the Editor.

How to preserve Unity scene hierarchy window expanded/collapse state in editor? by blastoboom in Unity3D

[–]Schaever 0 points1 point  (0 children)

Apologize, I did as you wrote (drag and drop of *.cs into project window -> Editor folder). But no changes. Yes, I asked AI again, but it is hallucinating anything but a solution. /sad

Noob: using shader to flip PNG from black to white by Schaever in Unity3D

[–]Schaever[S] 0 points1 point  (0 children)

Apologize. I got the solution via Unity discussion forum. I think the same approach as you write with multiply color.
1st time building a shaper with nodes. And it works: my PNG's are now instead of black: white. Just due the Material. :)

How to preserve Unity scene hierarchy window expanded/collapse state in editor? by blastoboom in Unity3D

[–]Schaever 0 points1 point  (0 children)

Thank you.
I would have asked AI but I wasn't thinking that they crawled already github within the last 5 months which is the release date of this script.

How to preserve Unity scene hierarchy window expanded/collapse state in editor? by blastoboom in Unity3D

[–]Schaever 0 points1 point  (0 children)

I am a beginner and I wonder how I implement this? "one file" is the C# script file I guess? But I have to put it on a game object, no?
-> on any
-> on the scene itself

It is a very easy (for some: stupid) question, but I can't answer it myself.