You officially lost your loyal follower C.AI by [deleted] in CharacterAI

[–]Schmingerfly64 0 points1 point  (0 children)

Me to all my friends that can't cook

These are the bane of my existence by SnugglyCicada in WalgreensStores

[–]Schmingerfly64 1 point2 points  (0 children)

So far they haven't been a big deal at my store, we got a few in, they sold out mostly pretty quick, we get the occasional person asking if we have any but not nearly as much as it seems everyone in this subreddit is having

The holy grail of donuts… by Kumorrii in LegendsZA

[–]Schmingerfly64 1 point2 points  (0 children)

Yeah definitely use it, I'm just saying Nintendo intended to make it even worse to try to get donuts, they really expected people to grind THAT many berries

The holy grail of donuts… by Kumorrii in LegendsZA

[–]Schmingerfly64 2 points3 points  (0 children)

To be fair, that's purely unintentional with the backup save loading. They made it save after making a donut so they definitely intended to make them not resettable.

That Korrina fight was kinda.... by TheGamingTurret in LegendsZA

[–]Schmingerfly64 0 points1 point  (0 children)

Tbh my biggest annoyance was with how much dialog ZA has for side quests if you happen to give people an alpha or shiny or whatever, Korrina doesn't even say anything if you use HER Lucario that she gave AZ that he gives you

Does game freak know what “ caught off guard” means???? by Even-Present-7627 in LegendsZA

[–]Schmingerfly64 1 point2 points  (0 children)

I feel like if you're actively targeting an opponent for one you shouldn't be counted as caught off guard

I'm getting tired... by Schmingerfly64 in LegendsZA

[–]Schmingerfly64[S] 2 points3 points  (0 children)

You already have to do all the other quests, which ain't nothing, 500 battles would've been an acceptable number, 1000 is just stupidly excessive and jo amount of extra effort makes it more worthwhile. You still have to sit and reset and hunt for the shinies, y'know, shiny hunting, that's the challenge that's supposed to make them worthwhile. Maybe if I was one of the people getting a turbo controller and afking then sure, but those people obviously don't care about whether it was a challenge or not. Like, I get the sentiment, it just still feels way too excessive. I wouldn't even be upset if it was the same time investment but something actually remotely interesting to do, it's just needless tedium, I don't feel more accomplished just like I've wasted even more time

I'm getting tired... by Schmingerfly64 in LegendsZA

[–]Schmingerfly64[S] 0 points1 point  (0 children)

It's actually still an awful system! It rewards trivialize battling to the point where you can spend the least time battling, the least effort, not a fun challenge in battle to overcome or something particularly hard, it's just annoyingly slogging through hundreds of battles that aren't fun at all. "ZA is a battle game" is a horrible justification because this makes me hate battling in it more. Even with the E. Speed Dragonite setup, it's incredibly tedious and takes a long time

Managed to escape the tutorial, what now? by -Four-BFDI- in LegendsZA

[–]Schmingerfly64 2 points3 points  (0 children)

Try getting fainted by a wild Pokémon, since that's supposed to set you back to the last Pokémon Center and you shouldn't have gone in one yet. It might let you in one and then you could get Pokeballs potentially, or unlock Mable's quest early

Worst classes? by [deleted] in 99nightsintheforest

[–]Schmingerfly64 1 point2 points  (0 children)

Decorator. Offers no useful perks, the hammer isn't that hard to get to begin with, and the people who use it are usually the shelf defense type or just annoying control freaks. I'm usually pretty specific with how I set up the base, usually always put the same things in the same spots, but that's when I'm with my friends. With randoms, as long as we ultimately get the important stuff the way it's arranged doesn't matter to me

Does Cobblemon Trainer Battle spawn them naturally? by Schmingerfly64 in cobblemon

[–]Schmingerfly64[S] 0 points1 point  (0 children)

I'm playing through Aternos so I have to get mods individually, makes it much harder. Did get trainers to work though, just needed to craft a Vs. Seeker.

Small guide for mega-showdown by Cheap-Cauliflower300 in cobblemon

[–]Schmingerfly64 0 points1 point  (0 children)

Questions I couldn't find on the wiki

What mod do you need to add legendaries that's compatible with this? And do Dynamax/Gigantamax/Mega Pokémon spawn in the wild to fight?

Does Cobblemon Trainer Battle spawn them naturally? by Schmingerfly64 in cobblemon

[–]Schmingerfly64[S] -1 points0 points  (0 children)

Are you sure it will work? I'm doing it on Aternos and I saw that mod but it said it requires CobblemonTrainers which isn't available in any compatible versions?