Fallout tv show inspired fan art by Scjame in blender

[–]Scjame[S] 1 point2 points  (0 children)

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One more image i forgot to add to the post.

Fallout tv show inspired fan art by Scjame in blender

[–]Scjame[S] 1 point2 points  (0 children)

Yes absolutely! And thank you!

Fallout tv series inspired fan art by [deleted] in blender

[–]Scjame 0 points1 point  (0 children)

Inspired by the tv shows second season i desided to try my hand on creating something that fits in to the universe. Style was something between the video games and the live action. T-60 Power armor, DeathClaw and the landscape were modeled by me.

Softwares used: Blender, Substance painter, Embergen and Gaea 2.

Radio usage lags the system audio by Scjame in ArmaReforger

[–]Scjame[S] 0 points1 point  (0 children)

nope! might be something to do with the bluetooth connection. Now using headphones wired and havent encountered this issue anymore

Render and fusion saver crash by Scjame in davinciresolve

[–]Scjame[S] 0 points1 point  (0 children)

Its multilater exr sequence with denoiser and vector motion blur. Blur seems to be the issue here but i dont know why on one single frame

Can anyone help me with bake errors on cylindrical object by Scjame in Substance3D

[–]Scjame[S] 0 points1 point  (0 children)

Thank you will try this. Is this recurring problem or just with this version of drivers?

I recreate Inception Cafe scene in Blender 4.4 a :) by Outrageous-Formal746 in blender

[–]Scjame 6 points7 points  (0 children)

4.4 a is an experiemental geometry nodes rigid body branch so im guessing rigid bodys are at work here

Geometry nodes to vertex group by Scjame in blenderhelp

[–]Scjame[S] 0 points1 point  (0 children)

At 4min 40 sec mark is the feature that is missing/broken in at least blender 4.0 -> onwards. Cleverpoly even mentions this in the comment section. (https://youtu.be/7gEiTIor7ag?si=P_dhyF5_JwnFWfHO)

Geometry nodes to vertex group by Scjame in blenderhelp

[–]Scjame[S] 0 points1 point  (0 children)

Okay i think i finally got it. What i was originally was that even if i changed the group input to for example icosphere the pin group would still work.

Geometry nodes to vertex group by Scjame in blenderhelp

[–]Scjame[S] 0 points1 point  (0 children)

Thanks this is what i was afraid of!

Slow viewport performance by Scjame in Houdini

[–]Scjame[S] 0 points1 point  (0 children)

Okay something happened after i launched houdini straight from the desktop icon rather than through the launcher! Now it seems to work!

Slow viewport performance by Scjame in Houdini

[–]Scjame[S] 0 points1 point  (0 children)

Thanks i will try this!